Posted on: January 30, 2019

LevAlAaraf
Jeux: 118 Avis: 7
Good ol' Sega gameplay
Simple story , simple retro gameplay. Like 80's horror-comedy movie.
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© 2017 Universal Studios. The Mummy, The Mummy Demastered and their respective logos are copyrights and trademarks of Universal Studios. All rights reserved. Game © 2017 WayForward Technologies. Used under license.
Game length provided by HowLongToBeat
Posted on: January 30, 2019

LevAlAaraf
Jeux: 118 Avis: 7
Good ol' Sega gameplay
Simple story , simple retro gameplay. Like 80's horror-comedy movie.
Trouvez-vous ce commentaire utile ?
Posted on: May 9, 2020

8BitChris
Possesseur vérifiéJeux: 1120 Avis: 34
Metroid vibes - in a good way
This game was a real treat. It is a bit on the short side, and some enemy layouts seem to be almost made to have you take damage, but apart from that it was a thoroughly enjoyable experience. Many different weapons, great music, a variety of different locations depicted in pixel art with a love for detail. Being a big Metroid fan, I loved the inclusion of a Shinespark-like ability. It only came in handy a few times, but those occasions showed well, that the designers knew what they were doing. Forget the movie, play the game!
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Posted on: June 15, 2025

Oliver-Astro
Possesseur vérifiéJeux: 117 Avis: 1
save cloud
Have Save cloud not local plis
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Posted on: July 16, 2025

Draugusto
Possesseur vérifiéJeux: 484 Avis: 208
Inconvenience at every design level
A metroidvania where you play as an undetermined number of grunts of a shady ancient order to keep the forces of evil at bay, The graphics and the music are nice, but that's pretty much all the game has going for it, it has many many flaws that ultimately kill the joy out of it. For starters, as you don't play a single character but a endless line of grunts there's no involvement in the story, you get rasdio messages about "the mission" listen to the big bad sputter the mandatory evil threats and just carry on in perpetual silence. There are no rpg elements, enemies are just happen to be on your way to your next objective, no currency, no experience, just healing orbs and ammo clips. This makes every enemy feel like a medusa head form Castlevania, they are just inconveniences, and as medusa heads, they'll annoy the crap out of you to no end, pushing you off platforms. As stated, you don't play a single character, if you diew you become a zombie and the next grunt in line has to kill you to recover all the gear and powerups you previously had, so if you die in a particularly hostile place, well, good luck on your way back from the last save station. There are no language options in the game and the GOG launcher states that the language can only be changed in game, so "how do I change languages?" you may ask, well, changing your whole systemm language, you dummy, say the developers. But if you think that's a bit idiotic, get this, the enemy animations are tied to your refresh rate, if you run the game at a framerate higher than 60 the game becomes significantly more difficult, to the point that some of the platforming challenges will be unpassable. "Does the game has a framecap option?" you may ask again, naively, Have you beed paying attention? Of course not, you have to goo to your screen or graphics card settings and do it yourself. Anywaysm, the game is wasted potential, play it if you are a masoochist.
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Posted on: June 10, 2018

omega64
Possesseur vérifiéJeux: 1704 Avis: 16
Average at best
The Mummy Demastered is a metroidvania. A genre where you get powers and backtrack to get into different areas using those powers. The powers you get are boring; running faster, jumping higher, grabbing on to the ceiling. A semi interesting power is walking underwater, which makes some areas harder as you can't actually swim. Before this point you would float despite wearing heavy armour. The art is beautiful, the music unmemorable. Of course like every Castlevania game this too needs a clock tower, one of the more annoying areas. Especially when you consider that getting hit will knock you back and make you fall. The worst part of the game though is the way death is handled. When you die you lose everything, health upgrades, weapons, everything. Now get back to where you were and kill the zombie soldier, while he's using your weapons. Kill him with the default gun. Due to this amazing disadvantage, I died 8 times, 7 of those were trying to get back what I'd lost the first time I died. Doors are not shown on the map, ensuring you'll have to backtrack more than you're required to. There's a lot of doors that require C4, there's no point equipping grenades or fire grenades once you've unlocked C4 due to this. I don't know why you're even able to switch back. Don't play this, play a great Metroidvania like Hollow Knight instead. Even during its best moments The Mummy Demastered is an average game.
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