It Lurks Below is a retro-styled, 2D, action-oriented, survival RPG by David Brevik. Create a custom character and choose from several different classes to delve deep into the mysteries of what evil lurks below. Dig down and explore the randomly generated levels, find random items, and combat deadly...
It Lurks Below is a retro-styled, 2D, action-oriented, survival RPG by David Brevik. Create a custom character and choose from several different classes to delve deep into the mysteries of what evil lurks below. Dig down and explore the randomly generated levels, find random items, and combat deadly monsters to get the answers.
Though this game looks similar to other games in the genre, it plays very differently. It is a true RPG, with many stats and character classes. It is very reminiscent of other games made by David Brevik such as Diablo, Diablo II, Hellgate: London and Marvel Heroes. With eight character classes to choose from, randomly generated levels, random stats on items, secret areas, bosses, a survival talent tree and three different play modes, it delivers a very different and unique gaming experience.
Are you ready to find out what Lurks Below?
CREATE YOUR CHARACTER
Bard (melee) - Wield the power of song and screaming to best your foes in battle. With trusty sword and shield and specializing in passive area effect damage and buffs, the bard is a force of nature in the battle field.
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Cleric (melee + ranged) - Come prepared for battle with heavy armor and plenty of healing power. Choose to fight with a mace and shield or a ranged wand. The cleric is the only class who is given this choice. Paired with its high survive-ability, it is the class that will outlive all others.
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Enchanter (ranged) - Stun and lightning are the enchanters tools of choice. What better way to avoid damage than stopping enemies in their tracks. If that wasn't enough, the enchanter can wield the power of illusion and turn into a wisp and fly away.
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Necromancer (ranged) - Wielding the skulls of the dead as undead minions, marks the necromancer as the games resident pet class. Pair this with powerful poison and cold damage and self buffs, means the necromancer is an undead friendly powerhouse.
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Paladin (melee) - Dashing into combat wielding a powerful two handed sword or hammer makes the paladin one of the most formidable melee characters in the game. Consecrating the ground, area effect purification and damage are just a few of the tools this powerful holy warrior brings to the table.
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Rogue (melee) - Slip past enemies by hiding in the shadows and then when the moment is right, stab them with the rogue's powerful dual wielding daggers.
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Warrior (melee) - Decide between defensive stance and offensive stance; both make the warrior an incredible beast in battle. While defensive stance focuses on survive-ability and offensive stance focuses on damage, both are incredibly satisfying, especially combined with the warriors whirlwind ability.
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Wizard (ranged) - Harnessing the power of the elements through powerful area affect spells make the wizard an unstoppable elemental force. Their spell set is rounded out with a drake companion and teleport.
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CHOOSE YOUR GAME STYLE
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Creative - Enjoy all the game has to offer in more relaxed setting. No need to worry about survival mechanics, though still have the benefit of the survival tree. Many of the recipes and building supplies are already unlocked, which makes it much easier to languish in the joy of building and farming the whole surface. With no invasions to worry about, the only monsters that will be encountered are below in the dungeon.
Descent - Same difficulty as Survival, just without the survival aspect. For anyone interested in just thrashing monsters and getting all the loot. No survival tree, no hunger, and no fatigue.
Survival - This is the original game design mode. Not that this makes the other modes any less valid, but most of the game is designed with Survival Mode in mind. This includes all the bells and whistles of surviving and the survival tree, paired with difficult dungeon challenges and plenty of invasions.
Hardcore - Both Survival and Descent have a hardcore option. This doesn't change anything about the particular mode other than you get only one death.
Choose what works best for you! There are no wrong choices!
FEW LAST TIPS!
Surviving is rough out here (unless you are playing Descent, in which case, learn to make potions!). Make sure to grab all the food you can find, cook your vegetable, chop down trees, dig up ore, craft some new armor, and start your farm.
One last thing that will help with survival, inventory space and your characters fabulous look is to build up your town. Many new buildings will become unlocked as you travel further into the dungeon; don't forget to build them. And while you are at it, you might as well craft yourself some new armor as well. Oh and maybe a ring...and some potions.
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Now you are truly ready! We hope you enjoy the game as much as we did creating it!
(C)Copyright 2018, Graybeard Games, LLC
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I really like this game. It is very easy to get into but hard to truly hard to master (but I am no game master). I like the chillness of the game and there are other games people will immediately compare it to some similar games. On the surface the comparisons can be valid but there are some difference that can stand out. The skill system will remind people of class RPG and the increase of difficulty is certainly old school RPG vibe. The price point is just right. There are so many ways to play the game with the different character classes. Yes there are different classes to play like most RPGs. I really like this gam and am not the best at words but I fell you will certainly get your moneys worth.
Pros:
1) It has reasonable (not overly grindy) progression for ability and levels.
2) Enough help text that I didn't need to bing up "how to do X" once (yet).
3) So many choices in how to fight, mele, range, stealth.
4) So many classes from which to choose ( I began with cleric for the self heals).
5) Building my house and construction in general is straight forward and satisfying.
6) Visuals are good, no one who has played similar games should be unsatisfied.
7) Sound is good, both for mining and background music (which I normally turn off).
8) Many different game setups to choose from: Creative, Normal (not the name), Hardmode (several).
9 Easy to save the game (one save file with a backup, haven't save scummed yet but would if I felt like it).
10) The game leads you in the beginning (assuming you let it, I did) and gets you quickly up to speed.
11) Like similar games, it will randomize on new game (a requirement for me).
Cons
1) Being red green colorblind, sometimes it's hard for me to see certain blocks, but mouse over alerts me.
2) Saving this place for more.
In two days game play, haven't had any bugs or crashes, but will update if I do.
tl;dr It's a lot of fun, it's got a lot of features, you won't be sorry.
I've owned this game on steam, and if you're a fan of Diablo 2 like progression and itemization, you NEED to get this game. It takes elements form minecraft and terraria, but it's a very different experience from either. This a 2D platforming ARPG roguelike done RIGHT.
Also, it was made by just one person, who happens to be the creator of the Diablo franchise.
Now with controller support and achievements!
Starts slow and simple, gets fast and epic.
Classes, skills, gear, loot, many kinds of crafting, different ways of upgrading, many builds to make, all are amazing.
You can play for 5 minutes or 5 hours. Or 500 hours if you are hooked for good.
Costumes, hats, pets, and other cosmetic items to collect.
Game modes for all tastes, from casual to hardcore.
Really great combat. Ranged, melee, spell-based, stealth, chaotic, careful, tank, glass cannon, you really have so many options.
Lovely little world and NPCs.
Great community including the two developers - ask anything you want in the game's Discord!
Cons: There is no cow level.
At the beginning, I thought this game is like Terraria or Starbound. Then I've watched videos on youtube to get a better impression and decided to buy this game. At this point, I was a little disappointed, because it felt like a cheap Terraria clone and I had to force myself to play this game. After 2 hours, I was completly happy that I've bought it.
It is really like a mix between Diablo 2 and Terraria but the focus is more on the "Diabloside". You fight your way through dungeons, get new loot, need runes and emeralds to make rings an enchant your weapon etc.
After my experience (still going) I've asked myself: What does this game makes better than Terraria or Starbound? For me, the answer is simple: It is clearer. This game feels more like a game, because you know what to do, you have a target and the content reveals itself the more you play. You don't have the feeling, that you miss something.
TLDR: Give it a chance! For me, this game needed a little time to show his whole magic!
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