Dogs: Man’s best friend.
Evil Robots: Dog’s worst enemy.
Experience Rescue Rover 1 & 2, originally created for Softdisk by legendary developers John Carmack and John Romero, together in one package!
There’s something about your dog Rover that evil robots absolutely LOVE. It seems like every time y...
Windows 7 or later, Pentium 4 or later, 256 MB RAM, DirectX 9 graphics device with WDDM 1.0 or highe...
Description
Dogs: Man’s best friend. Evil Robots: Dog’s worst enemy.
Experience Rescue Rover 1 & 2, originally created for Softdisk by legendary developers John Carmack and John Romero, together in one package!
There’s something about your dog Rover that evil robots absolutely LOVE. It seems like every time you look away, those evil robots come around to steal Rover away to their underground hideout. You’ve lost count of how many times you’ve had to go down there, redirect lasers with giant mirrors, rearrange crates, create bridges, and unlock doors to find your beloved dog. Maybe one day those evil robots will cease their dognapping ways. Maybe. Probably not.
Enjoy this pair of whimsical and challenging grid-based action puzzle games where you, the loyal owner of a special dog named Rover, must repeatedly venture into the evil robots’ lair to rescue your stolen pup by foiling traps and mazes designed to keep Rover locked up. Lucky for you, the robots can be outsmarted. Unlucky for you, they’re persistent!
Rescue your dog Rover from evil robots across two full games with a combined total of 60 levels.
Solve fiendishly complex environmental puzzles by redirecting laser beams, moving crates, bridging moats, avoiding security robots, and more to retrieve your dear pupper and make it safely back to the exit.
View hilarious animated cutscenes between stages and whenever you fail a puzzle.
Absolutely love these brain twisting puzzle games. I was able to get past the 6th level in RR1, and there is a glitch in the launcher that if you start one of the games, quit and try to start the other one it doesn't load properly. To get around this, just close and relaunch the game from GOG
For anyone who loves old puzzle games, Rescue Rover is one of the finest examples of that genre. The puzzles are complex, yet intuitive at the same time. I also liked the little cut-scenes between levels.
To avoid issues with the GOG launcher, you can also use Dosbox Staging or DOSBox-X to run Rescue Rover 1 and 2 individually. Please refer to the thread below:
https://www.gog.com/forum/rescue_rover_collection/running_rescue_rover_1_and_2_in_other_variants_of_dosbox
Rescue Rover was, as I understand it, a technological marvel of its time. In researching it, I discovered some interesting gaming history tidbits, including adaptive tile refresh, the Super Mario Bros. 3 PC port that never was, and the Super Mario Bros. PC game that was (called Super Mario Bros. Special - it looks and sounds awful). The two Johns in id software invented the adaptive tile refresh technique, allowing for only changed parts of the screen to be redrawn, which was vital, given redrawing the entire screen would take multiple seconds (as opposed to miliseconds). They tried and failed to sell this tech to Nintendo, and it's worth reading a little further into the story. All of this is to say, I consider Rescue Rover a part of gaming history, and I am glad it's part of my collection.
That said, the games are pretty dated by today's standards. The EGA graphics are fine; they won't impress any of the VR crowd, but they have a pleasing, straightforward cartoon aesthetic that has aged well enough.
The problem is the lack of modern quality of life features that we would expect from such puzzle games. Most pressing is the lack of complete information. There is no way, for example, to view a puzzle in its entirety. There are also whirlpools that will teleport boxes (which you can push into water to form a bridge), but it's not always clear where they lead. There's also no rewind mechanic: you need to restart the level if you make an error. Essentially, you will need to rely on trial and error, but errors are punished. Features like these may not have been attainable in 1991, but that won't stop their absence impacting your enjoyment.
The games are also feel relatively short. The levels are fairly small, and there's only 60 of them (30 per game). The time to complete is inflated by the trial-and-error, but the price point feels a little steep. I would advise waiting for a sale.
i got to the 6th level which is impossible to complete. that locks me out of the rest of the game. rescue rover 2 is not available. selecting that from the menu starts rescue rover 1.
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