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Worlds of Ultima™: The Savage Empire

Bibliothèque

3.9/5

( 44 Avis )

3.9

44 Avis

English
GRATUIT
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Worlds of Ultima™: The Savage Empire
Description
You, the Avatar, have been transported by your Moonstone to the primitive and savage world of Eodon. There, you must work towards uniting the native tribes to face a common threat: a race of gigantic ants known as the Myrmidex. You won’t be alone, however, as you will be assisted by Professor Rafkin...
Notes des utilisateurs

3.9/5

( 44 Avis )

3.9

44 Avis

{{ review.content.title }}
Détails du produit
1990, Origin Systems, ...
Configuration du système requise
Windows 10, 1.8 GHz, 3D graphics card compatible with DirectX 9.0c, Copy protection answers are avai...
Time to beat
10 hMain
20.5 h Main + Sides
22.5 h Completionist
17 h All Styles
Description
You, the Avatar, have been transported by your Moonstone to the primitive and savage world of Eodon. There, you must work towards uniting the native tribes to face a common threat: a race of gigantic ants known as the Myrmidex. You won’t be alone, however, as you will be assisted by Professor Rafkin, ace reporter Jimmy Malone, and the exotic jungle princess Aiela. Take control of strange and powerful shamanistic magics and confront a varied bestiary that includes vicious dinosaurs and even mad high priests.

Worlds of Ultima: Savage Empire was built using a modified Ultima VI engine; it’s familiar to long-time fans but it’s also a great starting point for people who are new to the world of Ultima. Featuring a text-based conversation system along with turn-based combat, Worlds of Ultima: Savage Empire should find a permanent space on your hard drive.

© 1990, 2012 Electronic Arts Inc.

Contenus bonus
medley cluebook manuel carte carte de référence Secret Answers
Configuration du système requise
Configuration minimale requise :

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Mac notice: The game will not work on macOS 10.15 and up.

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Mac notice: The game will not work on macOS 10.15 and up.

Ce jeu utilise DOSBox.
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This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.

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Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
10 hMain
20.5 h Main + Sides
22.5 h Completionist
17 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (10, 11)
Sorti le :
{{'1990-12-30T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
47 MB
Liens :


Langues
English
audio
texte
Programme de préservation GOG
Nous faisons vivre les jeux pour toujours ! Depuis 2008, nous améliorons nous-mêmes les Good Old Games afin de garantir leur commodité et leur compatibilité avec les systèmes modernes. Même si les développeurs originaux du jeu ne le supportent plus
  1. Ce jeu fonctionnera sur les configurations actuelles, et futures, des configurations PC Windows les plus populaires. Sans DRM.
  2. C'est la meilleure version de ce jeu que vous pouvez acheter sur n'importe quelle plateforme PC.
  3. Nous sommes la seule plateforme à fournir un support technique pour les jeux que nous vendons. Si des problèmes apparaissent avec le jeu, notre support technique vous aidera à les résoudre.
Notre liste des améliorations apportées à ce jeu :
Changelog (25 April 2025):
  • Validated stability.
  • Verified compatibility with Windows 10 and 11.
  • Verified Cloud Saves support.
Internal Update (22 March 2019)
  • Added Cloud Saves functionality.
Internal Update (19 July 2018)
  • Updated internal installer structure, no changes to game files.
  • Fixed Start Menu folder structure.
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Notes des utilisateurs
Avis les plus utiles

Posted on: June 18, 2012

One of the best and most detailed !

I should still have my original Copy and Box of a Game , that I really loved as a kid ! There is so much you can do in this Savage Land ... Its just amazingly detailed !! I mean : go to a river and fetch some clay and make some kind of ball with an opening in the primiive pottery in one of the villages . Search for wool , make cloth out of it ( right equippment needed ) , then search for salpetre , sulphur and of course coal ( burn some wood ) . Put the gunpouder in the ball of clay , put the stripes of cloth in the gunpouder , put the cloth in the ball ... BINGO !!! Use fire and you have your selfmade , primitive but effective Bomb ! And you need everything you can get against the savage Land with its Dinosaurs and monsters ! This Game proofs : Graphics are not everything ! But Atmosphere and Storytelling are much more important ! Get this !


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Posted on: June 18, 2012

Savage Empire

One of the defining games of my childhood, and it took me YEARS to learn all of the game controls and features. Logic puzzles, sweet gear and text based NPC interaction makes this a game that all children should be challenged with.


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Posted on: June 18, 2012

Old School Gem

I know this is a pretty old game with very dated graphics, but when I was in college this was one of my favorite games. I still have my original box game on 5 1/4" floppies, but I do not have a working 5 1/4" floppy drive. I am so excited GOG has this game now and being FREE this is like Christmas in June.


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Posted on: July 4, 2012

So-so RPG, not much as an Ultima

Savage Empire is rushed. You will feel this budget/time crunch problem from the moment the frozen-in-motion Raptor in the intro pointlessly blinks at you. The game world is very empty and unfinished. You will explore a lot of completely empty caves with no enemies or loot. Most loot/equipment you will find for free in towns. The graphics are uneven, some portraits look awesome, some environments are a sloppy mess. You can never visually tell what plants you can walk across and which plants count as walls until after you bump them. Combat is few and far between, you will fight mostly one monster at a time: 1 cougar, or 1 tiger, or 1 dinosaur, or 1 snake. And the ONLY monster in the game that drops loot are parrots (...????). Only Emeralds out of the MANY currency types in the game have implemented in-game purpose. Diamonds, Rubies, Gold, and Crystals (Kotl) are pointless to carry and heavy. Also there is only ONE shop in the entire game to spend your Emeralds. Intelligence has no in game purpose so don't waist any level ups on raising it. Ultima games have every person in the world as an individual characters with names and stories (except city guards) Savage Empire only has a Chief or Shaman in town, then a bunch of generic Female/Males who only indicate that you need to talk to the Chief/Shaman. (in the first couple of towns every generic Female/Male has individual names... then the later half of the game the designers stopped naming people) The most fun I had in the game was the Spider Cave, its the only part of the game where it feels like someone actually bothered to finish the section with monsters, a puzzle, and loot. Everything else in this game is so shallow and empty. Savage Empire is only OK at best by generic RPG standards. Go play a REAL Ultima (or Martian Dreams)


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Posted on: June 18, 2012

A breath of fresh air

Great fun, and a refreshing departure from the high fantasy setting of previous Ultima games. The setting is clearly inspired by Sir Arthur Conan Doyle's "The Lost World", and it has all the fun tropes you'd expect: dinosaurs, savage primitive tribes, lizard men, erupting volcanoes, an advanced lost civilization, and of course a jungle princess to rescue. My favorite aspect of this game is that with a bit of help from Professor Rafkin, you can jury rig firearms to give you a leg up on the natives and wildlife. But to do so, you'll have to do what they did in the old days and actually find the chemical components of gunpowder in their natural state. Good luck! And don't forget to talk to the Wisp...


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