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Warlords Battlecry 2

Bibliothèque

4.4/5

( 168 Avis )

4.4

168 Avis

English & 1 de plus
5.995.99
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Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Warlords Battlecry 2
Description
Enter an epic battle for possession of all sixty-seven regions of Etheria. From your home citadel, you expand to conquer neighboring regions, occupy enemy citadels, and take control of their forces. You will ultimately engage in duels to the death with other heroes, and even quell uprisings by your...
Notes des utilisateurs

4.4/5

( 168 Avis )

4.4

168 Avis

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Détails du produit
2002, Strategic Studies Group, Classement ESRB : Teen...
Configuration du système requise
Windows XP or Vista, 1.8 GHz, 1 GB RAM, 3D graphics card compatible with DirectX 7 (compatible with...
Time to beat
46 hMain
49 h Main + Sides
55 h Completionist
48.5 h All Styles
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Description
Enter an epic battle for possession of all sixty-seven regions of Etheria. From your home citadel, you expand to conquer neighboring regions, occupy enemy citadels, and take control of their forces. You will ultimately engage in duels to the death with other heroes, and even quell uprisings by your vanquished foes. As your treasury grows, merchants offer special items for sale, mercenaries offer to join you in battle, and followers flock to your banner.

Experience a unique combination of role-playing heroes and real-time strategy game play. Build Hero warriors in the fantasy world of Etheria and develop them into unique classes such as Death Knight, Assassin, or Ice Mage. Your hero and his retinue are carried forward from battle to battle, growing stronger and more powerful. Answer the call of Warlords Battlecry™ II!
  • Persistent hero development with 12 different hero races and 20 hero classes.
  • Over 100 spells spread over 11 spheres of magic.
  • Features a random map generator and editor for unlimited replay value!

© 2002 Strategic Studies Group. © 2004 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. Warlords Battlecry is a trademark of Strategic Studies Group. All other trademarks and registered trademarks are the property of their respective holders.

Contenus bonus
avatars manuel carte guide de référence bande son fonds d'écran
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
46 hMain
49 h Main + Sides
55 h Completionist
48.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (XP, Vista, 7, 8)
Sorti le :
{{'2002-03-12T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
589 MB
Liens :
Classement :
Classement ESRB : Teen (Violence, Blood)

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Notes des utilisateurs
Avis les plus utiles

Posted on: November 13, 2012

Knight_79

Jeux: 332 Avis: 8

Well Balanced RTS

Warlords Battlecry II is a RTS experience that is worth the time for several reasons. The graphics are excellent for the time and still hold up well, but what makes this games standout is its depth. Instead of the arbitrary three races (Orcs, Humans, and Elves) found in most Fantasy RTS games, we find twelve in Battlecry II. Each race has its unique attributes and the game feels well balanced. The 12 races don’t feel slapped together just so the developers can say “Hey look we made 12 races.” If you’re a huge fan of the first game, I must warn you of one thing lacking from II, is the story. Battlecry II replaces the story with a campaign mode. The campaign is fun and interesting, but if you need a story to drive you through your gaming experience, I recommend playing the original. Everything else is an improvement upon the original. What makes Battlecry II standout from the rest is the unique combination of detail, unit options, and balance. In many games we see a compromise of one or several of these aspects to appeal to a wider audience. Battlecry II managed to create a massive Fantasy RTS experience while being accessible to multiple styles of play.


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Posted on: November 15, 2012

Tallima

Jeux: 592 Avis: 24

Familiar RTS and RPG elements bring an exciting combination

WB2 was the first Warlords game I ever played. And I was shocked by the then-amazing introductory cinematics. Even today , they still are quite good at ushering the emotions of urgency and danger in the viewer. But the cinematics are hardly the high-point of the game. The game is built into a bunch of stages. You choose your stages by selecting them on a map. This provides a non-linear experience for you and your character. And it really does matter because your character will gain a level for each stage he completes, so you will be able to come at different quests/tasks/battles with different tools under your belt. You won't notice anything new compared to games of today or even games of its day. But that works for you. You'll be familiar with the controls, with the units and with the buildings. And it's sort of critical in the game's design because the most complicated aspect of the game is managing your hero (and other sub-heroes). They can turn the tide of battle and economy with their strong weapons and armor, powerful spells and troop-boosting capabilities. So while you work with the familiar RTS elements, you'll have a chance to toy around with familiar RPG elements stuck into an RTS world. If you have played Spellforce, then you haven't really played this game. Both are touted as RTS/RPG games, but they take very different approaches. WB2 levels tend to finish faster, you have more leniency in where and what to build and fewer story elements present themselves during the levels. Graphics, music and sound all add to the game. Nothing is super-amazing, but everything is polished. The AI is decent, but they tend to go a more defensive route than most other RTSes (that fits with the story in many cases). Even so, they'll constantly harrass you until you're either defeated or you defend your properties properly. All in all, it's a great game with a ton of great fun and story stuffed into it. If you're looking to get into the RPG/RTS genre, go for it without hesitation. If you played and liked WB1 or 3, then this is also a no-brainer. Considering the way that the game combined RPG and RTS elements, you really won't find a better game (inlcuding WB1 and 3).


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Posted on: January 4, 2020

One of my favorite old games.

WBC2 is extremely fun. You basically play as an RPG hero in a RTS gameworld. This solves one of my biggest problems with classic roleplaying games like Baldur's Gate, the fact that you invest so much time and energy in your character only to have it taken away forever when you finish the game. In WBC2 the game never ends so you never lose your awesome hero. Unfortunately WBC2 does crash to desktop occassionally, erasing all unsaved progress. This can be incredibly frustrating. However, I discovered that SHIFT+RIGHTCLICK is what causes the crash (or at least a crash), and since I started paying attention and avoiding that combination I haven't had a single crash in days and days of gameplay. My 5-star rating ignores the crash problem. If I factored that in, I'd have to give this game 0 stars for being unplayable. But like I said, if you avoid SHIFT+RIGHTCLICK, the game doesn't seem to crash. Hope this helps.


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Posted on: May 29, 2015

this would be one of my top 5 games

I think this is the best of the warlords series. I love how oddly balanced it all is. a Summoner Vs. a Merchant doesn't sound like much of a fight. However the While the Summoner hero can churn out some high power monsters all but instantly, by the time they get to the enemies doorstep the merchant has already has an army waiting for them. I personally wish the classes weren't so restricted by race. if you want to play minotaur archmage your not going to be a great archmage but hey equal opportunity and all that. that being said excellent game. you have a ton of troop controls from sending them out randomly scouting, or randomly hunting enemies, or having them attack anything that comes in range but not move. their are seriously like a dozen plus standing orders plus a bunch of player made ones fully supported by the developer. their are so many units in this game almost every army has a dozenish units in each army. and not counting dragons has one or 2 units they share with 1 or 2 other armies. plus units you can only get by finish quests, casting certain spells, or capturing special buildings. arguably the best part is the retinue system and the fact that you can command any army you have taken the capital of. nothing better than seeing my demon or dark elf general surrounded by fairies and unicorns LOL I love it. this game is one of those a minute to learn a life time to master kind of deals. you can start playing and assuming your fairly in the know on RTS games you're good to go in about 5 minutes. the game isn't great when it comes to tutorials if I recall correctly they don't actually exist but it eases you in nice and slow it practically hands you your first 2 or 3 territories before it even starts putting up a real effort. however after you mastered one class you still have dozens of other classes plus races to master. You know what I was going to wait for a sale but I just talked myself into buying this game right now. SEE YOU IN ETHERIA!!!


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Posted on: November 14, 2012

billy13.306

Jeux: 307 Avis: 16

Nice sprite based RTS

Have a real weakness for sprite based RTS games of this period - all the "3d" ones of the time were pretty awful, but these are great because you can still see the art in the sprites rather than low-poly model. $5.99 is the right price too (perhaps we've seen the last of silly $9.99 games)? Well done GoG


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