Posted on: August 16, 2022

Puntolory
Verified ownerGames: 469 Reviews: 5
A Cozy, Fun and Nostalgic Adventure
Lost in Play manages to combine together two worlds that I always thought were kinda born to be put together into one package (animated series of today, and point & click adventure games), and does so while making a big effort in standing out on its own. The best part about the game is for sure the atmosphere, helped by the well-composed soundtrack and the absolutely great art that supports its presentation from start to finish, plus some stylistic choices (such as the entire game being dubbed via a gibberish language) that I qucikly began to associate to this game specifically as I played it. The premise of the story itself helps in this regard, a simple one which the game Gameplay-wise the game is very far from point & click adventure classics, since the puzzles often take the form of mini-games or small interactions with single objects, and the inventory rarelys gets filled to the limit. With a couple of exceptions, the game will feel like a clean and stress-free ride, which indeed is what the game aims for: don't expect enigmas that will make you pull at your hair while shouting obscenities at the screen, but rather some small puzzles that often are used as an excuse for some little humour moments here and there. Perhaps my only gripe is that the game can end quite soon - not because short games are a no-no, but rather because the 'I want more' feeling is very much present after seeing the final credits - more so when there are hints at what might have been possible within the story itself (I won't go in the specifics to avoid spoilers). Still, Lost in Play is definitely a game that ends before it gets repetitive and too long, and the experience itself is still worth a buy, if only to go to a trip down the memory lane and play a game that doesn't need complex gameplay or a bombastic presentation to tell its story and offer a few hours of good fun.
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