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Vampyr

Bibliothèque

3.6/5

( 175 Avis )

3.6

175 Avis

français, English & 8 de plus
L'offre prend fin le: 10/26/2025 09:59 EET
L'offre prend fin dans: j h m s
39.997.99
Prix ​​le plus bas depuis 30 jours avant réduction: 7.99
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Vampyr
Description
Londres, 1918. Vous êtes le Dr. Jonathan Reid. Vous êtes un vampire. En tant que docteur, vous cherchez un remède au fléau qui décime la population - mais le vampire en vous réclame le sacrifice de ceux que vous aviez juré de protéger. Ne résistez pas à vos instincts de prédateur. Affrontez ch...
Avis des critiques
46 %
Recommander
GamingTrend
85/100
PC Gamer
68/100
Attack of the Fanboy
3.5/5 stars
Notes des utilisateurs

3.6/5

( 175 Avis )

3.6

175 Avis

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Détails du produit
2018, DON'T NOD, Classement ESRB : Mature 17+...
Configuration du système requise
Windows 7 / 8 / 10 (64 bit), Intel Core i3-2130 (3.4 GHz)/AMD FX-4100 (3.6 GHz), 8 GB RAM, 2 GB, GeF...
DLCs
Vampyr - The Hunters Heirlooms DLC
Time to beat
16.5 hMain
29.5 h Main + Sides
41.5 h Completionist
28.5 h All Styles
Description



Londres, 1918. Vous êtes le Dr. Jonathan Reid. Vous êtes un vampire. En tant que docteur, vous cherchez un remède au fléau qui décime la population - mais le vampire en vous réclame le sacrifice de ceux que vous aviez juré de protéger.

Ne résistez pas à vos instincts de prédateur. Affrontez chasseurs de vampires, skals et autres créatures surnaturelles. Utilisez vos pouvoirs pour vous immiscer dans l'intimité de vos concitoyens, les manipuler, et choisir votre prochaine proie. Lutte éternelle entre votre conscience et votre survie, vos actions mèneront-elles au salut ou à la ruine de Londres ?

DEVENEZ LE VAMPYR – Combattez et manipulez grâce à vos pouvoirs surnaturels

LEUR VIE CONTRE LA VÔTRE – Soyez le sauveur et le prédateur

FAÇONNEZ LONDRES – Influencez la vie des quartiers et des citoyens

© 2019 DONTNOD Entertainment and Focus Home Interactive. VAMPYR is developed by DONTNOD Entertainment and published by Focus Home Interactive. VAMPYR and its logo are registered trademarks of Focus Home Interactive. All other trademarks or registered trademarks belong to their respective owners. All rights reserved.

Succès obtenus le plus souvent
Contenus bonus
fond d'écran
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
16.5 hMain
29.5 h Main + Sides
41.5 h Completionist
28.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2018-06-05T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
14.6 GB
Liens :
Classement :
Classement ESRB : Mature 17+ (Intense Violence, Blood and Gore, Sexual Themes, Strong Language, Use of Drugs)

Fonctionnalités

Langues
English
audio
texte
français
audio
texte
Deutsch
audio
texte
español
audio
texte
Español (AL)
audio
texte
italiano
audio
texte
polski
audio
texte
Português do Brasil
audio
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русский
audio
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中文(简体)
audio
texte
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Notes des utilisateurs

Posted on: June 20, 2019

choice: hate the gameplay or the story.

Ive played this game long enough and I can honestly say im done. Like others have said (and I made the mistake of shrugging off). You are a stupidly underpowered charicter if you want to try and "be good" or not get a horrible ending. This verges more on a stealth "avoid the baddies" game rather than a action drama. If you are trying to do the right thing you will eventually find yourself just skulking cowardly around trash NPCs (because they can beat you into the ground easaly) rather than actually engaging the enemy. Or you eat every person you find, get OP as hell and actually enjoy the gameplay. Catch is, now the story is horrible and everything goes wrong for your charicter. For a "choose your own path Action/consiquence" game its very boxed in and linear for the story, telling you who to love, who to hate, who to ally with and who to fight. Simply said there is a reason it on sale this soon after release. Buy at your own blinding frustration/risk.


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Posted on: November 11, 2019

Decent but frustrating at times

Some basic info: * Finished the game (31h) * I like vampire mythos in general * played as the "good guy" (no killing) * Used keyboard + mouse * Bought the game on discount (69 PLN -> ~16 EUR) The good: + atmosphere of London by night + decent music, sound effects, ambience and voice recording + overall decent story + dialogues and text found in the game is quite well-written and fit the language of the era + interesting difficulty curve, although frustrating at times + keeping districts safe is quite engaging + combat is OK if you learn how to play (and disable autolock because it's tedious) The "not so good": - irritating difficulty spikes in story-oriented game e.g. boss fights. There is no easy mode for people who don't enjoy technical and quick-death combat. This can be mitigated by preparing for the fights properly with serums and ammo - crafting is lackluster. You can improve a couple of weapons, but you cannot create them yourself. - the story definietely could be more interesting, gripping, with more twists and drama - apart from main story, there's not much to do unfortunately - the game tries to make a hard political statement and sometimes it's so blunt that you're rolling your eyes What could be improved: ~ fast travel could be there, at least optional for the players that want to use it ~ a regular save system wouldn't hurt. The game has an autosave feature only which doesn't suit "RPG-like" games in my opinion ~ dialogs feel forced at times and a bit too structured; the don't add too much to the gamplay ~ more activities between main story chapters wouldn't hurt In general: Don't treat this game as a RPG because it is definietely not. You have a predefined character and you live through his story which feels quite linear. There are some interesting choices though. The game suffers from cutting corners and reduced scope - it could be great game, but if feels "just OK" and it's a pity. Still enjoyed it! Overall: 7/10


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Posted on: June 15, 2019

joet88

Jeux: 345 Avis: 7

Almost perfect!

I finished this game a few months ago on Steam and feel like it definitely deserves some love and attention in the GOG community. It's a hard game to describe because it defies convention to a certain extent. The combat seems to be the primary focus in other reviews, which makes sense because for a lot of the game you will be fighting- the areas without combat are few and far between (though you spend a lot of time in there as well.) I enjoyed the combat, but it is very action focused, and can be difficult, and could be a turn-off for some gamers. It is tied to a very interesting game-play concept- the more citizens you kill, the more experience you gain, the easier the combat will be. So it's a difficulty scale that's not only built into the game-play, but into your approach to the character's morality as well, and a comment on the nature of evil characters- evil is easier. The one weakness here is that the more characters you kill, the more guarantee you have of a negative ending, which is an unfair restriction on the player's enjoyment of the game, if you ask me (you can get away with a few kills, especially if they really deserve it...) But what should be the focus here is the atmosphere. The shadowy streets of Victorian London, the music, the great voice-acting, the great character design, the thoughtful pacing and conversation will all pull you in and make you feel like you're in the world of Dracula. Vampyr uses every element of its game-play and design not as an end in itself, but as another tool used to immerse you in another world. It takes the functions of the RPG, the adventure game, the action game, and brings them together to pull you into the perspective of your character, in a way that few games are able to do this successfully. It's not perfect, it has moments of clunkiness, and the ending is bit unfair, but its close to perfect!


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Posted on: September 3, 2019

ricardo_pires

Jeux: 129 Avis: 3

Life is too short for games like this

Here's The Example of a fairly good idea which was poorly executed. Despite the graphics, especially the poor facial expressions that tried to kill my immersion like an annoying bug flying across the room, the idea of a vampire slowly discovering his powers felt appealing and I really liked it in my first session. Then I went to sleep and came back the next day ready to spend hours playing it and I did, but not exactly doing interesting stuff but talking to EVERY SINGLE NPC trying to discover why the bartender doesn't talk about his friend or that the ambulance driver has an affair with a nurse, aaaaaaand that's it. (a pause here: am I getting too old for this? Does anybody REALLY like to wander around talking to uninteresting people? Seriously, aren't your real lives full enough of it?) It felt shallow and I totally lost my interest after 3 or 4 hours of gossip, small-talks and some occasional dodge-and-counter fights (hi, Dark Souls! I love you but I hate you for narrowing down hard games to dodge-hit-dodge-hit-rinse-repeat) against zombie-like, souless (literally and artistically) vampires. Oh, did I mention it takes FOREVER to load map transitions? I really mean it, I'm talking about a minute or so evey time you travel to another discrict or sewer and it's simply unacceptable for a game with these graphics. But wait, there's more! Do you know those screens presenting the producers, studio and distribution offices at the very beginning of the game? You can't skip that - at least I couldn't in an intuitive way like, say, pressing enter, esc or the buttons on my gamepad?!) and it's another minute of your life you'll never get back, If only we were vampires with an eternity to toss at these kind of things...


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Posted on: February 7, 2021

Good but Infuriating Choice System

I'm about 9 hours in so far and whilst I really like the visuals, story and heavy use of dialogue in the game I have had to make several critical choices that affect individual characters as well as large areas of the game world. My issue with these choices is that the game presents them as short abbreviated options where you are effectively never 100% sure what your character is going to actually say. This has been common in many modern RPGs like Mass Effect, Fallout 4 and any other RPG that uses a dialogue wheel. For example as part of the main quest I am given the option to Spare, Charm or Embrace a character. I don't want to kill them so I am left with either Spare or Charm. Charm is highlighted in blue and along with the abbreviated text, indicates I am using my vampiric abilities to convince the character to forget about the problem I am trying to solve, so I choose this option. This actually ends up wiping the character's whole memory where they eventually die and the area they are in charge of falls in to dismay. The exact opposite of what I wanted to happen. I am not against unintended consequences, but I am strongly against not knowing what my immediate choices and dialogue options actually are. This type of modern dialogue / choice system infuriates me and unfortunately is quite common in modern RPGs.


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