Posted on: October 22, 2025

kcaz_97
Possesseur vérifiéJeux: 3 Avis: 1
Amazing game!
Buy it and never uninstall it!
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Press HERE for instructions on how to use multiplayer in GOG version of the game.
Miju Games - 2019-2025









Game length provided by HowLongToBeat
Posted on: October 22, 2025

kcaz_97
Possesseur vérifiéJeux: 3 Avis: 1
Amazing game!
Buy it and never uninstall it!
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Posted on: October 24, 2025

SolMeggido
Possesseur vérifiéJeux: 97 Avis: 1
Worth it, if you like survivally games
I enjoy this a lot, its peaceful, but you feel quite accomplished when you go through it, exploration is rewarded, progression feels good. I've owned this since early access and I do not regret my purchas even slightly, the expansions of areas, resources, additions of vehicles, stargates and even actual animals were great fun to see. It isn't perfect, but I think it is overall, great. I cannot speak to the multiplayer so far though, not tried that.
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Edited on: November 11, 2025
Posted on: November 1, 2025

dahelmang
Possesseur vérifiéJeux: 37 Avis: 1
Space survival
I like the base building mechanics. It seems like there isn't as much variety of modular base pieces as I would like, though I still have a few to unlock. I like that the environment changes as you progress. The auto crafter is very powerful and I love it. The lore is subtly hidden so you can ignore it or get invested in it.
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Posted on: October 2, 2024

NeoTerranFront
Possesseur vérifiéJeux: 186 Avis: 1
One wqord. Addictive
I find myself getting easily lost in the process of pushing those terrforming numbers up. I give it 5 out of 5 Gaia's and look forward to more expansions of the game.
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Posted on: September 18, 2022
Revue de l'accès anticipé
jackswift85
Possesseur vérifiéJeux: 464 Avis: 18
Fun Survival and Base Building
Like many of the other reviews here, the closest analog to this game is playing Subnautica without any enemies to attack you. You'll gather minerals, build up your base, unlock newer crafting recipies which allow you to explore further afield and find rarer materials that feed into building better bases, etc. Where this game is different is the terraforming aspect. Where Subnautica's base building was a means to an end to explore more of the environment, Planet Crafter's main goal it gives you is to terraform the planet. To accomplish this, you need to build terraforming machines that focus on creating oxygen, heat, water content, plants, etc. These machines function all the time (barring power failure), so you'll set them up between your exploration sessions. As you play, you'll slowly turn the dusty orange world you landed on into a lush, green planet with cascading waterfalls and sparkling lakes. The core gameplay loop of explore, collect, build, terraform is very satisfying, but the terraforming adds an additional layer of ownership to the planet while you're playing. The only problem with the game right now is that it's not finished. There's some small narrative elements and messages you can find in abandoned ships and other bases, but it's just flavor text and doesn't have an influence on the game. Expanding on these will make the game world feel more alive. There's also a point where you can reasonably explore all of the biomes and wrecks, but the final goals of the terraforming and end-game research are quite a ways away. When this happens, you can either stop playing, have it idle, or do nothing but build more machines and launch more rockets. Once the mid- and end-game parts of the game are fleshed out and balanced, this will be a full fun survival and base building experience. As it is right now, there's still a good 20-30 hours of solid gameplay, and I can't wait to come back and play it when the game is finished.
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