RATING / ESRB / A Created with Sketch. RATING / ESRB / E Created with Sketch. RATING / ESRB / E10 Created with Sketch. RATING / ESRB / M Created with Sketch. RATING / ESRB / T Created with Sketch.
RATING / PEGI / 12 Created with Sketch. RATING / PEGI / 16 Created with Sketch. RATING / PEGI / 18 Created with Sketch. RATING / PEGI / 3 Created with Sketch. RATING / PEGI / 7 Created with Sketch. icon_pin Created with Sketch.

Invisible Inc.

in library

4.4/5

( 68 Reviews )

4.4

68 Reviews

English
19.9919.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Invisible Inc.
Description
Klei Entertainment, the independent studio behind the hit games Mark of the Ninja and , Don't Starve, presents: Invisible, Inc. Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high...
Critics reviews
83 %
Recommend
IGN
8.5/10
Game Informer
8/10
Eurogamer
Recommended
User reviews

4.4/5

( 68 Reviews )

4.4

68 Reviews

{{ review.content.title }}
Product details
2015, Klei Entertainment, ...
System requirements
Windows Vista / 7 / 8 / 10, 2.0+ GHz Dual Core or better, 2 GB RAM, NVIDIA GeForce 8600 GT / ATI Rad...
DLCs
Invisible Inc: Contingency Plan
Time to beat
7 hMain
18 h Main + Sides
86.5 h Completionist
11.5 h All Styles
Description
Klei Entertainment, the independent studio behind the hit games Mark of the Ninja and , Don't Starve, presents: Invisible, Inc.

Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.
  • Character selection: Start with any of the 10 unlockable agents in the game, plus 6 agent variants, and 6 starting programs to crack corporate security.
  • Deep customization of builds: each play through is different as you create your own strategy using agents, items, augments and programs, and adapt to your surroundings.
  • Randomly generated world: locations, threats, and loot are randomly generated so each playthrough is vastly different and you’ll never get complacent.
  • Choose your own game mode: with 5 different game modes and extensive custom generation options, each player can play the way they prefer.
  • Fully animated cutscenes and voice over: with hundreds of lines of voice over, great animation, and fully animated cutscenes, we didn’t spare any expense to make an immersive experience.
Goodies
Russian localization (ZoneOfGames.ru)
System requirements
Minimum system requirements:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
7 hMain
18 h Main + Sides
86.5 h Completionist
11.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
Release date:
{{'2015-05-12T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
1 GB

Game features

Languages
English
audio
text
You may like these products
Users also bought
User reviews
Overall most helpful review

Posted on: May 13, 2015

scruty

Games: 306 Reviews: 8

PC version of Android: Netrunner

Anyone familiar with the card game Android: Netrunner will instantly spot a lot of similarities, and that's a good thing. You play a small group of hunted operators-infiltrators, who are pressured into a corner by corporations' coordinated effort. They've struck hard, leaving you scraping and clawing for life. However, a powerful system, Incognita, aids you in your infiltration runs by providing a useful programs and tricks that break the corporations cyber defenses, while having a few neat tricks up its sleeve itself. Over the course of the game, you chose between locations of interest all over the world; be that a vault in Venezuela, a nanofabricator in Sydney, a detention center in Paris, or cyber augmentation station to improve your agents. You level up your characters as they gain credit, spending them on four stats: speed, hacking, strength, and anarchy. Each stat offers different benefits, however, credits are sparse and allocating stat upgrades is a tough choice. Especially so, considering that credits is the only currency in the game, so you will be walking a fine line between well developed agents and well equipped agents. As for the gameplay itself, every level is randomly generated, but always makes sense. The infiltrators (roster of 10; you always start with 2, but can free up to 2 more through missions) face a myriad of challenges in the form of guards, cameras, firewalls, deamons, laser grids, drones etc, all of which have to be somehow avoided - a straight-up fight is not a viable option. Interestingly, you cannot linger; after each turn, a security clock ticks towards security thresholds, making your task far more complicated. Even if you fail in your task, whatever progress you've made will carry over to the next session, unlocking new programs, and agents. Invisible Inc. is an extremely fun, hard and competent 2D, rouglike, turn-based stealth game with a great, futuristic atmosphere. However inconceivable this combination sounds, it works.


Is this helpful to you?

Posted on: June 13, 2015

adurdin

Games: Reviews: 2

Nerve-wracking stealth espionage

Two agents and a dying superintelligent A.I. on a last-ditch mission to rebuild their Agency before time runs out. Each mission you have three goals: find the objective, find the exit, and make it out alive. On your turn you move your agents, steal from corporate safes, knock out guards, siphon power, and hack cameras and other devices with your A.I. Then the enemy takes its turn: guards and drones patrol, and the alarm level increases; and every four alarm levels, everything gets harder. Invisible Inc. is all about risk/reward decisions against a background of constantly rising threat. Do I knock this guard out, knowing that he'll awake in three turns and start hunting for me? Or do I spend one action point observing his patrol path so I can hide effectively? Do I spend four power hacking this camera? Or do I run past it, knowing it'll raise the alarm that much faster? Do I spend my credits on an armor-piercing neutralizer to knock out guards better? Or do I spend them on upgrading my agents' abilities? Do I hack the laser-grid's power supply despite the daemon installed in it? Or do I spend turns trying to find a way around? Can I get to that safe and back to cover while the guard's back is turned? Can I distract that killdrone to lead it away from my other agent it would have seen next turn? Can I get to the teleporter in time? Can I make it out alive? Can I make it out alive?


Is this helpful to you?

Posted on: May 16, 2015

Hoonster

Verified owner

Games: 241 Reviews: 7

Interesting but flawed

It is a tactical turn-based infiltration game with rogue-lite elements (randomly generated levels, characters/items unlock, etc). It is similar to the latest X-com in many ways. The game provides variety of randomly generated mission sites, yet you can only do limited number of missions due to time limit. In a mission, you send 2-4 spies with different abilities to infiltrate and steal valuable objects and information. You peek through doors, observe guard patrol patterns, knock out guards and take their key cards, and hack droids to help you scout for couple of turns. After single game, you unlock more abilities and characters which will change up your next playthrough. Limited number of rewind in each level and excellent level generation, the game is all about tactics and your skill rather than RNG. If all this sounds interesting, you should know the game has one big flaw. The game is extremely short. Yes, the game is designed to be played multiple times but one playthrough lasts roughly 2 hours. Even though the game has great voice acting and animation, they quickly become stale. There is no 'multiple endings' or 'different mission scenarios.' Just higher difficulty options. There IS an endless mode, which I haven't checked out yet, but I doubt it has the same quality VA and animation as the main story mode. I hope Klei will bring an interesting update to this game to improve it. All that said, I am going to recommend at $18 price. I already played more than 6 hours of it, and I don't plan to stop soon.


Is this helpful to you?

Posted on: January 9, 2016

XzorBox

Verified owner

Games: 840 Reviews: 4

Best game in a long time

I have played this game for countless hours. The endless mode is nice because the difficulty does continue to go up. It does get to a point where it is very challenging to play. In endless mode, you DO have time to build up your agency the way you'd like. There are also quite a few settings for game customization that can give a very different game than the campaigns. Others are right about the campaigns being too short, but having played the campaigns first, the endless mode was a treat. They are also quite right about it getting repetitive, but this is a game where you have to think and check your work before making your move. You WILL make mistakes, but many deaths are avoidable if you have the right items. When I got my fill of playing it, I started modding it. And that's where the fun really started. They could have done much, much more with this game, and by looking at the code, it appears they intended to have more done by release. I have made several mods and plan to release a bundle of them to the Klei community. If you know anything about programming, this is a fun and fairly easy game to mod and I'd highly recommend it. My main complaint about the game is that it is not very deep in skill development. You have 4 skills with 5 levels for each skill and that's just kinda boring. They fill up fast in endless mode. Second complaint is that in endless mode, you will eventually end up with way too many credits and nothing to spend them on, and that's kinda boring too. But really, all of this could be fixed with mods. They add new items, new agents, new guards and guard AI, new augments, and have the potential for everything up to and including complete conversions. I would highly recommend this game to any stealth game and turn based strategy game lover. The two go so well together in this game. The art style is really good and the enjoyment I have gotten out of this game was well worth the asking price, and I hope you enjoy this game as much as I have.


Is this helpful to you?

Posted on: May 20, 2015

Pontmarius

Games: 25 Reviews: 1

Good concept, but too short

I bought this game because I'm a big fan of two of their games, Mark of the Ninja and Don't starve. I would recommend this one, but not at its current price. Here is why : It's a good little game, with a great concept, that relies on a series of X-Com-like tactical missions that help you beat the final one. However, you cannot rush into the missions with heavy weapons and grenades. Here you have to reach the objectives by being stealthy and hacking into the mainframe accesses as fast as you can, because every 5 turns the security level increases. I've had fun with it, and I liked the initial challenge, but ... The campaign is far too short. I finished the Beginner campaign in less than 6 hours, in 4 attempts. What I liked in X-Com games was that you had to slowly improve your equipment, level up your roster and finally, after several hours, defeat the enemy against all odds. Here I finished the campaign in 2 hours, and some 6 or maybe 7 missions and with only one agent (the other one died in the third mission). I would have preferred a more rewarding game. Also, each failure gives you experience, that will help you unlock new programs and agents. I've been a bit disappointed by the agents and more so by the programs I've unlocked (I've unlocked 4 agents and 2 programs). There are a full set of options you can play with to increase the level difficulty, and the number of missions you can do before finishing the campaign, but now I have finished it, it seems a bit spoiled. So yeah, I recommend it, but only if you can find a good sale.


Is this helpful to you?

1
3
...
...
13

Something went wrong. Try refresh page.

This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.

Other ratings

Awaiting more reviews

Add a review

Edit a review

Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
  • What kept you playing?
  • What kind of gamer would enjoy this?
  • Was the game fair, tough, or just right?
  • What’s one feature that really stood out?
  • Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language. Inappropriate content. Links are not allowed. Review title is too short. Review title is too long. Review description is too short. Review description is too long.
Not sure what to write?
Filters:

No reviews matching your criteria

Written in
English Deutsch polski français русский 中文(简体) Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access

Delete this review?

Are you sure you want to permanently delete your review for Invisible Inc.? This action cannot be undone.

Report this review

If you believe this review contains inappropriate content or violates our community guidelines, please let us know why.

Additional Details (required):

Please provide at least characters.
Please limit your details to characters.
Oops! Something went wrong. Please try again later.

Report this review

Report has been submitted successfully.
Thank you for helping us maintain a respectful and safe community.