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Undertale
Description
In UNDERTALE you play as a human child who falls underground into the world of monsters. Now you must find your way out... or stay trapped forever.
Welcome to UNDERTALE, an RPG game where you don't have to kill anyone. Each enemy can be "defeated" nonviolently. Dance with a slime. Pet a dog. Whisp...
In UNDERTALE you play as a human child who falls underground into the world of monsters. Now you must find your way out... or stay trapped forever.
Welcome to UNDERTALE, an RPG game where you don't have to kill anyone. Each enemy can be "defeated" nonviolently. Dance with a slime. Pet a dog. Whisper your favorite secret to a knight.
Or, ignore this choice and rain destruction upon your foes.
But your journey will take determination. Each adversary has unique bullet patterns that you must dodge as well (don't worry, it's not that hard).
Killing is unnecessary: negotiate out of danger using the unique battle system.
Time your attacks for extra damage, then dodge enemy attacks in a style reminiscent of top-down shooters.
Soulful, character-rich story with an emphasis on humor.
Created mostly by one person.
Become friends with all of the bosses!
At least 5 dogs.
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An overhyped and boring game with a stupid story on a kindergarden level. Do not listen to the positive reviews, there is nothing special about the game. Everything here is rather bad: graphics (unless you are a fun of a full 8-bit pixel retro without a purpose), music, gameplay, plot... Do not buy it, there are dozens of good games out there. With a better pixel art or retro graphics.
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Posted on: June 26, 2018
Jeux: 0
Avis: 3
Avoid the Pitfall
"Name the fallen human."
I don't want it to be you. I wish I hadn't. In gaming since 1990, I now believe this is the worst evil I have ever let into my life. It may be too late to turn away the first wave of players, but for anyone else who's been through this, you're not alone. This program created persistent fear and shame which have been difficult to overcome. Probably some players are more sensitive than others.
"I'll be keeping a close eye on you, my little monarch."
After the first playthrough, for awhile I called this my favorite game of all time. I thought it was cleverly designed when it pulled impossible surprises and toyed with my emotions, because unlike other games, I felt something real. The plot was well-woven with twists that fit, and the music itself was wonderful and seemed actually tied into the story.
"This is all just a bad dream..."
I played enough to run through the pacifist ending three times in total. Once I finished and sent copies to friends, intense depression hit me the same day for seemingly no reason. I couldn't get up off the floor for hours. (Incidentally, it got even worse soon after I finished OneShot.)
" A n d y o u ' r e n e v e r w a k i n g u p ! "
It took divine hindsight to break open the subtlety, and I may write a much deeper exposition later. Suddenly every detail of the game looked backwards, wrong. It was such a near-perfect mirror image of truth that it had the same appeal - but it was a distortion. Now all the little uncanny off-feelings I had at first shrugged off stood out stark and ugly.
Human Souls are a major plot element, and they are thrown about carelessly, which is the first thing that seemed creepy. A few of the enemy encounters were revealed to be obscene metaphors. There are many moral traps designed to induce crushing guilt for defending yourself, among other things, and in that world, the idea conveyed is that those "sins" can never be washed away, no matter how many good deeds, or resets.
Well, I bought this game on the `better than the second coming` hype.
I expected the low graphic style, even the twee music. I even stuck with the girly-looking avatar you have to use.
What I didn`t expected was the pointless, samey walking about patronising writing and battles. It wasn`t that the battles were hard as such; they were just... let me think... A waste of my time. They made little or no sense- yea, I should talk to me, or something. I spared monster, I won! I cheered monster- I won! Waste of time.
In fact the whole thing is a waste of time. The best way I can describe this is as a game for 10 year old girls and girls in general. It`s twee, it`s cute, it`s NICE.
For some reason, people think it`s clever with the writing. Really? I`ve seen better in 10 year old games like Baldur`s gate and more maturity.
Perhaps it`s just me because I was bored to tears afyer 20 minutes of this `twee` nonsense. I`d give this to my daughter if she wasn`t already too old for it!
2 out of 5 and that`s only because it`s me being `nice`. Don`t waste my time.
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