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System Shock

Bibliothèque

4.4/5

( 326 Avis )

4.4

326 Avis

français, English & 11 de plus
L'offre prend fin le: 07/10/2025 09:59 EEST
L'offre prend fin dans: j h m s
39.9914.79
Prix ​​le plus bas depuis 30 jours avant réduction: 14.79
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
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System Shock
Description
La démo de System Shock est disponible ici System Shock est le remake intégral du jeu révolutionnaire de 1994, préservant les mécaniques de jeu cultes de l'époque agrémentées de nouveaux graphismes HD, d'une refonte des contrôles, d'une interface améliorée et de nouveaux sons et musiques...
Genre :
Tir - FPP - SF
Notes des utilisateurs

4.4/5

( 326 Avis )

4.4

326 Avis

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Détails du produit
2023, Night Dive Studios, ...
Configuration du système requise
Windows 7/8.1/10 (64-bit only), Intel Core i5-2400/AMD FX-8320 or better, 4 GB RAM, NVIDIA GTX 670 2...
DLCs
System Shock Soundtrack
Time to beat
16.5 hMain
25 h Main + Sides
33 h Completionist
23.5 h All Styles
Description





La démo de System Shock est disponible ici





System Shock est le remake intégral du jeu révolutionnaire de 1994, préservant les mécaniques de jeu cultes de l'époque agrémentées de nouveaux graphismes HD, d'une refonte des contrôles, d'une interface améliorée et de nouveaux sons et musiques. Le jeu a fait appel à l'actrice de doublage originale de SHODAN, l'une des antagonistes les plus emblématiques de l'histoire du jeu vidéo. Assistez à la renaissance de l'un des jeux les plus acclamés et influents qui ait jamais existé.

ELLE EST CONSCIENTE D'ELLE-MÊME ET DE VOTRE PRÉSENCE


Découvrez SHODAN, l'IA psychotique qui a pris le contrôle de la station Citadel et transformé son équipage en une armée de cyborgs et de mutants, et qui souhaite désormais faire de même avec la Terre. Vous devrez vous battre et explorer les tréfonds d'une station spatiale devenue folle pour arrêter SHODAN et empêcher la destruction de l'humanité.

SA MORT EST NOTRE SALUT


FEATURES

  • Affrontez les forces d'une IA rebelle devenue folle
  • Améliorez vos compétences et adaptez-vous pour venir à bout de vos adversaires
  • Découvrez une histoire non linéaire qui évolue à votre propre rythme
  • Branchez-vous dans le cyberespace pour pirater le système informatique de la station et ouvrir des routes alternatives
  • Un style graphique innovant qui combine des éléments rétrofuturistes avec la technologie moderne



Vivez une expérience totalement immersive : tirez, battez-vous au corps à corps, rampez, grimpez, sautez et servez-vous de votre tête pour progresser dans la station Citadel

System Shock ©2022 Night Dive Studios, Inc. Published by Prime Matter, a division of PLAION GmbH, Embracer Platz 1, 6604 Höfen, Austria. Prime Matter and its respective logos are trademarks of PLAION GmbH. All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.

Contenus bonus
TriOptimum New Employee Technical Manual
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
16.5 hMain
25 h Main + Sides
33 h Completionist
23.5 h All Styles
Détails sur le jeu
Genre :
Tir - FPP - SF
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2023-05-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
3.9 GB
Liens :

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Notes des utilisateurs

Posted on: June 5, 2023

A Lovely Remake

To start off, there ARE bugs but I have not encountered anything more than minor oddities here and there and a single fatal error throughout an entire playthrough - nothing that detracts from the experience and nigh permanent tension stalking the halls of Citadel Station. The soundtrack is phenomenal with some of the background ambience making me believe I was being followed the entire game. It quickly became a (necessary) habit to constantly look back and peak every corner out of paranoia. Overall, I believe the core loop of System Shock to be nearly perfected here. It never grew boring and there are always items and logs to draw you in a bit further as you creep through the ducts. Unlike more 'modern' games you are expected to hunt down a lot of information without much or any guidance to speak of - there is no real progress tracker either, so keeping in mind the main and side objectives might be frustrating for some. Codes are not filled in for you. They must be written down whether three or six digits long, some of which will end with quite a bit of backtracking for the unaware. A good rule of thumb is to write down anything that remotely seems like a code and save it for future reference.


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Posted on: June 5, 2023

First time playing System shock 1

As I haven't played the first version of the game I will state what was the overall feeling of the game for me. For the pros: 1. Very nice graphics and if you play it with graphics in ultra it really adds to the atmosphere of the game. For me I went for medium because the game was jumping some frames in higher quality. 2. Really nice atmosphere, you really feel the isolation in space and when the next enemy will appear in the corner. What adds to the atmosphere is the lack of ammunition and and medikits. 3. There are not cutscenes like videos, like half-life, in my opinion this adds to the immersion since you aren't cut from action or graphics. 4. Really nice mechanics for a game of 1996. 5. Nice puzzles not too hard on normal difficulty. You have to keep track of the media recordings for some of them. 6. The game in my opinion is not mainly FPS but a blend of Adventure + FPS. 7. Story is decent too. A with SHODAN adding to the clastrophobic feelling every now and then by talking on com. 8 The cyberspace was a nice touch. Reminded me a bit like Descent the game. Cons: 1. I felt inventory was a bit small or the items big maybe. The Cargo lift too could hold very few stuff. This makes you very conscious of what to carry and when since from the start of the game till the end the weapons you need to use differ. 2. Cyberspace felt nice at the start but got a little tired later on when I had to pass the stage in order to progress. It wasn't a filler for stuff. 3. It has an add marker on the map. It could be useful if you added a message because after a while you forget why you placed it. Bugs: 1.The game crashed 5 times.2 Random and 3 in cyberspace of maintenance I think before exiting. The music stopped and after a minute the game crashed. I bypassed this by running for the exit the last time. 2.When hovering over a weapon to see the total ammunition the bullets are behind a ware on the right and can't be seen. 3.And please. Add a skip button on the death screen!!!!


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Posted on: August 13, 2023

Think 1994, but with today's graphics

I played the original System Shock in 1994 and have finished it quite some times over the years in every difficulty level. The game set standards in so many ways and I was absolutely blown away by the 2023 remake because the devs did an AMAZING job of recreating the original game. The only thing that got quite some overhaul are the cyberspace fights, and tbh they did a great job of re-imagining that part. Everything else is basically back to 1994, the fights are tough, the puzzles not a joke and ammunition is always low. Also very refreshing that they did not add any helpers to the game (like "now go there" or "follow the arrows on the screen") so the game rewards you for paying attention and punishes you for leaving important things behind (yes, it's possible to fish the head of the lead engineer from level 3 out ot the recycling bin). I can see people struggling with this game a lot, but just pay attention to your surroundings especially the sounds. This isn't Doom so ammuniton is always a problem, but the game gives you lots of grenades to balance the fights. EMP grenades are the most underrated item in this game, and if you want to set fight difficulty to 2 or 3 you basically can't do head-to-head shootings with enemies anyway. For me, the game kicked in really hard, and it just sucked me back into my childhood in 1994. Leave a like this review after you surived the final room on the bridge on difficulty 3. I was almost tearing my eyes out because of how hard it was, but it felt so very satisfying. If you played the original, you MUST have this game. Thanks to everyone who worked on the remake and thanks to everybody who pledged support on Kickstarter.


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Posted on: December 31, 2023

Play this instead of the orginal

IMO this is a well done remake. It hits all the points of the original and smooths over its rough edges as well. For most people I recommend this over the OG one, unless you are super dedicated.


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Posted on: May 10, 2024

Remake maybe a little TOO faithful

Game remakes are interesting things. A really good remake needs to recreate the way we remember a Good Old Game, not necessarily how it actually was. I think we've all experienced going back to play an old game with rose-tinted glasses, only to discover how frustrating and confusing things could be back in the good old days. The System Shock remake feels TOO authentic. Although I never played SS1 (my era was more Deus Ex/SS2) it's a good remake, no doubt. It looks fantastic, retro and cutting edge at the same time. It's exciting to play, darting to avoid laser fire, hoping a grenade hits its mark, the satisfaction of filling out another part of the map or finally unlocking that mystery door. The plot, obviously fresh and exciting in 1994, is rather beyond cliché now, but it's well-told and individual sections (like the emails and audio logs) are fun. That said ... I know purists will disagree, but I wish the developers had been a little more accommodating for the modern gamer. In theory all the information you need can be pieced together in-game, but in practice I found it nigh-on impossible to navigate and progress without a walkthrough open. Modern hand-holding like waypoints would absolutely ruin the game. But would a minimal quest log be too much? Would it be so bad if it logged important passcodes and information? (For example, at one point you unlock a vital code, but it isn't given to you directly: you have to find the place the code now appears, and write it down yourself. None of this was obvious to me.) There's quite a bit of backtracking, which would be fine except that enemies respawn while your ammunition doesn't. So you can get into a frustrating loop where you can't heal yourself because there are new enemies between you and the healing point; you can't destroy the enemies because you have no ammo; you can't go searching for ammo because you have no health. However ... once you re-tune your mind back 30 years, it really is a thrill to play.


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