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Valdis Story: Abyssal City

Bibliothèque

4.1/5

( 26 Avis )

4.1

26 Avis

English
14.9914.99
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
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Valdis Story: Abyssal City
Description
Over 40 years ago, the goddess Valdis was killed by her daughter, the dark goddess Myrgato. Since this event Myrgato has been at war with her twin sister, Alagath the goddess of light. This perpetual war is fueled by human souls that the gods use to create their warriors; Myrgato twisting souls into...
Notes des utilisateurs

4.1/5

( 26 Avis )

4.1

26 Avis

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Détails du produit
2013, Endlessfluff Games, ...
Configuration du système requise
Windows XP / Vista / 7 / 8 / 10, 1.7 Ghz or higher, 1 GB RAM, 512MB of HD space available...
Time to beat
10.5 hMain
15.5 h Main + Sides
22 h Completionist
14 h All Styles
Description
Over 40 years ago, the goddess Valdis was killed by her daughter, the dark goddess Myrgato. Since this event Myrgato has been at war with her twin sister, Alagath the goddess of light. This perpetual war is fueled by human souls that the gods use to create their warriors; Myrgato twisting souls into demons, and Alagath manipulating souls to create angels. Each day the remaining human population dwindles as they are forced to choose a side or die.

Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery. There are many customizable skills and equipment that will aid Wyatt on his journey.

Controller support: Valdis Story: Abyssal City supports XInput and DirectInput controllers.
  • Intense combat weaving sword and sorcery together seamlessly.
  • Interconnected zones allow you to explore new areas or backtrack.
  • Compelling original soundtrack spanning over 2 hours of music.

©Endlessfluff Games 2013

Contenus bonus
manuel avatars artworks fonds d'écran
Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
10.5 hMain
15.5 h Main + Sides
22 h Completionist
14 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Mac OS X (10.7.0+)
Sorti le :
{{'2013-09-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
555 MB
Liens :


Langues
English
audio
texte
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Notes des utilisateurs

Posted on: December 15, 2013

Well done.

The art and the crafted world you are dropped into is compelling, and the game plays well. There are a lot of classic flavors in the game, but it feels quite fresh and all comes together quite nicely. If you see the pictures, and the video and think “I might like that” then get it.


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Posted on: October 29, 2017

What a disappointment

I have been trying to do this game three times, and I am giving up for now, it is too frustrating. Though this game has nice graphics, great music and promising RPG elements with interesting story, the gameplay quickly becomes awful. The protagonist is slow, becomes stunned after every hit (even for 1HP damage hits), the evade doesn't work all times, battle are quite chaotics. I am pretty used to metroidvania games but here, even in the easiest difficulty, I struggle against bosses, often dying at least one time. I just wanted to enjoy the good arts and story, but the game won't let me...


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Posted on: October 12, 2019

They tried...

When it comes to games I thinkt it is better that the game is great at one thing than mediocre at several. Because that one great thing can then carry the game and become its focus while the less good things are ignored. If a game only have mediocre parts then it becomes forgettable. This is a game in the later category. It has all the parts that makes up a good metroidvania game. But none of them are made particularly well and I get the feel that many things were only added because the developers read that this kind of games are expected to have a lvl up system or a crafting system, without understanding why or what makes them good. Combat: is floaty and unresponsive. You feel that you have a limited array of options and just smashing attack works almost always. You can just heal all damage you take anyhow. Enemies respawn eveytime you enter a new area and you dont feel like lvl ups or enemy loot maters. Combat against normal enemies becomes a chore. Combat vs bosses: Bosses are different in that they can actually harm you and drops good stuff. You get better rewards the better you do against the boss, which is a terrible idea as it generates victory/loss cascades in the long run. Against bosses you have to use more complicated strategies and moves. Which reveals how bad those extra moves are implemented. Like why do i have to push down and then a direction to dash instead of just a single button like every other game ever? And why does that button combo only work sometimes? Same with spells to a lesser extent. It feels like its random if I take damage. Did I fail or did the game screw me over? Exploration: You have a big map to explore and you have to come back to places once you have unlocked more movement options just like other metroidvanias. You randomly walk around and find new powers. Then a popup will show up at some doors explaining that the powerup you found in a random chest can somehow open it. They know what parts the game needs but not why.


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Posted on: November 14, 2014

S0ukaii

Jeux: 25 Avis: 1

Only got a Question

Is this with ne newest update or only the version from Release there is no hint if there games are with updates :(. sry for that but I'm new here.


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Posted on: May 22, 2014

xolso

Possesseur vérifié

Jeux: 161 Avis: 1

I wanted to like it

I put maybe 2-3 hours into this game before uninstalling. I played on the "hard" difficulty and hit my first ridiculous difficulty spike in "the hallows" I believe it was called. I was level 8 when I got to this area and suddenly the game decides to throw two big armor guys at me with regening health, that constantly revive/heal the small flying angels, that also deal large amounts of damage. Meanwhile my health is constantly ticking down because its cold or something. All of this in a small area. I couldn't take it after dying about 30 times. I don't mind if a game is hard, but this is just stupid. I guess I could grind a few more levels to see how well I could fair, but I really shouldn't have to.


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