Posted on: November 3, 2024
Revue de l'accès anticipé
martin66789
Possesseur vérifiéJeux: 352 Avis: 3
Best
Best
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The Ancient Seal of Terrabruma has shattered, unleashing the forces of Chaos once more. As one of the last Mages of Wizordum sanctuary, you must embark on a quest to find the source of this corruption and push the Chaos back before they consume the kingdom in a speedrun-friendly fantasy FPS tearing a page from the spellbooks of ‘90s fantasy FPS classics like Hexen and Heretic.
Design and download custom adventures or full-fledged episodes with the in-game level editor.
Game length provided by HowLongToBeat
Posted on: November 3, 2024
Revue de l'accès anticipémartin66789
Possesseur vérifiéJeux: 352 Avis: 3
Best
Best
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Posted on: May 25, 2025
Mothvibe
Possesseur vérifiéJeux: 466 Avis: 15
Wanted to love this game
I can't stand the crappiness of so called Boomer Shooters. Not ONE of them has delivered on their promise and this game is no different. It's a lot like Project Warlock: A decent game is hiding in there somewhere, beneath layers and layers of frankly terrible design choices. And I have very little patience for Devs that ignore GoG while pandering to Steam. I don't own this game on Steam. I own it on GoG. Yet I had to go to Steam to get answers from the Dev about the ridiculous upgrade system. ====================== You play the first map, you collect the gold from the map. Let's say you earned 5000 gold. You notice an upgrade is 10,000 gold, so you play the first map again and earn another 5000 gold. You get to the victory screen and your total is now 5000 gold. What? You should have 10,000 gold. =================== You only get to collect each gold spawn ONCE. After that it's not counted no matter how many times you pick it up. The confusion appears when you replay a map. How are you supposed to know which gold you've picked up already? You get no tools to help with this. There is no good reason for that gold to respawn on the map if you can't collect it. MAYBE if you're a completionist, but there are far better way to pander to that crowd - ways that don't screw over all the other types of gamer. Either it goes towards your total gold count or it doesn't. It doesn't. Why does any of this matter? Because this is a game that forces you to buy the secondary fire for all your weapons. Either you engage with the ridiculous gold system or you cripple yourself. I'll never play more than I have now because of this crap. Like, what OTHER stupid arbitrary limits will I run into? It works, that's one star. The gfx/sound are decent, that's another star. All other good things (like the fun combat) are offset by the many short-sighted design choices (like the map design), so the game stays stuck at two stars for me.
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Posted on: April 30, 2025
41nd
Possesseur vérifiéJeux: 562 Avis: 111
broken progression
very bad designed game with lots of softlocks and a very boring progression after a time.. unity engine.. meh.. did i mention the flow is very broken ? expect to be locked away.
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Posted on: January 7, 2024
Revue de l'accès anticipéAYC8I0IaHnPhDdeY
Possesseur vérifiéJeux: Avis: 7
broken on save game loading
game hangs on save game loading, while cooking my CPU. seems like update-related breakage.
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