Deliver At All Costs is a thrilling action game where destruction, absurdity and intrigue collide!
The year is 1959. A time of rock 'n' roll, polka dot dresses and the ever-looming dread of nuclear annihilation. Step into the shoes of Winston Green — a down-on-his-luck courier with a fiery temper...
Deliver At All Costs is a thrilling action game where destruction, absurdity and intrigue collide!
The year is 1959. A time of rock 'n' roll, polka dot dresses and the ever-looming dread of nuclear annihilation. Step into the shoes of Winston Green — a down-on-his-luck courier with a fiery temper and a mysterious past — as he delivers highly unconventional cargo, leaving a trail of havoc and chaos behind him, ensuring he does what it takes to Deliver At All Costs!
Wreak Havoc and Destruction in the Streets
Plow through the city across highly destructible environments, wreaking havoc in a wide variety of vehicles. Take on bizarre deliveries and missions each with its own unique play style and mechanic. From delivering a giant flailing Marlin, to the disposal of a big bomb teetering on the edge of explosion, always expect the unexpected!
Journey through a Dynamic World
Explore an intricately designed world with large semi-open environments both on foot and in your vehicle. Be careful not to upset the citizens though - they will respond to your actions in the most unpredictable of ways…
Come for the Chaos, Stay for the Story
Amidst the chaos and destruction, embark on a story of mystery and intrigue divided into three acts, with a cast of distinct and memorable characters. Witness Winston’s journey as he spirals downward into the depths of insanity.
The Sights and Sounds of 1959
Immerse yourself in the atmosphere of the 1950s with aesthetics and evocative music paying homage to the classic era. Featuring 1950s design elements, an original soundtrack, radio ads, English voice acting and a UI fitting of the times - all capturing the essence of what made the 1950s iconic!
But sooo much fun :-D.
Crazy game, with equally-crazy physics, huge oversteer on the cars, so trying not to smash everything around you... Good Luck :'-D.
I really can't wait to see what this game has in-store for deliveries, gonna be one heck of a ride.
Time to go, see if I can get-around a few corners without running someone over ;-P.
This game is worth EVERY penny :-).
First of all, this review might be a bit biased, as it's written straight after the end credits, but whatever. This was awesome. A sweet, hilarious and engaging game with a comfortable runtime - not too short, never overstaying its welcome. A breath of fresh air, as some would call it.
Deliver At All Costs is a (semi-)open-world sandbox game, with an obvious emphasis on driving. A GTA-lite, if you will. You play as Winston, uh-, Green, a down-on-his-luck engineer hoping to find a brighter future at the local courier company. Much to both Winston's and my surprise, "We Deliver" would change his fate forever.
But before anything crazy happens, you are free to explore the surrounding areas and cause as much mayhem as you want. Seriously, the destructibility of most EVERYTHING in this game is commendable, and the game stays stable, too. Of course, as is with many other sandbox games, it's not free of occasional bugs, especially when it comes to physics, though they've done nothing but put a smile on my face.
The open-world activities consist of traditional collectables and side jobs, all for the pleasure of completionist maniacs, such as myself.
Unlike most GTAs (I'm looking at you, V), the story is as linear as it gets, and spans across several years of Winston's life, presented in the form of short episodes covering major events. Most missions are wacky delivery jobs, complimenting the absurdity of the setting and demonstrating different gameplay aspects. But the seasoning of our meat-and-potatoes dish is character-driven cutscenes, ranging from heartwarming to eyebrow-raising and outright shocking, especially in the last act.
Don't lose hope mid-game, Deliver At All Costs still has much to show you. The ups and downs, the twists and turns don't stop until the final minute of this gorgeous creation. A debut project deserving applause, or a budget raise. Really, I want a sequel.
A solid 9/10 in our trying times. Maybe an 8 if you're coolheaded. I'm not, though.
A very good game that I really enjoyed.
As I love physics simulation (and destruction) games, it obviously caught my attention as soon as it was announced. And I didn't regret it.
You can destroy pretty much everything with your car. The driving is unique, but that's part of the fun. The game's 60s vibe is really pleasant. And the music really helps you immerse yourself in it. The story is interesting too, although it might surprise you (for better or worse, I'll let you choose).
In short, I think we were too quick to forget this game, when it deserves much more attention (despite a few minor flaws). Thanks to Konami for allowing this game to be published on GOG (even if it's a shame it's never on sale. But it's worth it, even at full price).
PS: I want to thank the friend who gifted me the game. ❤️
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