Posted on: May 10, 2017

manfrin
Verified ownerGames: 154 Reviews: 1
Novel 20min experience that lasts 2hr
First off: this game is short. It took me a hair under 2 hours end-to-end including the final credits. At $11.99, I don't feel I was taken for my money, but I also don't feel I can full-throated endorse someone buying. In the end I feel it was about the length and price of going to see a movie, so I think it was worthwhile. The mechanic is novel, and very neat for the first 20 minutes. The sound design is excellent and I felt the score was expertly crafted in to the game to help buttress the immersion. The game adds a few augmentations to the gameplay as you progress, but it does not add much in the way of expanding the core mechanic, which began to feel tired towards the latter half of the game. There are no real puzzles, other than at the very end, which is rather simple -- the game is a walking-exploration that keeps you essentially on rails. Towards the end there are parts that feel like they drag on a bit too long with nothing -- that you're seeing the same things over and over. The horror element is limited to a few auditory cues and scares and is otherwise just fringe on the game. I really liked the first 20 minutes, but beyond that the game felt just boring and I ended feeling like it was a tech demo that had a few pages of story tacked on in the end. The game needs something else -- puzzles, interaction, anything. I want to compare it to Firewatch -- but Firewatch had *signficantly* more gameplay and *signficantly* more story. The content of a game like Firewatch is probably 10x the content in this game, at only 2x the price (at launch). I really like Introversion Software, so if you are okay dropping a movie-ticket price for a movie-length tech demo with a little bit of story on top, I say go for it. Otherwise there are other games that are better values.
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