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Still Life

in library

4/5

( 73 Reviews )

4

73 Reviews

English & 4 more
7.997.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Still Life
Description
Two separate murder cases, in two separate lifetimes - so similar in the smallest of details that one could believe they were performed by the same person. Impossible! One of the crimes took place 75 years ago, while the other just happened! Is someone copying an old serial killer? Or is it remotely...
User reviews

4/5

( 73 Reviews )

4

73 Reviews

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Product details
2005, Microids, ESRB Rating: Mature 17+...
System requirements
Windows XP or Vista, 1 GHz, 256 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with...
Time to beat
8 hMain
9 h Main + Sides
10 h Completionist
8.5 h All Styles
Description
Two separate murder cases, in two separate lifetimes - so similar in the smallest of details that one could believe they were performed by the same person. Impossible! One of the crimes took place 75 years ago, while the other just happened! Is someone copying an old serial killer? Or is it remotely possible that the same murderer is still alive and committing more crimes?

In this thriller adventure, you'll play as Victoria, an FBI agent, in modern Chicago as well as her grandfather, Gustav, P.I. in Prague in the 1920s. Explore Chicago and Prague and solve puzzles while preforming investigations in two time periods.
  • Great, dynamic cutscenes with outstanding camera motion
  • A gripping detective mystery that will keep you hooked right until the very end
  • Memorable characters with believable personalities

© 2010 Anuman Interactive. All rights reserved. Microïds and the Microïds logo are trademarks of Anuman Interactive.

Goodies
manual artworks HD wallpapers soundtrack avatars
System requirements
Minimum system requirements:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
8 hMain
9 h Main + Sides
10 h Completionist
8.5 h All Styles
Game details
Works on:
Windows (7, 10, 11)
Release date:
{{'2005-04-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Company:
Size:
1.1 GB
Rating:
ESRB Rating: Mature 17+ (Violence, Intense Violence, Blood and Gore, Sexual Themes, Strong Language)

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
Buy series (3)
Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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User reviews
Overall most helpful review

Posted on: September 15, 2010

secretblack

Games: 124 Reviews: 1

Still Good.

Note: Still Life is technically the first chapter of a series of games that until a few years ago, one thought would never be finished. It has a prequel, Post Mortem, which came out in the 90s. Fortunately for GoG fans that might not have played the prequel, Still Life does not really delve too much on the events in the prequel. However Gus McPherson, Post Mortem's protagonist, does feature a prominent role in Still Life. The Good: Still Life has a great storyline. It deals with art, a serial killer, and a very competent female protagonist. Of course the game kind of begins with Victoria wandering around a crime scene holding four cups of coffee to give everyone, but don't be put off. She's extremely capable and ends up picking together the case in such a way that heads will roll. But not literally. The killer isn't like in Post Mortem. He doesn't remove heads. Just likes to drown, eviscerate, and rough up his victims a bit. ;) Oh and of course all the victims are female. The game allows you to use forensic tools, but most of the time I felt that you didn't get to use them nearly enough. You'll need to dust for fingerprints, use a revealer spray to show cleaned up blood stains, look for bits of clothing or hair left on the scene. CSI fans will probably enjoy that, although it's used sparingly. Keep in mind that the game switches protagonists on occasion. It goes back to Gus McPherson in 1920s Prague in order to carry on more of the storyline. He doesn't quite have the same detective abilities as Victoria due to the lack of technology. How did Microids make up for this? Well he has supernatural abilities. I list this as a good thing because I played Post Mortem. However...if you didn't play the prequel...I think it might end up in the bad list. Still when looking at both Victoria and Gus, you develop a solid relationship with the main characters. When bad things go down, you are extremely eager to try to help them get out of the situation. Also the dialog is pretty witty at times, and I found myself enjoying the comments. The main problem is that you cannot CHOOSE your dialog in most cases. A lot of times you get the mouse symbol and can choose the left button or the right button. I hadn't really read the manual...but it seems like the right button sometimes lets the NPC you're talking to ask you questions...OR....it allows a kind of sarcastic response. I thought at first that it might be similar to the Renegade/Paragon options you get in Mass Effect 2, but as far as I can see it doesn't really affect your relationship with any of the NPCs that you talk to. And sometimes the right mouse button seemed to just have normal conversation. The left button is for normal questions. It seems a lot of times you just click on the left mouse button a lot in order to have someone like Gus rattle off a bunch of questions to people. By the end of the game, I kind of felt that this was still Gus's game. Victoria is introduced and is given the reigns, so to speak, and obviously by the time you get to Still Life 2...you'll be all about playing as her. But Gus has a story that is sometimes funny, mostly dark, and extremely sad at times. You will love the characters. And you'll want to play in order to see how the story finishes up. The Bad: It's an adventure game, first of all. Not that adventure games are evil or bad in any way, but...they're not for everyone. Adventure Games sometimes have a history of ludicrous pixel hunting, random puzzles that have no real application in real life and are sometimes insanely hard to make sense of, and well UIs can be all over the place in sensibility and ease of use. Still Life has a great story. So you don't have to worry about that. You will on occasion have some annoying pixel hunts. But I think a lot of the item searching was done pretty well. It was an improvement of Post Mortem. The puzzles, especially those in Prague, are ridiculous at times. The lockpicking mini-game is downright evil. And what is this nonsense about picking up rings and switching them around and then playing a slider puzzle at the last door? It's just outright horrible. And this has got to be the first game ever to make a stupid puzzle involving baking cookies...yes Victoria ends up baking cookies for her dad. Who incidentally eats them all. That was amusing for the dialog, but really....if I had to solve riddles every time I baked cookies, I'd tell my dad where he can stick it. Man... I used a walkthrough for many of the puzzles. Now some of the puzzles do make sense. Most of Victorias do, although Gus' chest at the beginning of the game is kind of a pain. Some puzzles also require timing. There is this one puzzle towards the end where you have to move a little robot around some lasers. It requires a few tries. That was frustrating. Get a walkthrough. I know that's probably considered cheating, but when puzzles defy logic, I think it's almost expected. I think the main frustration I felt is that I wanted to know what was going on next in the story and these mind-numbing puzzles were holding me back. So...you know. Call me a pansy if you must, but I finished the game and was happy. And that's all that counts right? Another downside to the game is that there are many instances where the voice acting is HORRIBLE. Oh it's bad. Sometimes it's funny. Other times its disappointing. But Microids games are not really good for hiring quality voice actors it seems. Gus and Victoria aren't too bad. Which I think saves the game at times. I can only imagine what it would have been like if Mia's voice actor played Victoria. Oh dear. You'll know what I mean. This game had a lot of controversy when it came out because the ending isn't really conclusive. It was meant to lead up to the events surrounding Still Life 2. Still Life came out in 2004 and Still Life 2 was released in 2009. Now picture yourself within that 4 year span and just having beaten Still Life. Well you'd want an ending that felt more like how you'd feel at the end of the best movies. You want to make sure the killer gets what he deserves and solve the mystery. But for four years...the fate of Still Life 2 was up in the air. No one really thought it would ever come out and fans felt kinda jaded. Fortunately it did come out. Hopefully GoG will get it here soon. But BE WARNED...that the ending is kind of a cliffhanger more than anything. So if you get frustrated with cliffhangers and don't want to spend the 19.99 on Still Life 2 (which I believe is the cost to download the game on Microids website) then I suggest you wait a bit. Conclusion: If you are an adventure game fan that you have to play Still Life. If you are a CSI fan...then you must play Still Life. If you're a fan of horror movies like Saw or are obsessed with Ted Bundy or have a penchant for strangling, slicing up, or at the very least beating prostitutes...you should probably buy this game. If you are a person that can't deal with cliffhangers, bad voice acting, occasional pixel hunts, and sometimes outright evil puzzles....well....you might want to pass. Or use a guide. The game has a great story, but isn't perfect. But I think most will be pleased if they give it a chance.


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Posted on: September 14, 2010

KainKlarden

Verified owner

Games: 767 Reviews: 59

Right track

This very game in the middle of, let's call it, "McPherson trilogy" was the only game that got almost everything right. Post Mortem felt too slow and lacked atmosphere. Still Life 2 felt like a totally different game with "still life" name and characters simply slapped on it (though not a bad game, actually). But Still Life was on the right track to perfection. Right atmosphere, mixing grim reality and slightly supernatural themes. Right use of characters, their development and voice acting. Right use of music by Tom Salta (HAWX, Cold Fear and simple yet interesting works). Almost right pacing. And a really intriguing story. For a lot of people, Microids adventure needs Benoit Sokal. This game doesn't. While it may not be one of the best or innovative adventures ever, it certainly one of my personal favorites.


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Posted on: October 17, 2010

tacossmellgood

Verified owner

Games: 209 Reviews: 21

Great Interactive fiction, hard to call a game.

This reminded me of a good TV mystery or a hard boiled cop type show. You guide two different characters around. One in Prague in the 1920s, and that character's granddaughter in the present day (which is 2005 i guess). You follow two similar stories in both time periods. In the 1920s, the story focuses on a serial killer, and in the present day, you will track a serial killer who is a copycat of the first perpetrator. The story unfolds in an interesting way, flows well, and always made perfect sense to me. My only big complaint about the story is that it remains unfinished, and the second game doesn't really continue where this one left off, so I felt it was anticlimactic. One could say that this is okay, because you just don't know what happens completely, and that is it, but this story is not like that. It was clearly set up for a sequel, and then something happened to change the writing decisions and/or the staff changed, and the sequel took a huge detour, so you won't really feel like it makes sense or continues this game adequately. (i didn't) This isn't to say the sequel is horrible, it's not, it's just not going to give you closure after the ending of this story. In other game reviews like this one, I would probably complain about how I felt like I was being led along with simple tasks like, "bring object A to person B," in order to advance the story. I can't complain about it with Still Life because that's all this game is, if you don"t want to do that. don"t watch it. There are some puzzles, but they are simple number puzzles and shape puzzles that, depending on how good you are at logic puzzles, will either be too easy for you and feel irrelevant, or be too hard for you and feel irrelevant and frustrating. Either way, they don't add anything and feel like a waste of time and a distraction from the story. The puzzle complaint I think applies to all of these interactive fiction products, like say Syberia which is closer to being an adventure game, but ends up feeling like you are on endless missions to carry small objects around for other people. In conclusion, I liked Still Life, and I liked it better than Syberia or any other of the Microids games. This is probably because it basically abandons trying to be a game and lets you complete your item carry tasks so quickly that the story can move at a decent pace. Also, when there is a puzzle, it's really, really easy. One or two puzzles may take a bit to work out, but only because you need to tinker with the controls enough to learn how to move the puzzle bits around. Great story, interesting characters, and the whole thing flows well. If the puzzles were better, and worked into the game seamlessly, rather than being so arbitrary, then it would be a five star game.


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Posted on: May 10, 2011

AlKim

Verified owner

Games: 594 Reviews: 8

Flawed but good

I'll start off by telling that Still Life is the second game of a trilogy. Post Mortem, introduces one of the protagonists of Still Life, but playing the prequel is not mandatory to understand what's going on in Still Life. Still Life itself ends in a cliffhanger, so playing Still Life 2 is necessary to complete the story... and it's not available on GOG at the moment of writing. The characters in Still Life are well thought out and the story presented really well. But then they would have to be, because they are the reason that I will forgive the game some of its truly dreadful puzzles. There really is no balance whatsoever. Occasionally an otherwise well-paced and interesting episode is cut off by some lock picking (I cheated and used a walkthrough) sewer-crawling (not difficult but annoyingly time-consuming) or cookie-baking (the worst puzzle ever fitted to any game). The biggest problem, then, is that Still Life is not a book nor a movie. If it was, I would give it one more star.


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Posted on: December 26, 2010

shinrasteve

Verified owner

Games: 49 Reviews: 2

ugggggggggg

good game, but what is up with the ending? not only is it too open, but it leaves many other stones unturned as well. some of the voices are way too over the top. i like the game, would of liked it more if i found out who the killer was. i just dont know what else to say. kinda frustrated.


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