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Transport Fever 2

Bibliothèque

3.9/5

( 73 Avis )

3.9

73 Avis

français, English & 11 de plus
L'offre prend fin le: 10/26/2025 09:59 EET
L'offre prend fin dans: j h m s
39.999.99
Prix ​​le plus bas depuis 30 jours avant réduction: 9.99
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Transport Fever 2
Description
Check out Transport Fever 2: Deluxe Upgrade Pack, which brings additional content to the game. The classic transport simulation genre has a new gold standard with Transport Fever 2. Discover a whole new world by navigating transport routes through land, water and air. May progress and prosperity...
Avis des critiques
81 %
Recommander
PC Gamer
72/100
Wccftech
7/10
TheSixthAxis
7/10
Notes des utilisateurs

3.9/5

( 73 Avis )

3.9

73 Avis

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Détails du produit
2019, Urban Games, ...
Configuration du système requise
Windows 7/8/10, Intel i5-2300 or AMD FX-6300, 8 GB RAM, NVIDIA GeForce GTX 560 or AMD Radeon HD 7850...
DLCs
Transport Fever 2: Deluxe Upgrade Pack, Transport Fever 2: Early Supporter Pack
Time to beat
41.5 hMain
55.5 h Main + Sides
110.5 h Completionist
59.5 h All Styles
Description

Check out Transport Fever 2: Deluxe Upgrade Pack, which brings additional content to the game.



The classic transport simulation genre has a new gold standard with Transport Fever 2. Discover a whole new world by navigating transport routes through land, water and air. May progress and prosperity find their way!

Provide the world with the transport infrastructure it needs and make a fortune with custom-made transport services. Watch your trains run on rails, your buses and trucks thunder along roads, your ships power through the water, and your planes soar through the skies. Carry people on their way to work or play, and be the reason cities grow and thrive. Deliver raw materials and goods to drive the economy. Experience the greatest logistical challenges from 1850 to the present day, and build a transport empire unrivaled anywhere else on the globe!

Free play offers a huge range of creative possibilities, while campaign mode re-writes transport history across three continents. Transport Fever 2 offers a choice of over 200 vehicles from Europe, America and Asia, modelled in extreme detail; and with the in-game map editor, you can re-create landscapes from three different climate zones. Finally, the realistic transport and economy simulator, along with comprehensive modding support, round off the gameplay experience.


Open Up the World
A huge game world is waiting for your railroads, road vehicles, aircraft and ships. Intuitive interactive rail construction tools and a modular construction system for stations make it easy to build and expand your transport empire; and thanks to a wide range of configuration options, every free play game provides a new challenge, where completely different strategies can lead to success.

Write Transport History
Three historic campaigns set in different time periods and located on three separate continents will challenge you with different objectives …only transport magnates will manage to complete all the missions! Voiceovers and cutscenes enrich the story and contribute to a thrilling gameplay experience, and even the free play mode will challenge you with different achievements to unlock.

Optimize the Infrastructure
It is vital to adapt your company to the needs of the economy and cities: bridges, tunnels, switches, rail signals, one-way streets, light signals, and bus lanes are just some of the possibilities you can use to optimize the transport infrastructure. Even train stations and airports can be expanded with modules in order to meet different requirements; and various data layers help you visualize traffic volumes and emissions, and provide information for further improvements.

Free your Creativity
Thanks to the detailed game world, you can develop your very own virtual railroad landscape: the map editor provides the possibility to create countless different worlds; the terrain in the game can be adjusted and painted.

Game Features

  • Free play with countless configuration possibilities
  • Three campaigns across three continents with over 20 hours of playing time
  • Editors for creating maps and editing saved games
  • Three landscape types: moderate, dry, and tropical
  • Realistically modelled vehicles from Europe, America and Asia
  • A total of over 200 vehicles: trains, buses, streetcars, trucks, aircraft and ships
  • Modular train stations, bus and truck stations, airports and harbors
  • Realistic transport simulation including one-way streets and light signals
  • Editable and paintable terrain with realistic effects
  • Intuitive construction tools for building railroads and more
  • Display important data such as traffic and emissions, on separate layers
  • Dynamic economy and city simulation
  • More than ten economic chains with associated factories and goods
  • Cities with countless residential, commercial and industrial buildings
  • Detailed game world with physics-based lighting
  • Individually simulated land animals, birds and fish
  • Over 50 challenging achievements in free play mode
Succès obtenus le plus souvent
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
41.5 hMain
55.5 h Main + Sides
110.5 h Completionist
59.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04), Mac OS X (10.14+)
Sorti le :
{{'2019-12-11T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
20.2 GB
Liens :

Fonctionnalités

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polski
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Português do Brasil
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русский
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中文(简体)
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中文(繁體)
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日本語
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Notes des utilisateurs

Posted on: December 27, 2019

A Simple & Fun Simulation Game

Transport Fever 2 is a game that I would say caters more to people that are interested in building and watching their own "tabletop" creations rather than looking for a deep and complex simulation. Building rail networks and watching trains noodle their way around, watching jet planes take off and land, or watching a 16 wheeler travel the country side. It's certainly entertaining in that regard, but I find it just makes me more attracted to playing other games that specialize in those areas. Like Factorio for a more deep and complex production and train simulation, or MS Flight Sim for aviation, or American/Euro Truck Simulator to drive around the country. Overall I would say this game worth getting if you don't mind a simpler experience (less busy-work). Pros: 1. Good graphics, sound, and music to keep you engaged. 2. A wide variety of vehicles to chose from. 3. Fun and simple game once you learn the ropes. 4. Has a campaign to teach you the fundamentals, but it's a bit light on details. 5. Decent road & rail editor with good snapping. Cons: 1. Not a deep or complex simulation game if that's what you're looking for. 2. Factory production uses a controlled model of supply and demand. Rather than factories continuously produce and stockpile, this game only produces when a link is setup with a consumer and it will only produce enough product per transport run to satisfy the consumer. This takes getting use to if you come from other games like Banished, Factorio, Anno Series, X-series, etc. 3. Vehicles unlock at certain dates and become unpurchasable once their production expire. This hurts your ability to build how you want and you're always forced to purchase the more expensive options. 4. The game doesn't do a good job at explaining problems. I often had to google to understand certain things, most of which solutions came from similar problems in their first game. 5. Game balancing needs to be tuned. Lots of boring AFK'ing in the early years.


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Posted on: April 16, 2023

An enjoyable digital train-set

100+ hours played: as others have mentioned, there is little challenge here. There are no opposing companies to compete against like the old Transport Tycoon games. It's hard to truly screw up as well; running out of money doesn't spell disaster, borrow over and over from the bank with no real consequence, eventually your lines will start making money as towns and production grows. Great for relaxing sandbox play but renders the management experience shallow. The campaign is tedious (sorry devs), little more than an extended tutorial with some silly treasure-hunt elements. Go for free play as soon as you are ready. Here is where TF2s best features come through; enjoy building intricate transport networks across your map, sit back and watch people and cargo move through your meticulously planned systems, tinker and improve, integrate new vehicles etc. It's mainly about trains though. The depth of options for building and routing rail networks is so much greater than road, sea and air, which is a shame. To get the most out of TF2, you need to play Free Play starting at the earliest year (1850) on the largest map with the year advancement turned down to slowest. This gives you the best opportunity to build big networks and really utilise the new vehicles as they become available. If you play faster then loads of the vehicles become pointless as you aren't yet ready to afford them and by the time you are, its 2050 and there is no point buying anything other than the most modern stuff. If you play like I've suggested above, then TF2 really sings and you get to try out everything it really has to offer.


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Posted on: November 23, 2024

Me~

Possesseur vérifié

Jeux: 282 Avis: 11

Better than Railway Empire(s)

It's better than Railway Empire, One or Two, but the missions need some work. I mainly play free mode due to this, but I like to play missins sometimes, so I have a problem with not being able to just pick a mission rather than doing them in order (to unlock them all) because some of them are just stupid, boring, or a grind. For example, there is a missing where you build a whole city's worth of production etc, then your last job is to DELETE EVERYTHING you just built. Thanks, but no thanks. Yet I have to play it to move to the next one. Sad but true. While you might learn some things about the game, you can figure them out in free mode just as well. Finally, I have had, and played, this game for years and the last update was a major one to add controller support, but they didn't do anything to make the missions better or more interesting, or add more of them, or anything like that. And I think a controller would be a long way around doing stuff. I'll stay with K&M. More missions that were more fun to play would be a nice addition as long as I can just pick and play without the unlock.


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Posted on: November 19, 2024

A fever indeed!

Oh my, this game is pretty great. The first game that I can remember that brings back those sim city warm and fuzzies. The campaign is very flawed.. The bonus quests are a complete mindless slog, before long you will dread getting the little side quest pop-ups to do something completely arbritrary. They are placed clearly to let you tinker with something while you wait for resources to be gathered... but my goodness, what a waste of time. The missions themselves have you slashing and burning what you just did to make room for some new random demand, which is also a bit demoralizing. That said the different flavors of the missions are a welcomed feature. Now.. the freegame shines! At first it seems like a wall of of questions glaring at you, but as you begin to tinker and tinker, it really starts to unfold. Constant failure leads to new approaches, more failure, and the sweet nector of success! You could easily just find a guide and get the roadmap laid out for you, but that seems to defeat the purpose of this game, which is sinking your teeth into a big train set sandbox full of riddles to be answered.


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Posted on: July 1, 2025

AS882010M0

Jeux: 111 Avis: 20

Well Done Game But...

Great Graphics and Audio, bought all the DLCs, has enough material to keep you entertained for days. Biggest drawback are the numbers & calculations, it seems I am paying for everything twice and then some. A vehicle purchased cash is being deducted again every month (not maintenance) and any other expenses like building. Putting the player's budget into negative eventually. IT'S ALREADY PAID FOR ! I know this was a copy from the old TDD game, but did they have to copy this major "accounting" flaw ??? You recover from negative in 2-5 years but then vehicles start going bad. As for vehicles, not a large variety and by design older models disappear altogether, nothing futuristic past 2025. USA vehicles largely missing, overhead cabs stopped being used ~1980s. There is an overall emphasis on what China is using. The customization is great and it includes a map editor. Not the worst game but it could've been GREAT & maybe Perfect. Overall a good game for the price that holds my interest in building & managing transport networks.


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