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Sunless Skies: Sovereign Edition

Bibliothèque

3.9/5

( 53 Avis )

3.9

53 Avis

English
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Sunless Skies: Sovereign Edition
Description
Sunless Skies is a gothic horror roleplay game with a focus on exploration and exquisite storytelling.Command a flying steam locomotive The only thing between you and the waste-winds, storms and cosmic lightning is your engine. Tend and upgrade it, buy weaponry and exotic equipment, and keep...
Avis des critiques
88 %
Recommander
Eurogamer
Essential
PC Gamer
90/100
Game Informer
8.8/10
Notes des utilisateurs

3.9/5

( 53 Avis )

3.9

53 Avis

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Détails du produit
2017, Failbetter Games, ...
Configuration du système requise
Windows 7 or later, Intel Pentium 2Ghz or AMD equivalent, 4 GB RAM, DX9 (shader model 3.0) or DX11 w...
DLCs
Sunless Skies Soundtrack
Time to beat
29.5 hMain
67 h Main + Sides
114.5 h Completionist
78.5 h All Styles
Description

Sunless Skies is a gothic horror roleplay game with a focus on exploration and exquisite storytelling.

Command a flying steam locomotive


The only thing between you and the waste-winds, storms and cosmic lightning is your engine. Tend and upgrade it, buy weaponry and exotic equipment, and keep her hull in good shape to hold the hostile Heavens at bay.

Explore a unique and dangerous universe

You play the captain of a locomotive, a steam engine fitted for off-rail travel: sailing the stars, leading your crew into trouble and out of their minds. Smuggle souls, barter for crates of time, stop for cricket and a cup of tea.

Discover more of the deep, dark and marvellous Fallen London Universe, as seen in our previous game, SUNLESS SEA. (You can play either game first, the stories coexist happily.)

Fight her majesty's agents, pirates and abominations of the skies


Face ships of differing factions and unknowable beasts each with different attacks and agendas.

Survive starvation, madness and terror.


Manage your crew’s condition and your captain’s nightmares. Balance fuel and supplies against your desire for new horizons, knowledge or riches. Struggle with sights never meant for human eyes. How will the dark change you?

Recruit officers on your adventures


Populate your ship with unique, upgradeable officers, each with their own quest to fulfill: an incautious driver, an incognito princess, a repentant devil, and - dear god! - your Aunt?! How did she get out here?

Discover your captain’s past through narrative levelling


Reveal your captain’s past deeds as facets of their personality as you progress. Most captains will perish, but their actions will leave a mark on the world for their descendants - for better or worse. Pass on some effects, and return anew to deal with events that your previous captain put into motion.

THE WORLD

The High Wilderness is a wondrous vision of space: shifting, wind-swept ruins where the laws of the cosmos are not as we imagined.


The stars are alive. They are the Judgements: vast intelligences that govern all things. But they are dying. One by one, something is snuffing them out, leaving their thrones empty.

Unfettered by trivial things like gravity, the Victorian Empire have pushed their tendrils into this new world, and their ambition is savage. They have built a new Sun. The Empress Victoria reigns from the Throne of Hours, which gives her control over time.

Your Captain and crew must carve out a life between the stars. Will you support her majesty and the establishment, or the working class rebels who yearn for freedom from the Workworlds?

Features
  • 800,000+ words of intertwining stories, inspired by CS Lewis, Jules Verne, HP Lovecraft and HG Wells
  • Four regions to explore: celestial wilderness, impossible industrial empire, pagan midnight expanse, and the domain of the dead
  • Real-time combat against horrifying celestial foes and merciless pirates
  • Upgrade your engine with bizarre equipment and powerful weaponry
  • Build a lineage of captains as each dies, or reload your most recent captain
  • Collect pets: the Useless Cat, Perfect Pangolin and more

Who are Failbetter Games?
We’re a boutique games studio based in London, UK. We’ve been making indie games since 2009. If you’ve read this far, this game is almost certainly for you. Come with us into the dark, delicious friend.

Copyright Failbetter Games 2009-2018

Succès obtenus le plus souvent
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
29.5 hMain
67 h Main + Sides
114.5 h Completionist
78.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
Sorti le :
{{'2017-08-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1.2 GB
Liens :

Fonctionnalités

Langues
English
audio
texte
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Notes des utilisateurs

Posted on: June 13, 2019

A great Horror-Comedy-Exploration game

This game combines the subjects named above in a beautiful game. It's quite a read, though, so not really recommended if you dislike some heavy reading. The game is a strong continuation of a weird yet brilliant world that Failbetter has managed to create over the past years. The stories all make sense (well, in this world at least) in comparison to the previous games. The mechanics are better than in Sunless Sea, mainly the combat and the various interfaces have improved a lot. And the game has brilliant graphics. They really amplify the mood the creators want you to be in for the local stories: a bit creeped out, on your toes, but also tranquility. After having played about a hundred hours, I still can't find something I really dislike. Well, Tacketies. But that doesn't count.


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Posted on: May 7, 2020

Really wanting to enjoy the game

I've started this game probably 10 times by now and I just literally want to smash my keyboard every time I have to start the game all over again after dying and go through the character selection and all the tedious and boring fetching and exploring around the first map. Whenever I get bored at the slow-paced flying (most of the time) I engage in combat, but most of the time the damn Marauders just smash full speed into you and shoot while doing it and force you to retreat to fix your ship or keep on fighting, so you could get some Hull to repair your ship. Most of the time the ships give you stuff you can't keep because you need fuel and supplies to stay afloat and even more often you just die whenever you see a Bull Cantankeri or those weird slimy Marauder ships. So yeah it's definitely not a combat game but a walking simulator with way too intense focus on resource management to give the player even something to do in the relatively empty world. If the endless boxes of text are not for you then you should skip this. I enjoy the story and I would really love to get going with the conflict and head into the world but it's so damn boring and unrewarding at the start. I might try to finish the first missions but with plenty of other stuff to play I'm beginning to doubt that I'll ever finish this game.


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Posted on: March 17, 2020

Localization

I consider my English to be decent. An average game is 99% understandable to me. I've recently played Eliza by Zachtronics, missed a few words here and there, but, again, it was 99% understandable. However, a slightly more sophisticated literature is beyond my capabilities. Sunless Skies falls into that category. I could follow the story, but I'd miss half the game's charm. All the atmosphere, built through descriptive words, would be lost for me. The game is in desperative need of localizition. More than any other narrative-driven game. So, I guess that's a no for me. Also, weird perfomance? The game didn't feel smooth, as if the framerate constantly dipped below 60, even though it didn't.


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Posted on: December 18, 2024

Stunning if you're receptive

The game starts slow and difficult, and extremely opaque. Given time it opens up into something complex and beautiful. It does not particularly require nor especially benefit from experience with Sunless Sea to enjoy. Just pick a trait to focus in on. End game equipment requires heavy specialization.


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Posted on: December 19, 2018

Revue de l'accès anticipé

Younger, but more evolved Sunless Sea

First, for those who haven't played Sunless Sea, this game is about interacting with people places and things beyond the pale through story options. You may ferry goods from place to place in order to earn money, but for most people making money is a means to the end of advancing individual plots. The characters are presented in excellent english, providing quick yet deep insights into how they function. The locations are bizarre and easily differentiable. Note, however that this isn't a fast-paced game. There is combat, and that can get heated at times, but a good amount of your time will be spent traveling between locations. This isn't without danger, or interesting surprises, but it does result in a slower paced experience. In my opinion this also allows you to enjoy the atmosphere created by art and music much more. Second, for those who have played Sunless Sea, this game is bigger, but younger. There are many more places already in existence (as of 12/19/2018) and many more coming. They may not have the same depth of some of the locations in Sunless Sea, but I expect them to as time passes and more content is added. The mystique and curiosity that drove my pursuit of quests in Sunless Sea remains very much in force in Sunless Sky. The one thing I miss the most is the numerous ways in which your captain could acheive a destiny, or die, but I hold no doubt that those will accrue like snow in this game as time passes.


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