BEAUTIFUL DESOLATION Demo is available here
THE BROTHERHOOD has crafted a homage to adventure games from your childhood. BEAUTIFUL DESOLATION is a 2D isometric adventure set in the distant future. Explore a post-apocalyptic landscape, solve puzzles, meet new friends and make powerful ene...
THE BROTHERHOOD has crafted a homage to adventure games from your childhood. BEAUTIFUL DESOLATION is a 2D isometric adventure set in the distant future. Explore a post-apocalyptic landscape, solve puzzles, meet new friends and make powerful enemies, mediate conflicts and fight for your life as you unravel the secrets of the world around you.
Mark, a man out of time, searches for his lost brother Don, in a far-flung futuristic era ruled by highly advanced technologies which are both revered and reviled. Your surroundings hold echoes of a desolate past, and glimpses of a dark future that has yet to be written by your actions. Be prepared to face many tough choices that will shape this land long after you complete your journey.
The inhabitants of this world will help and hinder you, as you make new discoveries and navigate the spectacular African-inspired landscape. Negotiate your passage with local leaders, healers and warriors, or find yourself embroiled in a battle against nanite swarms, enormous scorpions and rocket-equipped robots.
From thriving villages to crumbling cities, petrified forests and bone-dry ocean beds, this strange new world holds a multitude of terrains to uncover, beautifully rendered in 2D isometric art.
BEAUTIFUL DESOLATION features music by MICK GORDON, known for his work on Wolfenstein®, DOOM®, Prey®, Killer Instinct® and Need for Speed®.
A story-driven adventure set in a dystopian post-apocalyptic future.
A unique aesthetic and 2D isometric rendered and painted environments.
Simple Point & Click interaction with deep puzzles.
Classic puzzles and adventure gameplay.
Bizarre creatures, animals and vibrant characters await.
Thousands of lines of dialogue with multiple conversation paths.
Tomes of lore and a world, unlike anything you have seen before.
Over 40 Unique Characters to meet.
4.5/5 PENNYWORTHREVIEWS
8/10 THEGAMESLASHERS - "...the world of beautiful desolation is like a binder overflowing with artistic creativity..."
10/10 SHOWGAMER
5/5 SAVINGCONTENT - "Incredible"
90% PCGAMER
8/10 NERD4.LIFE
7/10 KEENGAMER
MOSTEPIC.WIN - "Overall, beautiful desolation is brilliant."
GAMESIDESTORY - SELECTION AWARD
5/5 NWT
9.5/10 PCINDIEMRACE
82% PCGURU
8.5/10 LESPLAYERSDUDIMANCHE
NORDLIVPODCAST - BRA KOP AWARD!
7 (GOOD) KEENGAMER
9.5 /10 GAMEPLANET
7.5/10 GAMEOVER
BEAUTIFUL DESOLATION is brought to you by THE BROTHERHOOD, the studio behind STASIS (Adventure game of the year 2015) and CAYNE.
This game brings back bad memories of "Pixel-hunting".
You have to run all over every area to find all items, and since you can't really identify where you can and can't go, you have to click everywhere on each map to see where everything is.
In addition, exploring and backtracking is a chore:
Call transport, select gate, fly to gate, click on gate, select area, area change animation, select new destination, fly to destination, click on destination.
Since you have to explore and backtrack a lot in any point-and-click adventure, this becomes really annoying later, when more and more locations open up.
While I really enjoyed the world setting, characters and story, I found the actual gameplay overall less enjoyable than the previous Stasis and Cayne games. Some of the "figure out the right sequence" puzzles later on were a bit aggravating as well. I also was expecting to see more weird wildlife as was depicted in the early Kickstarter footage. Some of the animals in the actual game look way too normal. =/
Also, it's at times incredibly easy to miss something which may be tied to a clue given in a conversation - at one point I ended up self-sabotaging myself due to an action of mine I didn't know prevented me from talking to a person which completely halted my progress until I accidentally fixed it again - that has the player backtracking all over the place. Backtracking can be a major pain with the spread out world maps since it can take a while to hop from one area to the next and then actually run around said area to see what may have been missed.
So yeah, I think it's a bit of a hit-and-miss.
This game really creates an atmosphere. The character design is great and really makes you wonder how this world with their partly undead partly cybernetic creatures came to be. It takes the nostalgic weirdness of a Sanitarium and adds more full-motion cutscenes, more individuals and more scenery. The sound design is also top notch and even the menus are memorable
But... somewhere along the line they forgot to insert a decent game. I would even say the gamplay is so inept that it makes me wonder why anyone in development was ok with it. It would be better if there was no gameplay at all and all you did was walk around and talk to people. I would have preferred that, really. But instead you have kind of a hidden object game. There are no true puzzles, you just have to walk around every piece of every map to find every item you need. If you're stuck, you're probably missing an item you didn't find. Good luck on walking over every single piece of land all over again. This is by no means fun.
There's also my pet peeve of the useless morale system. It's determined by how you talk to people - either you ask them about the plot, or you spew insults in their faces. Great.
All in all, it's a good game to try on sale - or even better, watch a let's play. If you don't have to play it yourself, you get to enjoy the really superb parts without having to suffer through the horrible slog of the gameplay.
Beautiful Desolation is a point-and-click adventure game similar to LucasArts classics such as The Dig and Monkey Island, with a bizarre memorable game world that brings Tides of Numenera's setting to mind. The game world is rendered in gorgeous details an accompanied by an absolutely stunning soundtrack.
I can see where the Fallout comparisons come from; even though it's not an RPG, the UI elements are straight out of Interplay's first two Fallout games with the satisfyingly mashable red buttons.
Highly recommended!
When word beautiful is in tilte, they mean it. Beautiful Desolation is adventure game that feel like rpg but it's not, there's money and combat but they are kind of puzzles and I love it. You end up enter post-apocalyptic future with your brother and dog-robot and you need find out way to back home in world of surreal beautiful world. I must said it does not hold your hand and you neeed write down notes and there's codex but it get easy if you use pan and paper for needs, missions, and clues. I would remcommed this game for any fan of adventure, sci-if, and art!
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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