Posted on: February 11, 2014

LeadProphet
Games: 217 Reviews: 4
Still Innovative Today
If this game had come out this year (with updated graphics), advertising terrain so deformable that you could literally burrow through the multiplayer levels, CREATING your battlefield as you went, it would still be a sensation. FPS games these days are only just now beginning to realize the incredible replayability value of emergent and procedural game mechanics; something this game and only a few others (Tribes comes to mind) hit upon in the late 90s. There's nothing quite like working through a CTF match to secretly burrow all the way to the other team's flag using missile launchers, or learning how to create a series of ratholes in a deathmatch game that allows you to maximize your access to key locations without being exposed. If this game were to have any cons, it would be that the weapon and movement mechanics all thoroughly place it in the 90s. The weapons are very exploitable and designed to avoid the pitfalls of high-latency gameplay, and the movement is so incredibly fast that you'll wonder how you ever hit anything back in the day. The answer is lots of rockets. And shooting campers through 120 meters of bedrock with a railgun.
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