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Sword of the Stars: The Pit Osmium Edition

Bibliothèque

3.8/5

( 22 Avis )

3.8

22 Avis

English
L'offre prend fin le: 10/26/2025 09:59 EET
L'offre prend fin dans: j h m s
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Prix ​​le plus bas depuis 30 jours avant réduction: 2.49
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Sword of the Stars: The Pit Osmium Edition
Description
Since its first demo was released in the Fall of 2012, The Pit has become an indie hit with its blend of Roguelike action and sci-fi depth! Players were challenged to survive 30 floors of The Pit using one of three characters – the Marine, the Engineer, and the Scout – then in The Pit: MindGames pla...
Notes des utilisateurs

3.8/5

( 22 Avis )

3.8

22 Avis

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Détails du produit
2013, Kerberos Productions, Classement ESRB : Teen...
Configuration du système requise
Windows XP / Vista / 7 / 8 / 10, Intel Pentium 1.6 GHz or equivalent, 2 GB RAM, 512 MB DX compatible...
DLCs
Sword of the Stars: The Pit Osmium Edition - The Pilgrim, Sword of the Stars: The Pit Osmium Edition...
Time to beat
27 hMain
40 h Main + Sides
55 h Completionist
31 h All Styles
Description
Since its first demo was released in the Fall of 2012, The Pit has become an indie hit with its blend of Roguelike action and sci-fi depth! Players were challenged to survive 30 floors of The Pit using one of three characters – the Marine, the Engineer, and the Scout – then in The Pit: MindGames players were given two new characters – the Psion and the alien Tarka Ranger – and ten more floors to survive through, as well as a wealth of new items, recipes, weapons, and nasty creatures to fight!

To celebrate the success of the series, we’re releasing this Gold edition, which not only gives you the game, the expansion, and all the free content we added along the way, but we’re adding three new playable characters – The Hiver Warrior, the Liir Seeker, and the Morrigi Striker! Now you can test yourself against The Pit using all the major races from the Sword of the Stars universe!

Full list of features:

  • Full Xbox 360 controller support!
  • 8 Characters from 5 different Sword of the Stars races to play as... Marine, Scout, Engineer, Psion, Ranger, Warrior, Seeker, and Striker!
  • 40 Levels of ancient evil science between you and the cure, not to mention unique side areas, known as biomes!
  • Improve your character and increase your skills as you try and find a way to survive the depths.
  • Over 160 enemies drawn from the Sword of the Stars universe!
  • Over 110 weapons and over 45 armors with a variety of special effects including flamethrowers, rocket launchers, plasma cannons and powered Brawler armor!
  • Over 250 items, devices, and ingredients to find, ranging from the familiar to ancient exotic tech. Use stuff found around each level or on your enemies to craft together more than 100 new items!
  • Randomized augmentation effects (for your equipment... and for you!) make each game unique.
  • Develop 28 unique Psionic powers to better hold off opponents.
  • 5 levels of difficulty, from Easy to Seriously? and three special modes; Infinite, where there is no end, Quick, which reduces the number of rooms per floor, and Fast, which skips every second floor!
  • Dozens of room types containing a host of exotic devices to help - or maybe hinder - your progress.
  • Discover and decipher hundreds of hidden messages, crafting recipes, and pieces of Sword of the Stars lore!
  • Many fiendish ways to die including poisoning, disease, traps, disintegration, radiation, dehydration, starvation and of course... MONSTERS.
  • Plus 1 hidden character, which you can unlock to help you out when things get tough!

“The Pit--with its random elements and permadeath--is justified in its boast of replayability…” – PC Gamer

“Has that same feeling of ‘okay, just one more run’ that both Binding of Isaac or FTL: Faster Than Light have…” – Destructoid

  • Three new Character classes, each from a different previously unplayable alien race.
  • Over 65 new items.
  • Over 35 new monsters.
  • Over 50 new messages which means lots of all new hidden recipes.
  • 30 new weapons, including new alien weapons.
  • 2 new biome levels - Snow and Desert.
  • 2 new play modes; Quick, which reduces the number of rooms per floor and Fast, which skips ever second floor!
  • Controller support (this was put in during MindGames, but bears repeating).
  • One secret unlockable character.

© 2013 Kerberos Productions Inc. ("Kerberos"). All rights reserved. "Kerberos"™, "Sword of the Stars"™, "Sword of the Stars: The Pit"™ and the Kerberos logo are trademarks of Kerberos. All rights reserved. Unauthorized copying, adaptation, rental, lending, re-sale, arcade use, charging for use, broadcast, cable transmission, public performance, distribution or extraction of this product or any trademark or copyright work that forms part of this product is prohibited. Developed by Kerberos. Published by Kerberos.

Succès obtenus le plus souvent
Contenus bonus
manuel Mind Games Manual Mind Games Avatars The Pit Manual concept arts avatars
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
27 hMain
40 h Main + Sides
55 h Completionist
31 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2013-11-08T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
1 GB
Liens :
Classement :
Classement ESRB : Teen (Violence, Blood)

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Notes des utilisateurs

Posted on: June 3, 2025

Dohi64

Possesseur vérifié

Jeux: 425 Avis: 58

dlc pit

I don't usually play roguelikes but this is excellent, with a great soundtrack. their dlc policy is awful, some of it could've just been a patch, but even the base game offers a ton of content, different classes, items and recipes. now it's bundled with both expansions for 10 bucks, plus 4 more classes sold separately, except they're 2 bucks each here, while only 1 elsewhere. dev or gog oversight? not cool either way, means at least 1 star off. naturally, it saves when you quit, but you can decide to make shorter work of your ascent by only doing every 5th floor, etc. weapon degradation, ammo and food are out to get you, and with more and more ingredients and recipes added over time, you're always managing inventory, but if you're not prepared for rng to screw you over (and over and over), why are you playing roguelikes? (and that's why I normally don't.) and of course if you find all the things overwhelming, don't install the dlc and play the less intimidating vanilla(ish) experience. so I obviously played on easy, and to my surprise, managed to reach the end (floor 30 at the time, before all the dlc started flooding in), then went back a few years later to fool around with different classes a bit and check out all the new stuff, something I don't normally do either. sadly, hacked computer logs are limited to the first 50 on easy, so can't get a full collection of lore without increasing difficulty, but recipes and encyclopedia entries are retained between runs. definitely try the demo to get a taste, worked for me (also not available here, unfortunately). infinity a few years later went 1st-person shooter, no thanks, the proper(?) sequel went back to its roots but added unnecessary and damn ugly 3d and it's been in early access for years, untouched for a while, also no thanks. neither are on gog anyway.


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Posted on: October 12, 2025

SotS - The Pit

Addictive & fun, although I have no hope of ever actually beating the game... I think I will keep trying.


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Posted on: November 16, 2016

Perfect game experience

I've seen this game on streams several times. Finally decided to try it myself. And it was 100% worth it. I've started as engineer, because I knew it is a good choice for finding new recipes. On normal, because I still wanted to have some fun. Six times I failed very early. But seventh run took me very far. But let's start from the beginning. I understood pretty early, that one should save ammo. That is why I had enough of it and even collected some, which I could not use at the moment. But I was starving for very long time, lost some food trying find new recipes, but hopefully still being alive. Than I found out that I have to repair my staff, and repairment kits in my pocket drop maximum durability to 2/3 after each use. Not so nice for good equipment. I kept all of this in my mind and always had to make a choice what to repair and how. The next big problem was... yes, ammunition. May be I trade too much on jungle levels, fighting for food. Or possibly spent more than needed, trying to get a new recipe (you don't have to clear all the levels, but I cleared every room, where the console appeared). I think, I had almost no problems with Hit Points, because I played on Normal. And now imagine combination of all the mentioned. I finally come to a point that this is the game, where you live or die not due to circumstances, but due to the choices you made. And not forget very funny situation, like running away from Spectre because you spent all your energy ammo. Or stepping two times into teleport trap and getting two levels forward, surrounded by enemies and having no infrastructure near you. Or being grabbed by adaptoid in a full room... I forgot to say, I reached the final level and the final boss. In heavy marine armour I was almost immortal, but I ran out of ammo. And I died at the door, blocked by tarka females, preventing me to come in. After 25 hours of the run I felt like I read a really good book, with unpredictable plot and a lot of empathy to the character. Will definitely return to it some day and highly recommend it.


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Posted on: November 11, 2020

petitmal

Jeux: 163 Avis: 26

This is not such a great game. At all.

This is not such a great game. At all. Useally rogues don't care much about their visual style, but when they do it should not be infantile. This game yells at you from the start, seemingly thinking it is the funniest game on earth, whereas in fact the humor in this game is old and stale, aiming at underaged people. The mechanics are OK, taking into account the game has a lot of examples to look at. No depth and generic character building, flavour of the genre. The feel and the looks are those of a cheap mobile phone flash game without the flexibility of the likes that are much better. Many, many (free) games outdo this game. Look at Caves of Qud or Cogmind if you want a great game. Even ToME, ADoM or Rogue Empire are much better games.


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Posted on: July 6, 2017

Rogue meets Doom Meets Nethack

This is awesome! Sci-fi Roguelike goodness! They should call the roguelike genre, Pitlike. Its far superior. Play as a human or alien, a scout, marine or something like that and delve into an underground complex filled with tools, artifacts, computer interface ETC.


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