Posted on: August 8, 2021

mnietek
Possesseur vérifiéJeux: 548 Avis: 80
Some games age well, some don't
I loved both of those games back when they came out. I got slightly bored with the first one so I stopped playing slightly past half of the game. I played through the second one however and only got stuck somewhere near the end (and those were the times when you wouldn't have gamehack or similar tools easily available). I loved both of those games, contrary to the "original" Ultimas which somehow didn't resonate with me that well. But unfortunately, age shows with older 3D games. Not even because the graphics "suck" compared to today standards. It's that during the years of early 3D games you wouldn't have a "standard" interface habits, you wouldn't expect anything particular from the game behaviour so you'd accept anything the devs come up with. It doesn't work that way with today's games - you expect the game to let you redefine controls, you expect to have mouse-look and few other typical UI mechanisms. And if the game has a different approach to user interaction it gets quickly annoying. That's the same reason I couldn't bear MDK or Daggerfall. It's simply too "weird" in terms of controls. Too bad, because the games themselves are still fairly well written, quite decent graphicaly for its time and could give you much fun... if you can bear the weirdness of the controls.
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