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Unavowed
Description
A demon possessed you one year ago. Since that day, you unwillingly tore a trail of bloodshed through New York City. Your salvation comes in the form of the Unavowed – an ancient society dedicated to stopping evil.
You are free, but your world is in tatters. You have no home, no friends, and are wa...
A demon possessed you one year ago. Since that day, you unwillingly tore a trail of bloodshed through New York City. Your salvation comes in the form of the Unavowed – an ancient society dedicated to stopping evil.
You are free, but your world is in tatters. You have no home, no friends, and are wanted by the police. Your old life is gone, but perhaps you can start a new one. Join the ranks of the Unavowed, and fight against the oncoming darkness.
Choose a male or female protagonist
Three playable origin stories
Branching storyline
A total of four companion characters to choose from, each with their own talents and abilities.
Twice the resolution of a typical Wadjet Eye Game!
All the usual guff – voice acting, commentary, original music, etc.
Contenus bonus
fond d'écran
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Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
As a massive adventure game fan, this was my game of the year for 2018. The writing is brilliant, the artwork just jumps off the screen, and the gameplay is fantastic. This game also has one of the the best plot twists I have ever experienced in a game. I cannot recommend this game enough.
Read my full review here: https://thegamingoutsider.com/2018/09/18/unavowed-pc-review/tbecks/
Unavowed is actually a decent point and clicker. It uses old style graphics mixed with a few modern lighting techniques, and the modern elements definitely do not clash, as they're done in a really subtle but effective way. The story flows really nicely and the backgrounds are just detailed enough so as not to be distracting and get in the way of being immersed in the story.
Those are definitely the good points.
The voice acting, however, I can only describe as above average. This is better at least than Blackwell, which was so awful I couldn't even go on. But what most irks me about this game, and call me nit-picky all you wish, is the fact that nobody's mouth EVER moves when they talk. When you're going to go down the route of faux old-school graphics, it would be nice to actually make their mouths move when talking. This is something The Dig managed to pull off - and that was made in 1995. There is absolutely no excuse not to implement it in these types of graphics when you've made a game about 20 years after one that did. As if to add insult to injury, one of the non-playable character's mouths DOES move when she's chewing gum! I'm unsure as to why the developer couldn't be bothered to implement this but it would feel way more immersive than it does. Even King's Quest VI managed to have animated character portraits - and that was released in 1992 (so let's say it was made circa 1991 as PC games sure weren't knocked out in 6 months back in those days).
I feel it a bit of a nonsense comparing it to Broken Sword, or Monkey Island, as this is one of those almost reverse engineered games, rather than one of the classics making the very best effort out of the technology that they had at the time.
The story is definitely there so buy it for that, but if you're a point and click veteran like me you might also find it frustrating how lazy this developer has been in presentation and implementation of the basics.
This is the first Wadjet Eye game where I found myself skipping the dialogue, and that was during the intro. I quit shortly after because that game is simply terrible.
Characters are bland and uninteresting. Puzzles offer very little challenge and logic/credibility. The writing is bad. The story is boring.
Go play Gemini Rue or Resonance instead.
Just started to play and everything is ok except... Why the protagonist is not voiced?! What a shame. It was so cool listening heroes' dialogs and monologues in all other their games and now... Disappointment.
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