Posted on: December 28, 2022

varmaa
Verified ownerGames: 561 Reviews: 8
Wonderful puzzles, but hard to recommend
I was so excited about this game. I came to this title expecting a Carmen Sandiego-like twist on the adventure game genre: a point-and-click adventure game that required me to do "real-world research" to solve the puzzles. Right now this game is sitting in my collection with only a few hours of playtime. Here's what keeps me from picking it up again: * Unlike most adventure games, CDA doesn't allow you to save whenever you want. I had to leave my laptop on with the game running whenever I wanted to take a break during a case. * This game has twitch-based action sequences. Early on, I had to shoot a gun from someone's hand by clicking on it within a period of time. I don't mind playing twitch games, and I was able to complete this challenge successfully, but I really don't want twitch mechanics in my adventure games; I wish there was just a way to turn off these sorts of challenges. * This game has real-time limited puzzles. At one point, I had to find real-world information within a span of 5 minutes, during which the game wouldn't let me pause. The stakes were increased because this occurred deep into a case, so if I failed, I'd have to restore an old saved game and play a bunch of it over again. I guess this was intentional, but it wasn't really what I signed up for; while I did complete the puzzle in time, the time pressure wasn't fun. * There's a bunch of other superfluous mechanics that just ... aren't fun? You have to manage your time using a painful UI, doing a bunch of time/date math in your head, and pay monthly rent. Yet the thing is, the puzzles themselves are really fun! The characters and art are wonderful! It kills me that this game would be made so much better by *removing* mechanics. I hope someday they make a director's cut that gets rid of these things--or at least makes them optional--and adds the ability to save anywhere, because that would be an easy 5-star recommendation that I couldn't put down.
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