Posted on: November 20, 2016

Trivia23
Verified ownerGames: 39 Reviews: 1
In Defense of Minesweeper
As others have said, "this is no Minesweeper." Unlike them, though, I don't mean that as a compliment. You click squares in both games, but that's where the similarities end. Minesweeper is a logic puzzle where you deduce which squares to click based on available information. Each game is going to involve a few guesses, but the vast majority of the time you will know whether a square is safe before you click it. This game has no available information. You randomly click on squares until something happens, and at that point you have some strategic decisions to make. Once you've decided to fight a monster or go around, though, you're just back to random guessing. It's a cute game, but the whole process of clicking on squares is just added tedium. It would be the same game if it just skipped you straight to the next decision point and didn't bother with the random clicking. Imagine trying to pick the Queen of Hearts out of a deck of cards. It doesn't matter if you're pulling from the top of the deck or if they're all laid out face down. With nothing to base a decision on, your odds are exactly the same either way. It's essentially a Final Fantasy-style random encounter generator with a bunch of extra clicking for no reason. I found it quite dull.
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