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The Elder Scrolls: Arena

Bibliothèque

3.9/5

( 89 Avis )

3.9

89 Avis

English
GRATUIT
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
The Elder Scrolls: Arena
Description
Turmoil has engulfed the land of Tamriel, for the emperor, Uriel Septim VII, has been banished into another dimension and usurped by his imperial battlemage, Jagar Tharn. Tharn has impersonated the emperor and killed all that stood in his way, except one. Waking up in the prison, you are informed of...
Notes des utilisateurs

3.9/5

( 89 Avis )

3.9

89 Avis

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Détails du produit
1994, Bethesda Softworks, ...
Configuration du système requise
Windows 7/8/10, 1.8 GHz Processor, 512MB RAM, 3D graphics card compatible with DirectX 7 (compatible...
Time to beat
26 hMain
45.5 h Main + Sides
62 h Completionist
35 h All Styles
Description
Turmoil has engulfed the land of Tamriel, for the emperor, Uriel Septim VII, has been banished into another dimension and usurped by his imperial battlemage, Jagar Tharn. Tharn has impersonated the emperor and killed all that stood in his way, except one. Waking up in the prison, you are informed of these nefarious happenings by the spirit of Ria Silmane, Tharn’s murdered apprentice. With all other threats unaware or removed, you are the last hope for restoring Tamriel’s true emperor and are freed by Ria to begin your quest. With her assistance, you must collect the scattered pieces of the Staff of Chaos and use it to return Uriel Septim from his dimensional prison. Using your wits, might and magic, you must explore the vast world of Tamriel and recover these pieces while battling Tharn’s forces. Can you defeat this imposter and rescue Uriel Septim from his prison?

As the first in the Elder Scrolls’ series, Arena introduces players to the captivating world of Tamriel and its inhabitants. Told from a first-person perspective, this RPG gives players full customisation over race, class, stats and method of battle. With an expansive world, there are over 400 locations to explore with many treasures to be uncovered and quests to complete. Providing a deep-lore and immersive story, this classic was a strong first step for the series, as evidenced by its continued dominance in the RPG-genre. This is a must-play for any fans of the Elder Scrolls series and for any players looking for an authentic RPG adventure.
  • Explore the world of Tamriel, completing quests, fighting monsters and recovering the scattered pieces of the Staff of Chaos
  • Fully customise your character down to the finest details, including race, class and stats
  • Create your own spells and equip yourself with the finest armour you can loot
Contenus bonus
manuel guide carte de référence rapide Codex Scientia
Configuration du système requise
Configuration minimale requise :
Ce jeu utilise DOSBox.
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
26 hMain
45.5 h Main + Sides
62 h Completionist
35 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'1994-03-01T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
77 MB
Liens :


Langues
English
audio
texte
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Notes des utilisateurs

Posted on: February 26, 2025

Crashes often

The game is barely playable. It crashes often and if you minimize it you can't get it back to full screen.


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Posted on: March 4, 2025

Fun for a while

Spent 45hrs on this and that was way too long. Think of it as an Elder Scrolls lite, with a lot of the systems still in their infancy. After 10-20hrs, once you've seen most of what the game has to offer, do yourself a favour and watch a playthrough and skip to the intresting bits.


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Posted on: January 25, 2023

It's a typical classic RPG.

I'm tired with duplicate maps, monsters, and repetitive quests. The quest is too meaningless and waste of movement. Unreasonable battles and uselessly large villages and unnecessary buildings. The trap and path of repeated dungeons trying to force playtime to increase.


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Posted on: May 31, 2024

Game review

After two week I realized how boring and repetitive this game is. You can roam around the entire world. However, the wilderness maps are terrible and hard to understand. Walls, buildings, roads, and sidewalks are all the same color blocks and lines. There is no way to mark wilderness dungeon locations so you can easily find them again. If you go to town, you must wonder around trying to find them again. And, if you leave a dungeon for even a second, all treasures are reset in the same places with new monsters. There is no sense of accomplishment in clearing a dungeon and no logic to where monsters appear. You can be in a corner of a room you cleared and as soon as you start to move away, a monster shows up behind you. How did it get behind you? Probably 95% of the monsters appear behind you ot to the side, in areas you just walked through. The first indication you get is when you hear them hitting you. The City map is so large that you can only see part of it at any time and there is no scrolling. So it is hard to find labeled buildings until you are close enough for that part of the map to show. The various jobs you find in town are nothing but running errands from one side of town to another and back again. The combat in the game requires that you actually move the mouse to swing your weapon. At first I thought this would be great. However, my right mouse button finger is really sore now from having to press that button constantly. Sometimes the mouse pointer moves into one of the various control boxes at the bottom of the screen while you are swinging, triggering that control and causing the fight to be suspended while you get out of that particular action. I do not know if the monsters still attack while you are trying to get back to fighting.


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