Posted on: December 9, 2024

zhuguo40
Possesseur vérifiéJeux: 222 Avis: 1
good game
button can not reset.but it is a good game.
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©SNK CORPORATION ALL RIGHTS RESERVED.
A controller is highly recommended for The King of Fighters 2000.
Please note that at least one gamepad and a keyboard are required for local co-op.
A controller is highly recommended for The King of Fighters 2000.
Please note that at least one gamepad and a keyboard are required for local co-op.
Game length provided by HowLongToBeat
Posted on: December 9, 2024
zhuguo40
Possesseur vérifiéJeux: 222 Avis: 1
good game
button can not reset.but it is a good game.
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Posted on: September 2, 2021
YOHOOHOOHOY
Possesseur vérifiéJeux: Avis: 1
Cannot change the keyboard setting
Cannot change the keyboard setting... seriously? How is it even possible ?
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Posted on: October 24, 2021
ouyrtuy
Possesseur vérifiéJeux: 435 Avis: 10
Expected more modes
The port's is OK, but it comes with very few options. The modes from the console version aren't included either. 2/5 since it doesn't have much to offer. You're better off playing the console version.
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Posted on: October 11, 2025
wilkan
Possesseur vérifiéJeux: 509 Avis: 157
Besides the New Characters It Is Awful
NOT EVEN THE KEYBOARD CONTROLS ARE SHOWN RIGHT. There is a lot of mechanical awfulness such as characters teleporting past or outright ignoring projectiles. It feels more like the Street Fighter II glitchiness than KOF. This following KOF 98 is an insane drop in developmental quality. The CPU blocks endlessly even on the lowest difficulty, making them drag on in an annoying fashion. It feels like an awful knock-off of KOF more than the real deal. The most annoying change is that the heavy kicks in particular were changed into super slow moves that are super punishable during startup. In contrast, the KOF 98 heavy moves are risky when avoided or blocked (besides the hit cancel glitch during the hit window that let you do another move right away to create crazy nonstop strings in that game). That is yet another Street Fighter-like design added to cheapen the experience. The plot happens as a couple cutscenes starting right before the penultimate match. There could be character-based variations to it, though. The Marvel vs Capcom style supports as the Striker System is sadly the only interesting aspect of the game and even that is mostly because it slightly increases the chance of getting through the enemy's block wall. On higher difficulties the CPU seems to read and counter inputs a lot. That makes it even less fun. I'd say this game is not even worth emulating. It simply blows in comparison to KOF 2002 UM and 98. None of its weaknesses were offset during porting and it probably only got worse. A game this poor mechanically and content-wise has an extremely hard time justifying its existence. It feels like a KOF MUGEN mod in places.
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Posted on: July 1, 2022
GameZard
Possesseur vérifiéJeux: 1053 Avis: 52
Great final boss.
Zero is so cool.
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