Posted on: March 2, 2020

akots
Possesseur vérifiéJeux: 24 Avis: 5
A different type of game
The settings, story and combat and very original and fresh, although not very enjoyable for me. The graphics are outdated and there is no way to enjoy the scale of environment because zoom level is very limited both in and out. There is no normal role-playing, the path is linear and the only deviations possible are either doing side quests or not doing them. Which is again dubious because you pass through the areas anyhow and the quests, or better called tasks, are short and a bit pointless. The story is passable. Now, combat is a very original form of tower defense or more like a primitive Plants very Zombies variant with less complexity. There is no real way to plan and execute an attack and lots of mechanics are linked to positioning in real time, so it is not actually turn-based. There is no combat log, so it is often impossible to understand what is going on and who is attacked by what. There are quite a few enemies, up to a dozen or more, which you can barely see, doing something simultaneously. Some attacks are telegraphed while others come out of the blue. This makes it extremely hectic and based more on general perception than on rational thinking and assessment. It is not chess or D&D most certainly, but more like tetris or real time match-3 with some preparation involved. Some battles are tedious and pointless because later on, the heroes have enough mana and health regeneration to last indefinitely with proper clicking skills. The character and gear growth system is a bit on the cumbersome side due to severely limited resources and frequent need to upgrade almost constantly. Majority of the items are random drops with some really unoriginal names and not overall exciting. Overall, the system is tedious and cumbersome to manage. I got this game for free on GOG, so really should not be complaining. It runs well, does not crash and is actually not bad. However, the lost opportunities and design flaws irked me sufficiently to write this review.
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Tower of Time est une aventure incroyable qui contient plus de 50 heures de jeu, des niveaux où chaque élément du décor est soigneusement réfléchi, et une histoire riche racontée à travers des cinématiques. Pour amener le gameplay des RPG classiques au niveau supérieur, Tower of Time dispose d’un développement de personnage très flexible, de plusieurs centaines d’objets à ramasser, d'un système de combat en temps réel, tactique et complexe, le Arrow-Time.














