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Wizardry 8

Bibliothèque

4.7/5

( 228 Avis )

4.7

228 Avis

English
L'offre prend fin le: 10/27/2025 16:59 EET
L'offre prend fin dans: j h m s
9.991.49
Prix ​​le plus bas depuis 30 jours avant réduction: 4.99
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
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Wizardry 8
Description
The universe is in the throes of violent upheaval and change. Vast and mysterious forces are preparing for the final confrontation. A small group of heroes from distant lands must plunge into the heart of the maelstrom, to uncover long-forgotten secrets, and bring about a new era. Should they succee...
Notes des utilisateurs

4.7/5

( 228 Avis )

4.7

228 Avis

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Détails du produit
2001, Sir-Tech Software, Classement ESRB : Teen...
Configuration du système requise
Windows XP / Vista / 7 / 8, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 9.0c, 2GB...
Time to beat
83 hMain
89.5 h Main + Sides
148 h Completionist
97.5 h All Styles
Description
The universe is in the throes of violent upheaval and change. Vast and mysterious forces are preparing for the final confrontation. A small group of heroes from distant lands must plunge into the heart of the maelstrom, to uncover long-forgotten secrets, and bring about a new era. Should they succeed, they will gain the powers of the gods themselves. If they fail, countless worlds will fall into the grip of darkness.

Prepare to experience the culmination of a prestigious RPG series. Enter a vast world of intrigue and wonder. Unravel a gripping, non-linear storyline. Battle your way to victory using your swords, your magic, and your wits. Compete with rivals or align with allies as you struggle to ascend to the Cosmic Circle. Take the battle to the dreaded Dark Savant in Wizardry 8, the phenomenal conclusion to the Dark Savant trilogy, one of the most extensive and challenging stories ever told in classic role-playing games!

  • Continue the adventure with the group of adventurers that braved through Wizardry 7, or create a new custom party from a plethora of races and classes.
  • Choose a custom personality for each character and hear them speak over 100 lines of dialogue. Kindly or chaotic, burly or surly - how your characters act is completely up to you.
  • Talk with intelligent characters who react to how you treat them and become your allies or enemies in your quest of 200 hours of gameplay or more.

Wizardry™️ is a trademark of Drecom.Co.,Ltd.

Contenus bonus
avatar manuel bande son (MP3) fond d'écran bande son (FLAC)
Configuration du système requise
Configuration minimale requise :

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
83 hMain
89.5 h Main + Sides
148 h Completionist
97.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8)
Sorti le :
{{'2001-11-15T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
1.3 GB
Liens :
Classement :
Classement ESRB : Teen (Violence, Blood and Gore)

Fonctionnalités

Langues
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texte
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Notes des utilisateurs

Posted on: September 14, 2025

wizardy 8 rew

good old blobber game, ssseth has made video about wizardy 8 in youtube for more info


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Posted on: September 7, 2024

Yep I still play this

The one that all others are judged by!


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Posted on: June 1, 2013

One of the Best

This remains one of my favorite games of all time. I was thrilled to see it here on GOG. If you like a traditional dungeon crawl, you can't go wrong with this!


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Posted on: November 30, 2016

Slighly disappointed

I can't like this game. I really tried, I gave him many chances, but I can't. I love the way we build our characters,. Each time I begin a game, I spend at least an hour to make a nice team, and I take great pleasure with that. But I can't like this game. I love the way we acquire experience, between the ordinary exp-by-kill, and the Elder Scrolls' system. And I love the way we acquire skills, it makes me want to see further, to discover what's next. But hell, I can't like this game. I will not criticize the graphics, I don't really care of that, obviously. But I hate the level design (for example, the monastery of the beginning looks like everything, except a monastery. Reminds me of Might & Magic 6/7/8). I hate the fact that the monsters are polygoned, I would have prefered sprites. And above all, I hate the combat system. Well it's turn-based, fortunately, but we fight on the same screen of the exploring, no specific combat screen with the enemies in rows, and your team in front of them. Youcan not plan your attacks. Here, you see the enemies (they are many) far away, and combat begins like that. Messy, lack of tactical organisation, IMO. In this kind of game, I prefer order, I prefer when things are clearly situated. Like in Wizardry Tale of the Forsaken Land. It is far more tactical to be able to choose which enemy you want to fight (if he is not in the back row), instead of trying to point to one pixel of enemy behind the moving wings of a wasp. My problem was to play to the PS2 Wizardry before this one. The PS2 Wizardry, Tale of the Forsaken Land, is more difficult, by far. More traps, more epic battles where each strikes had to be cautiously considered, even the most little one. This game was more rewarding, when you were coming back to town after 1h30 of exploring/fighting, not only your team was resting at the inn. You were too. Don't get me wrong, this review is absolutely subjective, I know the problems I speak of are insignificant, compared to the qualities of the game, but I search for the perfect rpg/dongeon crawler, and I can't find him. You like RPG/dungeon crawler ? You will love this game. Me, I can't like it.


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Posted on: December 30, 2016

A bit too dated for me to enjoy

The story is very light, and there are long stretches between quests. Difficulty is a bit flawed in battles for the first part of the game after the opening dungeon, and combat is a total grind after a while. The graphics are good for the time, but the world is so big and empty that it felt like a chore to explore. Quest journals are hard to keep track of, the map is confusing and it's annoying that you can only heal individual party members with potions, and not anyone who isn't carrying one. I couldn't see myself giving 100 hours of play time to this game.


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