The full version of CraftCraft: Fantasy Merchant Simulator is available on GOG.com. You can purchase it
here
CraftCraft is made by a small fully indie studio who made Death and Taxes.
Become a jeweler or a smith in a quaint port town.
Create a moth / elf / cat character!...
I overall liked this game, that's a pretty neet conept. However, in the pre-release demo the controls were a bit counter-intuitive, hope that got fixed
Cute characters, with unique writing along the lines of what I'd expect from the Death and Taxes team. Character customization was a little tedious, and having everything reset when I wanted to compare the same traits across M and F variants was annoying. A non-gendered option would be welcome, as well, but I don't know what impact race and gender might have in the full game.
The swordcrafting reminds me a bit of the 3DS title Weapon Shop de Omasse...except the rhythm aspect of it is more difficult and less engaging, to be honest. Sharpening is also extremely finicky, especially as a trackball mouse user.
I'm more excited by the accessory crafting, even though gluing and following blueprints was a bit unintuitive, and the inability to reposition an awkwardly-placed blueprint until the accessory's first phase was finished was frustrating. Creating something truly customized turned out to be a lot of fun despite those initial hiccups, and I was very pleased with the freedom decoration gave me. Gathering materials was also a fun little diversion.
I'm hopeful there will eventually be controller support, because after about two hours in the demo, my hand really started to cramp up. Overall, though, I had fun, and look forward to seeing what else there is to do and see in the eventual full version.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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