Posted on: December 15, 2024

zoomzoomquoi
Possesseur vérifiéJeux: 99 Avis: 26
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grand classic avec des amélioration de bienvenu :) le top
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Turok Son of Stone TM & © 2015 by Random House, Inc. Under license to Classic Media, LLC. All Rights Reserved
Game length provided by HowLongToBeat
Posted on: December 15, 2024
zoomzoomquoi
Possesseur vérifiéJeux: 99 Avis: 26
top
grand classic avec des amélioration de bienvenu :) le top
Trouvez-vous ce commentaire utile ?
Posted on: February 16, 2025
Venus_in_Libra
Possesseur vérifiéJeux: 831 Avis: 74
The design aged poorly
Perhaps back in its day it was interesting, but nowadays it falls short on many levels. First of all, there is no explanation at all who you are and what you are doing. I know this game is based on a comic book, but I dont know nothing beyond that. It takes away from the setting as I have no context for what is happening. Not even environmental storytelling. The environment and sound part are alright for a game its age, nothing more. That leaves only the gameplay to carry this title. It has mainly 2 sides to it. The combat and traversal/platforming. I didnt play too long, but the combat wasnt particularly satisfying. The fighting areas were usually small and narrow and even when you were in larger areas you could usually knock the enemies out before they noticed you. Enemies also constantly respawn, which forces you to keep moving, since otherwise they will consume your ammo. This makes it difficult to properly search through areas and navigate levels. Since this was designed as a console game it incorporates a fair bit of traversal mechanics you could see in platformers. Jumping through obstacles, climbing walls, finding hidden paths. They are fine, but usually simple and given all the previously mentioned shortcomings, dont really do anything to elevate the game. There is also a system of upgrades and you can gather collectibles that adds lives. But the final straw in all of this is the level design. It is pretty long and often confusing. In order to progress you need to find key fragments in different levels to unlock further levels. I usually try to check everything, but when I saw I missed a certain fragment and that meant going through the level again from the beginning I knew I needed to have good long thought of whether it is worth it. And as it turns out, it really isnt. I think this title was fine as a console game way back in its day, but today it falls short in too many areas. You are much better off trying out other games.
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Posted on: March 9, 2025
DiazBelmondo
Possesseur vérifiéJeux: 53 Avis: 3
Un jeu fondateur et intemporel
Turok n'a pas perdu de sa superbe avec le temps, surtout avec le suivi de Night Dive qui permet de s'y replonger avec plaisir et un confort de jeu optimal !
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Posted on: May 14, 2025
archer92
Possesseur vérifiéJeux: 302 Avis: 3
Definitive version of an N64 shooter.
This is an old-school shooter through and through. You move at 50 miles an hour, collect keys and shoot whatever's in the way. One can feel that it was originally made for a console in that it's overall relatively easy on Mouse and Keyboard, but it's still a fun playthrough.
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Posted on: May 21, 2025
mvno_subscriber
Possesseur vérifiéJeux: 139 Avis: 2
Made me go WOW!
This is a large, ambitious game that has stood the test of time very well. The graphics are still remarkably good, the atmosphere is at times very intense and there's a fair amount of creativity and fresh uniqueness. This isn't Quake, or Halo or Half Life or whatever, this is Turok! It does things in its own way and shines. I originally played this on N64 back in the day, but only a little bit of the first level with cheats at a friend's house. So happy I can finally appreciate it for the marvel it really is! On modern keyboard and mouse it might be a tad on the easy side, but as a casual gamer that suited me perfectly.
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