Posted on: January 29, 2021

Mawthra
Verified ownerGames: 2432 Reviews: 18
REGRET WILL RISE
REGRET WILL RISE ==================== I was really looking forward to this game, but... sadly it's a let down after playing a bit (keeping an eye on the return window). Combat is straight up clunky, crazy inaccurate and extremely repetitive. Exploration is pointless as the levels are largely baron outside of the same 3-4 enemies over and over until you reach the boss. Once you enter a dungeon, there's no backing out (from what I see) until your whole crew is dead, so if you enter a dungeon with a boss that has a health bar that spans the screen 2 times over, you can't "abandon dungeon", keep your warrior and come back later without permanently losing crew members, you either walk away from it with fewer warriors or you keep grinding trying to get to the boss to revive your fallen members until you're out of warriors. It's a cool concept on paper, but in practice, it's just the tedium of it smothers the fun factor. It doesn't help that the dungeon music is a drone-y loop that will put you in a trance (not in a good way) while you do the same thing over and over. The PC release is also severely lacking. Steam Input doesn't work with the game, will make an Xbox One controller not usable. On the loading screens, you'll see messages like "Insert Developer Statement" (not verbatim). No Steam Cloud, no Achievements, etc. The nicest thing this game has going for it are the visuals, but everything else just fell short for me. While playing it, I was really getting some Necropolis vibes from Hairbrained... another game in a similar vane with a cool visual style, but ultimately a mediocre experience. Also, if you've played another semi-recent Deep Silver published game, Windbound... expect about that level of quality here. In short, not worth the initial asking price... I may check it out again later once it's on sale and has some patches to fix things up.
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