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Shadow Ops: Red Mercury

in der Bibliothek

2.2/5

( 23 Bewertungen )

2.2

23 Bewertungen

English
Das Angebot endet am: 11/05/2025 09:59 EET
Angebot endet in: T S M S
5.991.19
Niedrigster Preis der letzten 30 Tage vor der Preisermäßigung: 1.19
Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Shadow Ops: Red Mercury
Beschreibung
Race against time and terrorism as a member of the elite counter terrorist team in this all-out first person shooter. From the hostile streets of the middle-east, where danger can come from any direction, to the landmarks of a major European city. Your duty is to hunt down a terrorist overlord carry...
Genre:
Nutzerrezensionen

2.2/5

( 23 Bewertungen )

2.2

23 Bewertungen

{{ review.content.title }}
Details zum Produkt
2004, Zombie Studios, ESRB-Einstufung: Teen...
Systemanforderungen
Windows 7, Pentium III or AMD Athlon 1 GHz, 256 MB RAM, 64 MB Windows 7 compatible, Version 9.0, 4 G...
Spiellänge
5.5 hHauptspiel
9 h Hauptspiel + Nebenquests
18.5 h Komplettist
6.5 h Alle Spielstile
Beschreibung
Race against time and terrorism as a member of the elite counter terrorist team in this all-out first person shooter. From the hostile streets of the middle-east, where danger can come from any direction, to the landmarks of a major European city. Your duty is to hunt down a terrorist overlord carrying a nuclear device before untold disaster is unleashed. Mix all-out assault with stealth infiltration in your mission to prevent disaster.

Features:

  • Exciting mix of all-out assault with stealth and infiltration
  • Play as a Delta Force operative trying to keep a nuclear accelerant out of terrorist hands
  • More than 20 authentic general military and special forces weapons
  • Fight alongside (and sometimes against) international special forces from the United States, the United Kingdom, Russia, France, and Germany
Systemanforderungen
Mindestsystemanforderungen:

Shadow Ops: Red Mercury supports only LAN Multiplayer

Shadow Ops: Red Mercury supports only LAN Multiplayer

Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Spiellänge
5.5 hHauptspiel
9 h Hauptspiel + Nebenquests
18.5 h Komplettist
6.5 h Alle Spielstile
Spieldetails
Genre:
Läuft auf:
Windows (7, 8, 10, 11)
Veröffentlicht:
{{'2004-09-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Entwickler:
Größe:
2.7 GB
Bewertung:
ESRB-Einstufung: Teen (Violence)

Spielfunktionen

Sprachen
English
audio
text
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Nutzerrezensionen
Insgesamt hilfreichste Rezension

Posted on: March 16, 2025

kanifani

Bestätigter Besitzer

Spiele: 328 Rezensionen: 20

Mediocre FPS with annoying mechanics

The following notions are on the basis of the second easiest difficulty setting: 1) First I thought it was buggy, as the enemies kept spawning in odd places. But then I realized that the game actually intentionally spawns enemies behind your back. 2) The enemies' reaction speed even on the second easiest is insane. The moment they turn the corner, they are already shooting at you, with pin-point accuracy. And the game has a tendency to make cheap surprise attacks, so no matter how good you are, you WILL get shot. 3) Sniper rifle is pretty useless in regular combat. It only kills with one shot if you make a head-shot. But regular rifles quite often also one-shot-kills with head shots, and they're much faster and even have auto-fire. 4) I think there was one stealth mission, but now that I think about it, it wasn't really stealth, just sparse enemy placement so nobody ever got alerted. 5) The length of the game is quite short, but I'm glad I got it finished fast. 6) The lack of saving system breaks the enjoyment. You have to finish each mission in one sitting. But the enemies get harder the further you go in each mission, and the cheap surprise attacks often lead to deaths at the very end of the mission. So you'll have to replay the whole mission. 6) Story is gringe, and some of the "transitions" feel a little rushed. 7) The levels are linear. There are basically no alternative paths whatsoever. All in all: would not recommend.


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Posted on: August 11, 2025

Baklavann

Bestätigter Besitzer

Spiele: 764 Rezensionen: 14

Forgotten / unknown for a reason

This FPS is an interesting blend of military shooter (like Soldier of Fortune or classic CoD) and arcade shooting. The problem is there's nothing particularly interesting here aside from Steve Blum's surprise performance. The shooting isn't as satisfying as most games out there, even at the time, you're limited to weapons given to you at the beginning of each stage, and the shotgun is one of the least satisfying weapons in the game. If they had Soldier of Fortune violence or BLACK destruction or Resistance weapons then it could have stood out a bit. But instead, it's basic and bare.


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Posted on: October 9, 2025

X1Nightraven1X

Bestätigter Besitzer

Spiele: 13 Rezensionen: 1

Not a bad game.

Its a ok game. yes old but gold? not really. but its fun. finished it in 4 hours. :)


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Posted on: October 19, 2025

DiRex94

Bestätigter Besitzer

Spiele: 298 Rezensionen: 2

Enjoyable start, rubbish 2nd half

This is less a run-and-gun shooter and more a tactical shooter where you peek every corner and work from room to room in small steps. There are no checkpoints so when you die you'll have to restart the whole level again. For the most part this is fine but after level 16 (of 25) i couldn't take it anymore and used cheats ("firstlaw" for godmode, "madminute" for ammo). Unfair enemy spawn placements and clown-cabinets in the second half of the game make this ruin the pacing that was great in the first half of the game. Its an okayish game. took me around 6-8 hours


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Posted on: October 21, 2025

NinoMK

Bestätigter Besitzer

Spiele: 171 Rezensionen: 16

A pretty fun run and gun shooter

For anyone interested, this isn't like CoD. If you try to play it that way, you will have a bad time. This more akin to Quake or Doom, where you have to play more aggressively, which is accentuated by your guns not losing accuracy when moving. It took me some time to get used to, but after you understand the song and dance of the game, it does become enjoyable. So yeah, Shadow Ops. Like the description says, it's a modern military shooter that tries to mimick action B-movies. You mow down dozens of enemies on your own, the enemy comes running at you guns blazing and you have your scripted events, like a guy knocking over a scaffolding after being shot or you dodging a rocket which opens up a new path. The game also has a good variety of levels. You fight through your run of the mill middle east city, a war torn town, a downtown area and a Black Mesa like underground lab. The atmosphere is pretty well done. Depending on the level you have constant gunshots and explosion in the background, you hear emergency vehicles rushing to the scene or just the sound of regular traffic during a more low key mission. The soundtrack also fits the game. It's nothing special, but isn't bad either. One thing that irked me though was the weapon damage. It's very inconsistent and seems to be based on range, meaning the closer you are to an enemy, the more damage you and they deal. Even the sniper rifles, who should be for long range, take at least 2 body shots to kill an enemy, but often even more. On the other spectrum, the pistols and the MP5 are some of the best weapons of the game. Especially the MP5 might as well be a laser gun with how accurate it is. Another quirk, although not necessarily bad, is that you have fixed weapons for each level. You can't pick up enemy guns and the system leads to some weapons, like the G3 (?) being overrepresented, while other guns like the SPAS 12 only appear in one or two levels. Another aspect is that the last few levels feel a bit rushed, because it feels like you move through the same areas over and over again (although it makes sense withing the story) while the games throws large groups of enemies at you. Which wouldn't be so bad, if the game would have a checkpoint system. Yes, if you die, you have to replay a level from the start. I didn't mind it too much, since it does keep you on your toes if you get close to death, but there are a good amount of medikits scattered throughout the levels and the levels themselves are short enough to not become tedious, even when you die. So yes, the game has some flaws, but all in all I think Shadow Ops is a fun, interactive B-movie flick. And since Call of Duty is the only modern military shooter currently on the market, it's nice to have some good alternatives from the past to scratch that itch.


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