Posted on: November 8, 2020

Spankahontis
Possesseur vérifiéJeux: 18 Avis: 9
XCOM clone, but has charm.
I've played this Trilogy before, I come back to it once in a blue moon to binge through the storyline which I think is quite interesting. Like I said, if you can put up with the bugs, crashes, hangs etc. Then it has it's charms. Works as you would any XCOM style game, only difference is movement is a timer-based system; you click your player on battle map, move him on a grid-based battle map, press play and they move.. Bare in Mind that your opponent is moving it's units too. Following up the War with the Reticulans in UFO: Aftermath, you return to Earth, encounter 3 Factions, Humans (All-Rounders, can wear armour Light/Heavy), the Cyborgs (Heavy-based Units that can be upgraded with Cyborg implants) and the Psionics (Weak against most attacks but can use Psychic attacks to stun your enemies). You go from region to region, either helping the locals that they agree to join you, or taking regions where only Mutants (Transgenants)/Retarded Reticulans reside. 2 sorts of regions, Resource regions (Earth Tech/Nucleur Tech/Psionic Tech) or a Base to build factories/research facilities to better your weapons and armour. Sadly, the game is badly balanced, Cultist Cyborgs and Wargots are Bullet Sponges with Tank weapons, early game!! Even with AP Ammo and Adv. Projectiles. Found myself constantly save scumming as your units fall like ragdolls (NEVER CLUMP YOUR UNITS!!!). Plus stealth is a joke! King Kong could tip toe past your soldiers without alerting them. It spoils the immersion when you move your trumpsd then "Boom" All dead cause a Wargot mortared your position and you never saw it coming. Plus it hasn't been given any polish, crashes all the time even with 2005 graphics it can hang. All in all, this is Nostalgia lane for me, not something to play for Ironman purposes, it's unbalanced and too unpredictable, stick to Firaxis X-Com remakes.
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