Saviorless presents a captivating 2D platformer set in a stylish dark fantasy world. The game features exquisite hand-drawn artwork and animations that enhance the visual experience. Players take on the role of Antar, a determined child aspiring to become a Savior. Embark on a journey through the tr...
Saviorless presents a captivating 2D platformer set in a stylish dark fantasy world. The game features exquisite hand-drawn artwork and animations that enhance the visual experience. Players take on the role of Antar, a determined child aspiring to become a Savior. Embark on a journey through the treacherous path to the forbidden land, the Smiling Islands, overcoming a multitude of obstacles along the way.
A strange world to explore
Dive into a captivating narrative-driven platformer featuring distinctive scenarios, enemy designs, and a variety of characters, all crafted in a complete hand-drawn animation style. Experience an atmospheric and mesmerizing soundtrack, enhancing your journey through enigmatic and visually breathtaking landscapes.
Three playable protagonist
Engage in dynamic gameplay that seamlessly transitions between diverse characters, each possessing distinctive abilities and facing specific challenges.
Antar
Embark on a journey as a recklessly curious child, determined to unveil the secrets of the islands through exploration and puzzle-solving. Explore ancient ruins, all while evading the lurking dangers that threaten your path.
Savior
Embody Antar's fierce masked avatar and face hordes of bizarre enemies and formidable bosses that haunt the realm of the Saviors. Brace yourself for high-speed, unforgiving battles against all obstacles standing between you and your destiny.
Nento
A merciless hunter obsessed with control, who will do whatever it takes to become the unexpected protagonist of this story, even if this means annihilating everything that stands before him, even his followers.
Game Features
Unravel a mystery: Can you unearth the secret behind the Smiling Islands?
Fight nightmarish monsters: Kill the aberrations that try to stop you from becoming a Savior.
Collect the pages: Your story won't be completed if you leave some mementos behind.
Explore the islands: Feel the melancholy irradiated by the glooming landscapes and crumbling ruins scattered around the Smiling Islands.
A broken narrative: Unravel what keeps Antar from reaching the Smiling Islands and face an unexpected twist of events.
Copyright 2023 Empty Head Games. All Rights Reserved.
Popular achievements
Nento's Revenge
Kill the Marmot in the Silent Forest
common
·
38.57%
Nento's Uprising
Defeat the intertwined souls
common
·
34.29%
Make a Wish
Shatter the herons egg on the Stereoma Beach Temple
common
·
34.29%
Josuhas's Revenge
Kill the worm inside hunter Josuhas
common
·
47.14%
No Love Lost
Collect the Withered Flower in the Sanctuary of the Herons
common
·
42.86%
Bird Hunter
Sneak and scare away the glowing heron
common
·
52.86%
Savior's Apprentice
Reach the Smiling Islands
common
·
31.43%
With the Lights Out
Kill the infested hunter on the Back Pond
common
·
32.86%
A Glimmer of Hope
Activate the ray cannon
common
·
37.14%
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
You know a game is great when the only complaint you have is lack of sprint button. Saviorless is a joy to play and to look at. Amazing work from Empty Head Games!
Cryptic/Mystic/semi-horror story, well it's quite my taste and the setup is very engaging. The game uncover itself crumb after crumb and I really wanted to see what was coming next!
The following will be subjective:
- Like I stated in the introduction, story and ambiance were the selling points. A strange, shrouded history with an interesting concept of storytelling.
- The 2D arts are very good but the whole stuff is a tad bland.
You get pretty panoramas with not half bad melancholic piano/violon soundtrack in the background, some rare scenes are great and cryptics but most of the time the decors on a level look all the same (most does not even make sense on a practical matter) and the points of interest are scarce.
- The gameplay is better than a rain recording to start making me yawn. A game does not need to have monster to fight (even if there are here), does not need to have a skill tree or complex puzzles/pixel perfect jumps, but in my opinion it's gameplay has to keep me engaged and mindful. It's a (slow)walking simulator with pits; backtracking and boring ennemies. Most of the hzazards or puzzles are trivial and are requiring you to backtrack or to wait, oh you'll wait, A LOT. Most of the time I missed a puzzle or died against an ennemy was because I just do not have the patience the wait for the game to make it"s stuff. I'm quite happy to look at good arts but I also need to play, here the gameplay and mapping are intentionnaly made to slow you down, to force you to wait and look at the art, you don't have to connect brain cells or be mindfull, just to press forward and wait most of the time, it's a terrible concept in my opinion.
Final:
Story was engaging, truly, I was still playing in order to uncover it even if as stated above I find the art and gameplay a bit boring.
I encountered a technical issue on my side. At the end of a certain level (black pond) the game saves then fades to black as usual, then it just ... doesn't do anything, I can click on every button or wait forever just nothing happen, relaunching the game and reaching the end of the level multiple times give me the same outcome again and again.
I'll have to watch the rest of the game on video, a bit disappointing...
Saviorless is a "cinematic" platformer.
To start with the positive aspects, the controls are rebindable, the system requirements are adequate, and the visuals are pretty. Possibly, that the checkpoints are frequent enough. The negatives are everything else - the movement, the combat, the puzzles, and the story.
The movement, both in traversal and combat, is slow and unsatisfying. The main character has 2 modes - the puzzle one which cannot dash or hit and dies in a single hit and the combat one whose health depletes (replenishes on hitting obstacles or foes) over time and who cannot grab ledges. Switching between them is possible only at specific points and not at will.
The puzzles are quite easy, more of a "how to kill an enemy to get the fuse without getting hit" than anything more complex, but given that the puzzle form dies in one hit, it can be somewhat challenging. In combat, it is technically possible to facetank attacks as long as you hit the foe in the process. There is 1 combo of 3 hits and nothing else.
The pre-final battle and chase sequences highlight how infuriating the points above are. The final-final battle is functional if easy. Additionally, there are no difficulty options.
The story has 2 lines - the one with Antar trying to reach the Smiling Isles and become a Saviour (without explaining at any point why Antar wants it or what the Smiling Isles or the Saviours are) and the other about some otherworldly beings narrating the first story (again, without explaining anything). So, there is little to no attachment to the narrative.
The "good" ending is locked behind the collectibles and I did not collect them all upon finishing the game. There is level selection, but the levels are large enough and it is not possible to select a more specific checkpoint, so I have no desire to replay it to hunt for them. The playtime is 3-4 hours.
The game is heavily inspired by GRIS to the point of being considered plagiarism. Checkpoints and cutscenes are badly positioned and make the game rather frustrating at times. I somewhat enjoyed it for a couple of hours but I'm not sure I'll finish it. Sure this game can appeal to some people but it needs some fixes.
Why use EEEEEEE to back in manu and WE'RE UNABLE TO REASSIGN the menu control????
And it's forced binded to the in-game player control?? Why? Just because we are pc player?
We can't close the sign message by refuse to use E key.
A HUGE DEFECT WHICH RUIN THE WHOLE GAME.
The characters are beautiful, intro is attractive, story is interesting, graphics looking great, game running smooth, except obviously frame crosses without limite the max frame.
Is this helpful to you?
Something went wrong. Try refresh page.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Inappropriate content. Content contains gibberish.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
You cannot save your review due to the following reasons:
You need to select star rating
You need to enter review title
You need to enter the content of your review
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
GOG Patrons who helped preserve this game
Error loading patrons. Please refresh the page and try again.