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The Nations Gold Edition

Bibliothèque

3.5/5

( 75 Avis )

3.5

75 Avis

English
5.995.99
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
The Nations Gold Edition
Description
Select a tribe and create a harmoniums community. Rule over them honestly and fairly while discovering new lands and skills. Fight for survival and power. You are now in control of the lives of tribes within The Nations. Take into account that everyone is an individual with his or her very own habit...
Notes des utilisateurs

3.5/5

( 75 Avis )

3.5

75 Avis

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Détails du produit
2002, JoWooD Productions Software, Classement ESRB : Teen...
Configuration du système requise
Windows XP or Vista, 1 GHz, 256 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with...
Time to beat
47 hMain
-- Main + Sides
-- Completionist
47 h All Styles
Description
Select a tribe and create a harmoniums community. Rule over them honestly and fairly while discovering new lands and skills. Fight for survival and power. You are now in control of the lives of tribes within The Nations. Take into account that everyone is an individual with his or her very own habits and characteristics that need to be nurtured and developed. Do you have what it takes to rule The Nations?

Pimmons, Amazons and Sajikis are going to conquer the hearts of players all over the world again. Try brand new improvements and innovative ideas. You will now be able to establish trade, support research and even find diplomatic solutions to threatening conflicts.
  • Includes the original The Nations (also known as Alien Nations II) and the Bonus Pack
  • Charming, cartoon-style graphics
  • There are many ways to win the game, be it diplomacy, economic growth or warfare
Contenus bonus
manuel (67 pages) fond d'écran HD bande originale du jeu éditeur
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
47 hMain
-- Main + Sides
-- Completionist
47 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (XP, Vista, 7, 8)
Sorti le :
{{'2002-11-16T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
315 MB
Liens :
Classement :
Classement ESRB : Teen (Violence, Blood)

Fonctionnalités

Langues
English
audio
texte
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Notes des utilisateurs
Avis les plus utiles

Posted on: April 12, 2014

The non-Gold edition was better

And that's something I rarely say about a game. There are one or two improvements in the Gold edition - the missions are slightly easier - but there are a couple of big changes that ruined my enjoyment of this otherwise classic game. 1. Children ORIGINAL Children would only be born after you had the housing. If you had two jobs you needed to fill, you would build one house - enough for two families - and two children would be born the next day. This meant that not only did you not have to worry about exploding populations, you could use your resources to develop projects you really needed, such as taverns and soap makers. GOLD Children pop out like peas during the day, overnight...your tribe breed like rabbits and you have no say. This means your Foremen (or women) have to spend most of their time and resources building houses. (Seriously, if there isn't any living space and your tribe members never die of old age, you'd think they'd hold off on adding to the population). 2. Building Cap/Upgrade Village ORIGINAL At no point did you have to upgrade to the next level if you didn't want to. Well, alright, sometimes you had to - one mission where you had to produce goods only available in level 2 towns springs to mind - but you could do it once you were ready and just keep peacefully growing your village until you had enough materials to construct the level 2 production lines that your tribe would demand, such as pastries and soap. GOLD Once you reach a certain number of buildings of any type, you HAVE to upgrade before you're allowed to build any more. On one level, I can see where the designers were coming from - a settlement with three hundred buildings can't really be called a village anymore - but combine that with the extra children rule and it makes for a nightmare. Before you know where you are, you've had to build an extra four houses and half the ones you need before you upgrade can only be built after you've upgraded. For me, at least, frustrating.


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Posted on: July 14, 2009

andy_f1

Jeux: 1 Avis: 2

Fantasy kingdom sim with higher aspirations...

When it comes to 'control an empire' sims German gaming industry was always productive. The Nations is sequel to the Joowood's Alien Nations and in some countries known more as Alien Nations 2. Because of nice cartoon-design of game you can play it for months and game don't loose it's initial charm. Games with super-duper 3D graphic won't be so beautiful after few years and ageing of drawn graphic won't be so fast. The Nations is simillar to any of older kingodm build sims; Seven Kingdoms, Settlers, Majesty. Background story is little thin lika any of those games. In parallel fantasy universe three ships carried each nation seed of life and all landed on same planet. You assume role of a superrior being to lead Amazons, Pimmons or Sajikis to better feauture, uniting tribes that each nation is broken into. The player takes control over one of the tribes, trying to satisfy it's members and if you succed tribe will join you. Different tribes deffine their quality of life by different needs so manageing different tribes of same nations it satysfying and playing isn't borring. Each nations has different strategy and AI. Amazons are focues more on combat, blueskin Pimmons are peace lovers and are harder to play with, Sajikis are insect-like creatures and playing them is something between previous ones. Game possesses few single player modes; campaign, tutorial and skirmish under predefined conditions and multiplayer. Games is harder to play than it's predecessor because it's more like serious management simulation. You start the game only with 'founder' which builds town hall i predefined place, then you receive few workers and limited resource supply. To have more workers you have to build homes etc. More than 20 kinds of buldings are avaiable. You have to pay great attention to all things that influence on mood of your tribe's citizens as it reflects income from taxes and overall production. Your people sometime will have special requirements like to drink (so you must build tavern) or place to entertain (like circus). Few words about combat. You of course can attack neighbour but game is focused more on peacefull solutions so whole bunch if diplomatic options is avaiable to use instead waging war. Main key to increase relations with others is trading. Trade market is used to control it, you can use it to demand and/or offer any goods. Graphically as I wrote earlier, games is quite strong it provide a large amount of eye candy, everything is very nicely rendered. The sound is great also. This is a fine product. If you have never played before in this type of sims I think it's nice intruduction to the genre. Good way to spend much time and little money. Howgh!


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Posted on: July 17, 2009

Celebrity Settlers

Let's get the 'The Nations' vs. 'Settlers' comparison out of the way first. Sure, 'The Nations' does pay homage to the original 'Settlers' game, but unlike it's distant cousin 'The Nations' injects some much needed personality. Nations citizens are truly unique and there's a distinct feeling of knowing your towns folk. Critically, this provided me with a real connection to the game where I almost cared about each persons personal development (unlike Settlers 3 where town folk seemed like any other resource). If memory serves me correctly the only distinction I could make from Settlers 2 to 3 is the introduction of Gods? Nations has some complex interdependencies and players new to this genre need to prepare for a steep learning curve. Initial campaigns (not that I've managed to play all of them so far) immediately get you accustomed to the development cycle i.e. gather resources, build and research. Later on you'll get to trade, network and even fight, but the real addiction comes from micro managing your community (that was the real hook for me). Graphically I love the look. Sure it's old, but the artwork used is affective and looks different to any other Settlers genre game I've played. There's no issues camera zooming, you can zoom out far enough to observe your community and similarly zoom in and track a specific citizen. The music is functional if not a little mundane, but then again this isn't a fast moving action packed FPS shooter, so maybe that's just as well. To finish off, it's worth mentioning that there are three races, each with their own campaigns, which would indicate there's plenty of game time to be had here (not forgetting multiplayer modes too, though I'd guess you would need to organise any such on-line event with tools such as Hamachi and a reliable friend). To summarise, this is a deep and rewarding game. You will need to put some personal effort in to start, but the game pays dividends later on. What are you waiting for? Go load your GOG basket now :)


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Posted on: July 28, 2017

Please Fix

Doesn't work, will can click to start game but hangs on black screen playing music. Sometimes will load only the ocean background. Please fix I love this game so much


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Posted on: July 18, 2009

Fun but not great

The Nations is not a spectacular game. However, if you've been playing a lot of classical RTS games (like Age of Empires, Starcraft, and Empire Earth) the change in style will be a refreshing one. The Nations is not a standard real time strategy game. That said it takes a bit of getting used to. It is a fun game and a great slow paced way to relax. The emphasis is not on combat like many strategy games. In fact, managing your town is almost reminiscent of Black and White. Adding to its relaxing effect is its great humor. It also has three campaigns which means its long enough to be well worth your money.


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