Posted on: April 26, 2020

jgs1603
Possesseur vérifiéJeux: 3 Avis: 1
Full screen not supported
Full screen not supported
Trouvez-vous ce commentaire utile ?
Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.
Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.
Game length provided by HowLongToBeat
Posted on: April 26, 2020

jgs1603
Possesseur vérifiéJeux: 3 Avis: 1
Full screen not supported
Full screen not supported
Trouvez-vous ce commentaire utile ?
Posted on: November 16, 2020

DarthMessias
Possesseur vérifiéJeux: 359 Avis: 13
Old and outdated...
Tzar: The Burden of The Crown is an example of how nostalgia twists a grading. The game has several issues with pathfinding, annoying old school MIDI-soundtrack, awkward building-selection, and unoriginal story. Even so, the game is not decisively bad as it is quite stable, but it is just overhyped and overrated. I am sure it was pretty good for its time, but the further development of the RTS-genre has pretty much outdone "Tzar's" place in the historybook. The game is more for nostalgic purposes than being interesting and different. So if you have already played Age of Empires II, well, then you can skip this one.
Trouvez-vous ce commentaire utile ?
Posted on: October 22, 2024

tonzulo1968
Possesseur vérifiéJeux: 5 Avis: 1
jh
kkk
Trouvez-vous ce commentaire utile ?
Posted on: February 25, 2021

wilkan
Possesseur vérifiéJeux: 509 Avis: 157
Functional Garbage w/ Terrible Unit AI
NOT RECOMMENDED. The units are made of rice paper and the CPU can send a constant stream of units w/o management issues, which it constantly does. A lot of non-responsiveness with unit commands and units constantly moving out of their positions on their own in the presence of enemies. The Seeking Attack only works in games like Myth where it is tied to user commands AND the unit quantity is limited. Keeping the units alive is impossible because they never stand still and if explicitly told to stand ground, they lose the last 1 % of their usefulness. This game is very, very badly designed. The only ways to win in games like this is to glitch or to spam more than the enemy (which you won't because the CPU will always outspam you). Glitching gameplay makes the bad design even more annoying, because it forces the same boring gameplay routine over and over again. It is a Russian RTS alright. I felt so sick playing this one I started getting Horde II flashbacks (it is another terrible Russian RTS). In short, it pretty much expects you to micro every single unit you have and to manage your economy, all this at the same time. Because of the bad unit AI, no matter how much you stack units defensively, they will get wiped if you don't baby-sit them all the time. This is largely because the unit quantity is high and your units do not concentrate their attacks at all, eliminating most of the benefits of superior numbers. It sux, don't try to endure it.
Trouvez-vous ce commentaire utile ?
Quelque chose n'a pas fonctionné correctement. Essayez de rafraichir la page.
Il n’y a aucun avis correspondant à vos critères