Posted on: November 4, 2024

EwigWandernd
Verified ownerGames: 733 Reviews: 259
Generational Trauma and WW1
As a big fan of Amnesia and Layers of Fear, I quickly fell in love with this game; it is a typical first person horror adventure with chase scenes, (easy) puzzles and a more or less mysterious plot which needs to be uncovered step by step. I personally really enjoy such games and Ad Infinitum even comes with a very thorough, and understanding, even empathetic, look at World War 1 and the years around it. A central theme, I'd say, is the infinitely ongoing generational trauma both leading to the war and stemming from it; and it's up to the player to decide to continue it or break it. I think the writers really understood the sociology and psychology behind all that. I also liked the artistic decisions; from level and monster design to the useage of lighting and anything else. Beyond that, I think the puzzles were a tad too easy and in some cases I had a few bugs which need polish; nothing was game breaking though and more on a cosmetic level annoying. (Like doors which slightly open, but are meant to be closed and locked. With hovering signs where they actually should be)
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