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Underhero

Bibliothèque

4.1/5

( 10 Avis )

4.1

10 Avis

English
L'offre prend fin le: 10/28/2025 15:59 EET
L'offre prend fin dans: j h m s
14.993.74
Prix ​​le plus bas depuis 30 jours avant réduction: 4.49
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Underhero
Description
Underhero is a 2D side-scroller RPG adventure game with timing-based combat. It tells an intriguing and mysterious story, full of silly characters brimming with personality, quirky dialogue, and lots of weird humor.STORY: Inspired by Paper Mario games and RPGs in general, it tells the story of a wor...
Avis des critiques
76 %
Recommander
New Game Network
72/100
GBAtemp
7/10
Notes des utilisateurs

4.1/5

( 10 Avis )

4.1

10 Avis

{{ review.content.title }}
Détails du produit
2018, Paper Castle Games, ...
Configuration du système requise
Windows 7 / 8 / 10 (x64), Intel Core i3 / AMD Quad-Core Processor A6, 4 GB RAM, 512MB VRAM, EVGA GeF...
Time to beat
12 hMain
13 h Main + Sides
15 h Completionist
13 h All Styles
Description
Underhero is a 2D side-scroller RPG adventure game with timing-based combat. It tells an intriguing and mysterious story, full of silly characters brimming with personality, quirky dialogue, and lots of weird humor.

STORY:

Inspired by Paper Mario games and RPGs in general, it tells the story of a world where the chosen hero has failed and an underling of the main villain takes his place as the new “hero”.
Join Elizabeth IV and a little Masked kid in a journey across the Chestnut Kingdom to once again, defeat the evil Mr. Stitches! Meet friends, foes and other weird characters in the mysterious world of Underhero.

...Wait, once again!?

FEATURES:

  • A sidescrolling RPG adventure full of beautiful pixel art and cartoony aesthetics.
  • Turn-based combat with a twist: there are no turns! Use your reflexes to evade, and your timing to attack or parry! We call it timing-based combat.
  • Level ups let you choose between three options! HP, attack and stamina! Choose wisely...
  • Enemies consider you their ally, so talk to them in-battles!
  • Critical hits occur when you hit an enemy with the beat of the music, not randomly! Groovy~
  • You want to escape a tough battle? Bribe your enemies!
  • A wonderful original soundtrack composed by Stijn van Wakeren.
  • Explorable worlds sprinkled with many hidden secrets.
  • Mini games!
  • Puzzle elements.
  • Some good old platforming.
  • Fun and intense boss battles!
  • A satire of RPG tropes.
  • A story shrouded in mystery, with many twists and turns…

Paper Castle Games is the author of this software for the purpose of copyright. All rights reserved. © 2018 Paper Castle Games

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
12 hMain
13 h Main + Sides
15 h Completionist
13 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Sorti le :
{{'2018-09-19T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
334 MB
Liens :

Fonctionnalités

Langues
English
audio
texte
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Notes des utilisateurs
Avis les plus utiles

Posted on: August 6, 2019

Spiritual Mario Paper successor

(Basing this review on the steam version I played when the game originally released.) Let's get this out of the way, no Underhero has no relation to that other more popular "Under" game. I believe Underhero was in fact in development before anyone ever even heard of Undertale. In essence Underhero is much closer to something like Paper Mario. It takes various JRPG and general game tropes and turns them on their head. And it does so with a bunch of lovable characters and a mighty dash of humor. And with a fantastic soundtrack too boot! I liked it so much I bought it extra. Heck I liked the whole so much I bought it twice. It made me laugh and even a tiny bit teary eyed towards the end... very few games achieve to hit me in the feels like this. There are however 2 mighty negatives, one is the battle system which is laborious. It takes far too long to overcome your average encounter. The other is the technical aspect, the controls can be quite finicky. Expect to run into a glitch or two. I didn't encounter anything game breaking though even back in the early steam version. Finally, mildest of spoilers. The ending does something that I don't think I've seen done in any game before. It's pretty cool is all I'm saying. So yeah, if you want a short & sweet game that will just put in a good mood and not ask anything particularity challenging in the gameplay department, Underhero will deliver.


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Posted on: August 8, 2019

A Post-Modern Paper Mario

Getting this right out of the way... as Underhero makes perfectly clear in its description, the game is heavily inspired by the Paper Mario series. This is particularly clear in the game's combat and two-dimensionality, which draw a lot from the series. When fighting, you have a series of actions that you can use to attack (sword, slingshot, hammer), defend (shield, jump, duck), or heal (potions). You use up stamina points with almost every action; you can increase these (or your health or your damage dealt) every time you level up. At most, you'll be doing 20-30 damage per attack; since enemies seem to max out around 100 or 200 HP, that's not a problem. The story starts with a subversion of the most common RPG trope: the hero fails to rescue the princess, and is defeated not by the big bad, but by a faceless minion. Over the course of the game - about 12 hours or so - you initially seem to be reconstructing these tropes. You go on a series of quests and try to power yourself up so you can take down the big boss. However, in the last two hours or so the game takes a hard left turn, going from simply hinting at postmodernism to actively deconstructing everything from tropes to mechanics. Sadly, I can't go into too much detail without spoiling. You just need to experience it. There are a few shortcomings. The combat can become repetitive, and one of the later dungeons just goes on too long for its own good. That being said, Underhero is easily worth the asking price. I can't recommend it enough.


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Posted on: December 22, 2020

Patias

Possesseur vérifié

Jeux: 665 Avis: 28

Impressive, from start to finish

This game is one of my greatest joys this year. It is basically the spiritual successor to "Paper Mario: The Thousand-Year Door". And I'm not exaggerating. Before writing this review I was thinking "how to explain to GOG users what this game is about?", And I still don't know how to explain it in an exquisite way, as the title deserves, so, within my possibilities, allow me to affirm that it is a unique experience. Completely unique. It works like an RPG, it works like an adventure, it works like a platform game, it works like a rhythmic game, it works like a puzzle game and it works like a narrative game. It is brilliant how Underhero incorporates multiple elements of the games and builds a jewel as surprising as the aforementioned Paper Mario was. If you love games, especially if you were a player from the 1990s, Underhero is a love letter, and especially a sigh in front of all this ton of generic titles that we have received in recent years. Here we have a level design and love of games class, and that spirit is explicit from the beginning until the final PHENOMENAL of the game. Not only do I suggest buying this jewel, I encourage you to play it TODAY. Is unforgettable!


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Posted on: October 6, 2019

So much love put into it...

I really wanted to give this game lower then 5 stars since It has quite a few negatives I can mention...but I can't...there is so much love and attention put into it by a very small team...it deserves the score. So about the game... Negatives: the things that pissed me off the most are the platforming mechanics. They feel like a chore and the controls are pretty bad (character slips after landing, jump is based on how long you press the button so its inaccurate) and the puzzles themselves seem to be there just to waste your time, its not difficult just annoying. Other then that the game has weird alt-tabing and resolution issues (you have to go windowed and drag the screen to make it get to 1440p for instance... and there is no mouse support. I didn't have the controller issues other people are complaining about tho. Positives: I really like the combat mechanics...the game is a bit laid back and slow, so anyone can pick it up, meaning there isn't much in the way of challenge, but it is quite unique. Its not turned based but not quite real time either...its timing based, almost rhythm based, you have to look at the enemy animations and react accordingly (parry,block, attack, jump). I liked it a lot, I just wish it got better/ more challenging over time. The things that stand out the most tho are the humor, the story and the bosses. All those I found very well made and they carried me to the end. Also the final boss is quite spectacular...really blew my mind and was totally unexpected. Well done. Big thanks for GOG for recommending this and to the devs for making it, hope to see more from them. Cheers.


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Posted on: January 24, 2020

An enjoyable and unique experience

This game has quite a charm. It starts off a bit cheesy, maybe too self-aware, but it gets better as it goes. While the game alludes to Paper Mario, I find it more similar to the Mario & Luigi series, at least when it comes to evasion in the battle system. The battles can be a bit drawn out, but the amount of enemies is actually pretty low, all things considered. Things like enemies and coins never respawn, giving a strong sense of permanence to the world. I think the battle system could have been more varied, being limited to the same 3 attacks in a "turn"-based system, but I still appreciate the unique mechanics it introduces. I liked being able to talk to enemies before taking action! While the game isn't really designed with replayability in mind, I can see people doing "bribe" runs, sparing as many enemies as possible, specially since this offers additional dialog. It took me about 14 hours to 100%, a few of those which were spent hunting down a few missed collectibles. The game is designed so you can do everything on a single playthrough, which I like. Sadly, the game's achievements bugged on me, leaving quite a few achievements locked and the unlock order nonsensical. Speaking of bugs, I encountered a few during my playthrough, mostly related to moving platforms and one in-battle, but the overall experience is pretty smooth. (I did not face any controller bugs some reviews mention.) *SPOILER-ISH*: While the ending is a bit predictable, having only a handful of primary characters to connect the dots with, I still enjoyed the story! It has some genuinely great moments, and the comedy hits well. Since I didn't immediately see a rating or warning I feel compelled to say that the game has a few mature moments; it looks generally kid-friendly but I would probably give it a "T" rating.


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