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Waking Mars

Bibliothèque

4.3/5

( 45 Avis )

4.3

45 Avis

English
9.999.99
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
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Waking Mars
Description
In 2097, life is discovered on Mars. When your mission of first contact becomes trapped by a cave-in, you must master the alien ecosystem to survive. Soon you stumble upon more than anyone expected, and with time running out, you will make a decision that determines the fate of a lost planet. Wakin...
Notes des utilisateurs

4.3/5

( 45 Avis )

4.3

45 Avis

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Détails du produit
2012, Tiger Style Games, ...
Configuration du système requise
Windows XP / Vista / 7 / 8 / 10, 2 GHz or faster, 512 MB RAM, 3D graphics card that supports OpenGL...
Time to beat
6.5 hMain
8 h Main + Sides
8.5 h Completionist
8 h All Styles
Description
In 2097, life is discovered on Mars. When your mission of first contact becomes trapped by a cave-in, you must master the alien ecosystem to survive. Soon you stumble upon more than anyone expected, and with time running out, you will make a decision that determines the fate of a lost planet.

Waking Mars is a one-of-a-kind adventure in which you jet pack through subterranean Mars encountering a host of extraordinary alien lifeforms that operate as a living, breathing ecosystem. Learn and master the behaviors of these creatures to create ecosystems of your own design if you are to survive and discover the secrets of Mars’ past, in this unique exploration-focused free-form platformer.

Quarter To Three calls Waking Mars "surprisingly thoughtful, delightfully atmospheric, smartly written, carefully designed...it gradually unfolds its secrets without holding your hand." The TouchArcade Game of the Year 2013 and Apple's iPad Game of the Year Runner-Up has been lovingly updated for Windows and MacOS, including native mouse, keyboard, and gamepad controls, along with full support for high-resolution displays.

  • Explore an open-ended network of exotic caverns, discover long lost ruins, and decode mysterious signals.
  • Cultivate a vibrant, interconnected ecosystem of exotic plants and alien creatures.
  • Survive an unearthly world of strange creatures and hazardous terrain.

Waking Mars, © and ™ 2012 Tiger Style, all rights reserved.

Contenus bonus
fonds d'écran avatars concept arts bande son
Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
6.5 hMain
8 h Main + Sides
8.5 h Completionist
8 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Mac OS X (10.6.8)
Sorti le :
{{'2012-11-08T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
335 MB
Liens :


Langues
English
audio
texte
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Notes des utilisateurs

Posted on: June 24, 2018

Designed for mobile? Who cares!

I bought "Waking Mars" on a lark during a sale some time back, based on the reviews here on GOG. I did not regret it for a second. You play as an astronaut, one of the first to reach Mars following over a century of probe exploration. After your camp collapses, you are tasked with finding your way through an ancient cave system in search of a means of reaching your base camp, and if you have the chance of finding a lost probe. Of course, as one is wont to do in strange, ancient places, you quickly find that not everything is what it seems. The puzzle mechanics--i.e. cultivating certain environments to maximize the biological potential of a room--are riveting, especially as you are learning about the different flora and fauna to be found. The graphics make it clear that this was developed as a mobile game, but they work well, even on PC, and several rooms are veritable feasts for the eyes. "Waking Mars" is a somewhat slow paced game, as (so long as you watch yourself) your character is rarely in serious danger. Nonetheless, although it only took me about seven hours to finish, I had fun the entire time.


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Posted on: July 6, 2013

Casual game

Waking Mars is an easy game with around 10 hours of gameplay if you are taking your time to get full completion. While it is not something very special it is fun in its own way - a story with light puzzle and platforming elements.


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Posted on: July 18, 2013

Mostly good, runs on tablets

I had fun and the exploration was really interesting. However it does get quite tedious to complete every single level at 100%, so I'm not sure I'll finish it (it's not too hard but takes time repeating similar actions). Good point: runs perfectly on a Win8 tablet (Atom Z2760)


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Posted on: November 7, 2013

Great if you like evolutionary theory!

Waking Mars was an excellent game, and it is obvious that a lot of research went into its creation. The environment and how the various creatures interact with each other and with the environment were certainly well thought out! If you do not mind the paradigm that evolution is fact, there is not much else to find fault with in the game.


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Posted on: November 29, 2013

Dry and Lonely Anti Aquaria

As many one states, this game is very similar (and opposite in same time) to well known Aquaria. No need to tell the plot, its quite direct with just minor plot twists, but plot is not main thing in WM. So, WM and Aquaria. To cut in short, Aquaria have water and Mars is Dry as hell (mostly). In Aquaria you fight hordes of enemies, and in WM you plant life (but still can be hurt). Aquaria is bright and colourful, Mars is monotone, relatively dark. Aquria is full of life and Mars is...oh well, thats up to you. In term of mechanics they have a lot of common in some ways. You fly in caverns, do stuff. Hardly can be called platformer. There is some puzzles and quests to complete and lot of space to explore, albeit in term of exploration Aquaria is more to offer. Metroidvania element is present in both games, but in Mars backtracking (and revisiting as well) is just minor. There is no new abilities, except new seeds, but usually when you done with area - you done. OFC WM is not perfect. Graphically its fine, but most caverns looks little too simplistic. Keep in mind, that WM was naturally MOBILE game, later ported to PC, while Aquaria is opposite. There is too much of grind in some areas, when you just feel little too high number of flesh mass, so you get seeds, feed them to bugs, repeat. Boring. There is some problems in game design like "spore infestation" - spores can grow in fungi which fill whole area with new spores killing all ecosystem in result. Its hard and tedious to get rid of that infestation and i never understood is it was flaw in design or challenge? But, to tell truth whole time i played i never felt urge ti rage-quite or drop game. It wasnt ideal, but it was fun enough for me.


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