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BIT.TRIP FLUX

in library

3.2/5

( 4 Reviews )

3.2

4 Reviews

English
9.999.99
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BIT.TRIP FLUX
Description
The BIT.TRIP series comes full-circle with BIT.TRIP FLUX, CommanderVideo's final adventure. Get ready for classic paddle-based gameplay as CommanderVideo returns to the source. Whether a hardened BIT.TRIP veteran or a brave new contender, you'll be faced with new challenges that will make even the...
Genre:
User reviews

3.2/5

( 4 Reviews )

3.2

4 Reviews

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Product details
2011, Choice Provisions, ...
System requirements
Windows XP SP3 / Vista / 7 / 8 / 10, 2.0+ GHz, 512 MB RAM, OpenGL 2.1 and shader model 3 with 128 MB...
DLCs
BIT.TRIP FLUX Soundtrack
Time to beat
1 hMain
-- Main + Sides
7.5 h Completionist
1.5 h All Styles
Description
The BIT.TRIP series comes full-circle with BIT.TRIP FLUX, CommanderVideo's final adventure.

Get ready for classic paddle-based gameplay as CommanderVideo returns to the source. Whether a hardened BIT.TRIP veteran or a brave new contender, you'll be faced with new challenges that will make even the most experienced BIT.TRIPPERS weep.

Enjoy new challenges presented within the familiar paddle-based gameplay which started the phenomenon called BIT.TRIP.
  • New power-ups including the Fullscreen Paddle!
  • New Beat types including Avoid Blobs!
  • Mid-level checkpoints!
  • Classic BIT.TRIP BEAT gameplay now with all the Modes including the new Meta Mode!
  • Bit Shifter returns as the Chiptune Gueststar!

©Choice Provisions, Inc.

System requirements
Minimum system requirements:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
1 hMain
-- Main + Sides
7.5 h Completionist
1.5 h All Styles
Game details
Genre:
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2011-02-28T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
152 MB

Game features

Languages
English
audio
text
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User reviews

Posted on: October 27, 2019

Dagrocks

Games: 30 Reviews: 1

A brilliant sendoff to a creative series

This is the sixth game in a series of WiiWare titles, you don't have to play them in order but I definitely recommend doing so. They're all good for a single play-through, and if you're like me and so happen to enjoy every single one of them, you might just find yourself going back to them many times over the years. As for Flux in specific, it's most definitely my favourite game in the series. More on that below, but before that I'd like to make a few quick points. This game is probably best played on Wii, the way motion control is used gives a great sense of oneness with the controls, and is most certainly the way it was designed to be played. My second point is that this port is iffy. For some people the first stage is unbeatable due to a bug, and in many other cases there's an awful lot of graphical bugs and control related bugs. Being that Flux, the last game in the series is a callback to the first game in the series, Beat, you would expect a great deal of difference between the two. But in reality, Flux doesn't change the gameplay an awful lot, it makes improvements on an already engaging formula. Where Flux stands out is the entirely different feel as well as it's drastically high level of difficulty. The soundtrack aims for a more sombre and atmospheric tone, while the beautiful background art teeters more toward music visualization than ever before. Every game in the series is designed to imbue you with a sense of flow, a feeling comparable to both focus and relaxation. No game in the series managed to give me this feeling quite like this one. Naturally it's hard to judge another persons feelings as a barometer for if you should buy a game, but if you're asking if you should buy Flux, maybe you should be looking into Beat instead. It's the same gameplay style but without the baggage of a full series behind it, it can show you exactly what you're in for.


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Posted on: August 6, 2024

Baran_ツ

Verified owner

Games: 9 Reviews: 1

this shit was so good i got high

i love bit trip flux


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Posted on: September 8, 2018

poitter

Verified owner

Games: 145 Reviews: 7

Pong on Acid

Seizure test for gamers, play a few levels and find out whether or not you are epileptic, solid sountrack but gameplay is nothing to write home about, only buy if you love paddle games, it basically pong on acid.


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Posted on: April 21, 2018

chlop

Verified owner

Games: 2568 Reviews: 106

Decent, nothing more

BIT.TRIP Flux is basically one of those one-sided Pong games, for lack of a better phrase. You move a paddle around while objects come flying at you, and you need to hit them. Not very exciting, but hitting those objects enhances the music playing in the background, and missing them serves as a scratch on a record. Sadly, the music in BIT.TRIP Flux is so generic and repetitive, it didn't matter whether I succeeded or not - it still sounded the same. And since I didn't like the music, I had no incentive to try to play a perfect game. With the type of music on display, missing a note or two didn't produce much of an effect. I only kept playing because the game seemed adamant on not letting me fail. Not trying very hard and not succeeding very well, I reached the second boss before getting bored, only to realize I've been playing on easy this entire time. Switching the difficulty to normal & starting over, the game became so difficult, I needed to play an almost perfect game to advance. It's quite a change from me sluggishly moving my mouse on my desk, not having a mousepad, and missing a ton of things coming my way, to me repeatedly dying on the second level. Not wanting to go through the same exact levels again, considering each level feels and sounds exactly like the previous one, I decided to quit. The effort I needed to put into this game just wasn't worth it. Granted, some levels are memorable, but I couldn't tell you which ones they are, since they're in-between levels that all look the same. And they're only memorable because they heavily referenced Pong - enough for the game to seem unoriginal. BIT.TRIP Flux just feels like an iPhone game trying to pass itself off as a PC game. It just feels like 10% of an actual game, especially since apparently you can beat it in just over an hour. I don't mind the idea behind it, which isn't anything new, but it needs to be padded up a great deal to be anything other than a time waster.


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