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The 11th Hour
Description
The ill-fated mansion of deranged toymaker Henry Stauf has been left to corrode and decompose for 70 years. However, the ominous silence only concealed the deadly legacy of madness and, when a journalist named Carl Denning arrives to search for his missing lover, the malignant past and undying force...
The ill-fated mansion of deranged toymaker Henry Stauf has been left to corrode and decompose for 70 years. However, the ominous silence only concealed the deadly legacy of madness and, when a journalist named Carl Denning arrives to search for his missing lover, the malignant past and undying forces are brought back to the real world. From the second you enter the mansion, every moment is filled with horror. Three mysterious women are your only guides as you try to escape the haunted house.
The 11th Hour, the much-anticipated sequel to record-selling adventure horror The 7th Guest, follows the path of mystery, desolation, horror and grotesque logic set by its predecessor. It is one of the finest examples of blending cinematic sequences with a 3D environment. The 11th Hour, in a fashion similar to The 7th Guest, features 22 wonderfully pre-rendered 3D rooms that took almost three years to craft. This challenging interactive story offers a wide array of games, puzzles and quests wrought by the twisted mind of the legendary Henry Stauf. Will you unearth Old Man Stauf’s fate at last, or seal your own forever?
The haunted mansion of the insane Henry Stauf comes back to life.
Beautifully rendered 3D world with live actors and a superb musical score.
Time-bending contemporary mystery with diverse and perilous challenges.
Content copyright Trilobyte Games, LLC
Contenus bonus
manuel
bande son
script
stauf files handout
Robin Morales' journal
avatar
Configuration du système requise
Configuration minimale requise :
Configuration recommandée :
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Configuration recommandée :
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
The 11th Hour is much more difficult than The 7th Guest and consequently I still go back every now and then to solve the puzzles I couldn't solve before. The story is fairly well written but since this is a game and not a movie, the plot does not move in quite the same manner as they would in a movie. Nevertheless, I think it works and avoids the various pitfalls that played interactive movies made around the same time, such as the Phantasmagoria games and Black Dahlia.
Art: fantastic. Quick time movies: fun and immersive. Music: innovative Interface: sucks big time.
Overly complicated and inaccurate mouse targeting make this game a lesson in patience. Multiple mouse icons add to confusion whether its a puzzle, a interest point or whatever. The icon changes on a drop making a fussy, hot mess when all you want to do is explore the area. Add in the fact that you cant fast forward the incessant voice over taunts from the protagonist which happen whenever you click an indicated hotspot. In effect, gameplay becomes repeated voice taunts because the mouse keeps indicating an interactable hotspot by a grasping hand icon, used in every other point and click to indicate pick up/interact action but in this game you dont even get immersion text.
the music is wonderful... too bad its too loud to hear the actual dialog.
the idea for using a digital notebook for user settings and other functions was innovative but in actuality is another mess, with unfathomable buttons/functions, one just ends up clicking anything to see what happens. there is a hint button, not a clue what that does, so far just says arcane sayings with no references.
all in all lots of promise but fails in the end with overly complicated user interface which does the primal sin of removing immersion from actual gameplay. skip buying it, watch a 'lets play video' instead off the internet
This game feels like its built from the ground up to force you to call hint lines. The puzzles are sometimes interesting, but these feel more obtuse the the 7th guest was sometimes. The majority of the game is mostly really obtuse hints on items to locate. Designed in a way where sure a really smart person might be able to guess 1 or 2 of them, but the rest you would have to call up a 1-900 number to learn figure out. The FMV story is interesting enough to keep one going (with its 90s cheese and terrible acting), but if thats all you are interested, im sure you can go watch that elsewhere.
T7G is a better game, and the quality of that game is questionable. 11th hour only holds interest as a relic of the past due to it being a sequal to a technologically advanced game, but thats about all your going to get out it game wise.
The game is very weak. The narrator's jokes are stupid, the puzzles is meaningless and has no connection with the course of the game. The cursor disturbs the visual game. Very stupid.
I played this game when it first came out, which put me at about 10-11 years old at the time, and I found the graphics and puzzles and stuff to be creepy, somewhat challenging, somewhat frustrating, but then ultimately not that creepy. Until...
After I beat the game, my computer crashed, and totally wiped the hard drive. I mean like, RIGHT after the ending scenes played out. So for me, that's why this game gets 3 stars: because at the time, I thought the game was haunted. I mean, seriously, RIGHT after the game ends, it crashes, says there's been a "fatal error" and our hard drive is corrupted. New computer and all, all because of a creepy but silly adventure game.
But looking back on it now and watching videos on YouTube, man, this game is just another in that long list of "adventure" games from the early-mid 90's where there's a lot of grainy, lousy FMV and 3D rendered puzzles that rely more on trial and error than actual skill. Some of it's spooky still, with lots of skulls and creepy dolls and stuff, but these types of graphics do not age well (unlike much of the 2D stuff from this era that still looks great).
So, in short: this game is haunted. It's not haunting, and you can find much better puzzle games out there, but if you're looking to get your nostalgia fix have at it. Just be warned, it carries a terrible curse...
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