A reign of terror never feels so satisfying as when you leave a literal pile of rubble in your wake. Fictorum is an action role-playing game that features fully-destructible structures, a randomized node-based world map, and a satisfying magic system with on-the-fly spell shaping and customization.
In Fictorum, your mage wields real, legendary power right from the start—unlike those found in most magic-centric games. Our spellcasting and shaping system grants the player an unrivaled level of customization and reconfiguration. Up to three runes can be applied to a spell, each affecting a different spell characteristic, and can be changed to suit the player’s current need, interest, or whim. You might amplify ice blasts to freeze enemies in place, expand the radius of a fireball explosion to crumble a bridge and hinder pursuers, or chain a lightning attack together to strike several clustered targets. Shaping makes spellcasting tactical and satisfying; an experience more about tailoring your magical arsenal to effectively, efficiently, and enthusiastically destroy every obstacle.
Yet, challenge is abundant—the wizard must bring down a sprawling empire by himself. Your journey across the randomly-generated world map features locations chock full of enemies and structures to destroy.Main Features:
- A new kind of spell-casting:
Arm yourself with a wide array of spells and then unleash their true, destructive potential by altering their effects on the fly with spell-shaping.
- Destructible environments:
Turn villages and castles against their inhabitants with well-placed spells, reducing them to deadly, flying debris.
- Choose your own adventure:
Navigate a procedurally generated world map as you make choices that will alter the flow of your journey. Do you stop to help a wealthy town in need, or do you save your energy for later?
- Relive your past lives:
Visit the Void to read up on the exploits of your previous incarnations, examining the choices that led them to their ultimate fate.
Fictorum™ uses the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.” and “Unreal® Engine, Copyright 1998 – 2017, Epic Games, Inc. All rights reserved.
Damage 500 Buildings in a Single Playthrough