Posted on: October 3, 2016

jmcl
Possesseur vérifiéJeux: 969 Avis: 7
A good take at RPG cliches
This game combines a good captivating story with lots of witty dialogue and humorous (mostly gaming) references with very flawed execution. Short version: 3/5 for impelementation, 5/5 for storytelling - giving 4 stars overall. Don't expect it to be smooth ride but after the first boss things just keep getting better and better - well, at least if you liked The Bard's Tale (2004) you'll get the same laugh here. It has technical quirks (had to disable GLSL in my Wine settings to make it work), awful game menu, annoying sound and no way to change the mixer settings, disappointing world map, irritating controls, poor balance, cursed camera, linear level design with damn invisible walls everywhere, no voice-over and lots and lots of text to read - indie product to the bone. I almost gave it up at the first boss - there were not much to feed on before facing him so it took me, like, fifty tries. I constantly got dizzy on the world map. I suddenly levelled to the max with around one third of a game in front of me so encounters on the world map became quite a nuisance (no loot to mention and wasted time). But the story told was so exciting that I just had to adjust to the indie-game hell and just keep playing it till the very end. However I don't imagine I'd want to replay the game - it's linear and, well, not much chance to miss a sidequest as the game world is rather small. PS After completing the game a funny thought came to me: game quirkiness also adds to its charm - at least when the developers fix the things it would be more of a letdown.
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