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Tokyo 42

Bibliothèque

3.6/5

( 6 Avis )

3.6

6 Avis

français, English & 8 de plus
19.9919.99
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Tokyo 42
Description
Tokyo 42 is a hyper-stylish isometric open-world shooter. Framed for a murder you didn't commit, you'll delve into a world of assassins, deadly corporate intrigue and...tactical cats. Spin the camera to see every angle of this beautifully hand-crafted micro Tokyo, as you discover a huge range of w...
Genre :
Avis des critiques
42 %
Recommander
Eurogamer
Recommended
USgamer
4.5/5 stars
TheSixthAxis
8/10
Notes des utilisateurs

3.6/5

( 6 Avis )

3.6

6 Avis

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Détails du produit
2017, SMAC Games, ...
Configuration du système requise
Windows 7 / 8 / 10, Intel i3-3220 or AMD FX-4100, 2 GB RAM, nVidia GTX 560 or AMD 7850, Version 9.0...
DLCs
Tokyo 42 - Smaceshi's Castles
Time to beat
7 hMain
13.5 h Main + Sides
23 h Completionist
9.5 h All Styles
Description
Tokyo 42 is a hyper-stylish isometric open-world shooter. Framed for a murder you didn't commit, you'll delve into a world of assassins, deadly corporate intrigue and...tactical cats.

Spin the camera to see every angle of this beautifully hand-crafted micro Tokyo, as you discover a huge range of weapons, secrets and stories.

Skilful shooting, bullet physics, sneaky stealth and crowd simulation all play a role in this ultra-colourful kinetic frenzy.

A single player open-word story mode and a host of multiplayer modes await in this unique and critically acclaimed action masterpiece.

© SMAC Games / Mode 7 2017

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
7 hMain
13.5 h Main + Sides
23 h Completionist
9.5 h All Styles
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2017-05-31T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Éditeur :
Taille :
761 MB
Liens :


Langues
English
audio
texte
français
audio
texte
Deutsch
audio
texte
español
audio
texte
Español (AL)
audio
texte
italiano
audio
texte
Português do Brasil
audio
texte
русский
audio
texte
中文(简体)
audio
texte
日本語
audio
texte
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Notes des utilisateurs
Avis les plus utiles

Posted on: February 15, 2018

A colorful distraction

If you miss games like GTA2 or Hotline Miami, then Tokyo 42 is definitely a good game to try. It has an open world - basically the rooftops of some kind of a futuristic city. The city is controlled by a number of weird gangs (like nudists). The protagonist travels around these rooftops doing crime-jobs for various characters, much like in GTA, but the world here is more radiant-looking and picturesque. The combat is fast-paced, but the bullets are slow, so at a certain point the shoot-outs look somewhat like a puzzle. There is a variety of weapons, each type useful in a different kind of situation. What is not so good about the game? There is the main idea of changing the isometric perspective. You can change the angle of the camera and at first it seems to be interesting. But in all the missions that involve timer, this whole angle thing becomes a torment. You get stuck on street furniture and lose the task altogether because you didn't shift the camera fast enough. Also, I realize this is an indie title and all, but this vibrant rooftop world has such a great potential while being somewhat shallow as the story unfolds. There is so much more to tell about all of these gangs and evil corporations, but so often they are just there - without much of a backstory or agenda. Still, I think, it's a good game for an evening or two.


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Posted on: December 3, 2018

ran_red

Jeux: 287 Avis: 3

Cool art style but abysmal gameplay

A chore to play, will make you want to headbutt your monitor. Stealth is ok but the game forces combat upon you multiple times and the combat is absolutely ATROCIOUS. Bosses cheat their to victory, throwing 10-30 grenades at once and the game doesn't show you where they will land (there needed to be some indicator on the ground showing where frags will land). Everyone (including you) dies in 1 hit, except for the bosses. Enemies predict where you are going and lead their shots with pinpoint accuracy, their shots go through objects, above cover, around corners. Meanwhile your shots are blocked by everything in the environment. This is game is worth about $5 just so you can run around the city and enjoy the pretty, low poly graphics for a few minutes.


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Posted on: May 30, 2018

Help! Where am I?

The design for the game is wonderful, I like the colorful look where each area has a unique theme from others. The games nails it with the visual and audio feedback to the player and it's beyond charming. Yet, the game loses it when it comes to managing the isometric camera. There are plenty of times and fights where you need to pivot the camera fast and you can't. Even more so, the control scheme hinders you to from fully being able to move and rotate the camera in action, you're left with either one or the other but not both. This wouldn't be a harsh issue if not for the fact that buildings in the foreground will block your character and any projectiles that being fired. Mix this with the slightly awkward firing mechanics and you're left in a game that you love looking at and listening to but can't play without a serious handicap. I don't hate this game, I just wish there was better controls for moving the character, moving the camera, and fading out foreground objects so you're not stuck in blind spots.


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Posted on: March 21, 2022

Zerolinar

Jeux: 507 Avis: 16

Beautifically empty

The game really is gorgeous, with a unique aesthetic sense. It's cyberpunk, sure, but with a palette and style that puts it apart. The music is highly appropriate to the visuals, with a lot of soothing synth. The gameplay is... basically acceptable, but without depth. Your fifth hour won't be much different from your fifth minute. The game really wants to be the next Syndicate, and that's a great goal, but you have to build on your core gameplay. The game attempts to change things up with mandatory sniping levels and escalating difficulty, and to be fair some of this works on a basic level. But often the difficulty is either an insane spike that feels arbitrary, or is easily cheated around. The story is the worst part of the game. Games need some level of context to get a player involved, so a bad story can often be forgiven so long as it just provides an understanding of why goals are important, but you can't do this; The story is wholly dictated by gameplay mechanics. The reason you respawn, the reason you're going around killing people, all of it. Somebody made an engine and then justified everything in post, is what it feels like. And when the player gets that feeling about two seconds after being introduced to it, it breaks the minimal amount of immersion you need to establish. Characters don't fare much better, as they're almost all an identical, pragmatic-psychotic archetype. Everybody has a similar "ends justify the means" sort of attitude, which might leave you questioning how each of them arrived at radically different outcomes. This is a disappointing game overall, but it's basically playable rather than being outright bad.


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Posted on: June 9, 2021

Très sympathique !

Je suis tombé dessus par hasard, et c'est une très bonne surprise. Le gameplay est simpliste mais très exigeant. L'IA est très bien dosé, je suis en difficulté NORMAL et pourtant j'en chie des ronds de chapeaux x) Certaine missions peuvent être refaite afin de terminer celle-ci sans ce faire repérer ! ( à tout les ninjas aguerries, ce jeu est fait pour vous !) Sur la carte, il y a pleins de petits easter egg à trouver (du genre à la Charlie ! qui lui même fait son apparition dans une mission). L'histoire est bateau mais on s'en passe facilement. Les musiques trop répétitive ! Dommage, surtout que celle du trailer me donnait très envie. En résumé, c'est un très bon petit jeu que les perfectionnistes adorons. Il y a aussi un multi en joueur vs joueur en local.


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