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Sword of the Stars: Complete Collection

Bibliothèque

4.1/5

( 36 Avis )

4.1

36 Avis

English
9.999.99
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Sword of the Stars: Complete Collection
Description
Sword of the Stars: Complete Collection includes the original Sword of the Stars game and the three expansions: Born of Blood, A Murder of Crows, and Argos Naval Yard It is the year 2405, and human scientists have discovered a new technology that allows travel from star to star at speeds faster tha...
Notes des utilisateurs

4.1/5

( 36 Avis )

4.1

36 Avis

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Détails du produit
2008, Kerberos Productions, Classement ESRB : Everyone 10+...
Configuration du système requise
Windows XP / Vista / 7 / 8 / 10, 1.5 Ghz Intel® or equivalent, 2 GB RAM, DirectX® 9 compliant video...
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Description
Sword of the Stars: Complete Collection includes the original Sword of the Stars game and the three expansions: Born of Blood, A Murder of Crows, and Argos Naval Yard

It is the year 2405, and human scientists have discovered a new technology that allows travel from star to star at speeds faster than light. But tragedy strikes, as Earth is ravaged by an alien force. The dawning of a new era was stymied by a grim, new reality...

Sword of the Stars:
- 4 distinct races - Human, Hiver, Tarkas and Liir
- A powerful state of the art engine delivers breathtaking graphics and robust game play
- Each race has a unique mode of transport between star systems, creating very different styles of play
- Over 150 distinct technologies to research on a dynamic tech tree
- Over 40 weapons from six different weapon classes
- Players can design and build ships from three size classes - Destroyer, Cruiser, and Dreadnought
- Choose from a variety of scenario campaigns to play alone or with friends

Born of Blood:
- Play as the merciless Zuul Slavers with over 90 brand-new ship sections and their unique drive system – the Tunnel Drive
- Over 25 additional technologies
- 15 more weapons you can add to your ship designs
- New ship sections for the original four races, including: War, Projector, Boarding, and a new type of defense satellite – the Torpedo Defense Platform
- 4 additional galactic encounters, a new grand menace, plus 3 unique scenarios and 6 original maps
- New game features, including Slavery, Trade Routes, and Diplomatic Communications

A Murder of Crows:
- A New Sixth race – The Morrigi
- New Ship Sections - Over a dozen new ship sections
- Unique ‘Grav Flock’ Drive System for Morrigi
- 15 new weapons
- 27 new technologies and the new Xeno-Cultural and Drones tech tree
- Drone carrying ships in all three size classes
- Construction ships, a variety of orbital stations, spy ships, police cutters, and more
- A whole new set of GUI enhancements and additions

Argos Naval Yard:
- 19 new technologies
- Over 75 new ship section to build
- 10 new weapons / 3 New Scenarios
- Single Player / Multi-player with co-op scenario maps

Sword of the Stars © Kerberos Productions Inc 2006. All rights reserved. This product contains software technology licensed from GameSpy Industries, Inc. © 1999-2009 GameSpy Industries, Inc. GameSpy and the "Powered by GameSpy" design are trademarks of GameSpy Industries, Inc. All rights reserved. Uses Bink Video, © 1997-2006 by RAK Game Tools, Inc.

Contenus bonus
manuel
Configuration du système requise
Configuration minimale requise :

Multiplayer Notice: Multiplayer is available only over LAN.

En jouant à un jeu publié par Paradox Interactive AB, vous (i) acceptez d'être lié par le Contrat d'utilisation et (ii) confirmez que vous avez lu et compris la Politique de confidentialité.

Contrat d'utilisation de Paradox
Politique de confidentialité de Paradox

Multiplayer Notice: Multiplayer is available only over LAN.

En jouant à un jeu publié par Paradox Interactive AB, vous (i) acceptez d'être lié par le Contrat d'utilisation et (ii) confirmez que vous avez lu et compris la Politique de confidentialité.

Contrat d'utilisation de Paradox
Politique de confidentialité de Paradox

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2008-10-03T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
2.1 GB
Liens :
Classement :
Classement ESRB : Everyone 10+ (Fantasy Violence)

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Notes des utilisateurs

Posted on: March 13, 2016

Before you downvote this post . . .

. . . go on YouTube and look up a series entitled Let's Play: Sword of the Stars - it is for the Complete Collection too. A video in this case is worth a thousand words. Watch episodes 1 and 2 and then an advanced episode or two - when many systems are already colonized. If you do as I suggest, you will find that: - The 3-dimentional galaxy map, where you spend 90% of your time doing your turns, is a convoluted mess of giant text labels, excessively wide travel routes and tiny planets where it is very hard to orient yourself, especially when a dozen travel routes by several civilizations are highlighted - Each race has only 3 classes of ships: destroyer, cruiser, dreadnought, and ALL ships for a given race look identical regardless of configuration except for their size, e.g. cruisers are identical to destroyers, only 3 times bigger - Real-time space battles are painfully slow as your ships take forever and a half to do what you tell them to, and you must wonder if your orders matter . . . and half the time it looks like they don't - Auto-resolve battles is broken - you can lose your huge fleet without even scratching the enemy or you can destroy the entire enemy fleet without losing any ships - The Tech tree is great: technologies are meaningful and the tree is dynamic - it changes from game to game, BUT it is not quite usable because it is a race to bigger ships and guns, and you are unlikely to research 90% of the techs, such as Translate X language. As the result Diplomacy does not exist. It consists of telling your allies to defend or attack something - There are no planetary invasions - No amount of planetary defenses will stop the enemy from destroying your planet - Colony management is nearly non-existent This game has many good ideas which are poorly implemented. Low price does not make a good game. The problem here is not paying for it. It is wasting time to learn the hard way what I described above. Save time and money. YouTube it.


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Posted on: October 18, 2022

Migraine inducing graphics. Horrible.

I am sorry I did write this negative review, something which I usually avoid doing. In this case the noise of fan boys and girls claiming this game is one of the best 4X games ever made, made me chip in my handfull of dimes. I was guided by those raving reviews (that hardly ever go into the gameplay or describing the experience of playing the game, but will take you down on a trip of someone's memory lane) into buying the game and it was a major league disappointment. Some people compare this game to Master of Orion (1 and 2) or the Total War games, which is a downright insult to the both in my opinion. The worst: the graphics and the colourscheme used. They will give you a headache of gargantuous proportions and leave you with damaged eyesight. Next: the voice acting is infantile, stupid and downright aggrevating. The meeeh: in today's 4X world this is not a 4X game. Exploration is simplistic, planetary management onlyvery basic. Most of the time you'll be watching lines and circles indicating warp lanes and planets. The core gameplay consists of doing research and building ships, however building a sizeable strategy minded fleet is impossible. You can only bring in five ships at a time and battles have a time limit. A time limit! A time limit which can't be switched off and leaves no room for strategy, only tactictival gameplay. Conclusion: the developers of this game force you into doing things the way they think is right. You will have no freedom whatsoever to develop your own playstyle, working out your own ideas. And you'll be left with a cursing headache.


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Posted on: March 10, 2016

Strijkbout

Jeux: 720 Avis: 24

Collection of bad ideas.

I have this game on Steam and I can say I don't like it at all. Sword of the Stars touts itself as being a 4x game, maybe it is but exploration and planetary management are really simplistic here. This game is only about doing key research and then design and build the best tech ships. Why make only best tech ships? Well... for the following reason, you can only have 5 ships in battle at each time and the battles only last for a couple of minutes so it can fit as RTS in a TBS universe, a reason which I felt completely arbitrary. The rest of the ships you brought will only warp in as reinforcements when one of your ships gets destroyed but because of the slow manuevering they will be easy pickings for any superior enemy. All this means it will be nigh impossible to overcome stronger ships even though in real life you would be able to overwhelm them with lowtech ships where your accumulated firepower will be much higher than of the hightech enemies. The RTS part is simplistic too and manuevering the ships take way too long, especially considering the timelimited battles. The gamedesigners clearly have some sort of favouritism about what the best way to play should be, which is: waste an insane amount of time figuring out the best techcombinations and then take out the enemies with the biggest and best ships possible because of the 5 ship caplimit. This might not be a problem for certain players, but for me to play a strategic game where you are held back in doing thing because of a shipcap and a timelimit is no fun. As for the good things I can say about this game, the music is quite good, done by the same guy that did the music in Homeworld.


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Posted on: March 11, 2016

Awesome 4X game!

I'm a huge Master Of Orion fan so I was wondering how well SOTS would play. It's very well made and I like the art and feel of the game. It's so worth the lower price GOG has right now. I would buy it at full price and be happy. The game is awesome!


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