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Subject 13

Bibliothèque

3/5

( 34 Avis )

3

34 Avis

français, English & 3 de plus
L'offre prend fin le: 10/28/2025 15:59 EET
L'offre prend fin dans: j h m s
9.991.99
Prix ​​le plus bas depuis 30 jours avant réduction: 1.99
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Subject 13
Description
Subject 13 est le nouveau jeu d’aventure développé par Paul Cuisset ("Flashback", "Les Voyageurs du Temps" ou encore "Moto Racer") en partenariat avec Microïds. Dans Subject 13, Vous incarnerez Franklin Fargo, discret professeur de physique. Franklin mène une vie solitaire et amère depuis le décès...
Genre :
Notes des utilisateurs

3/5

( 34 Avis )

3

34 Avis

{{ review.content.title }}
Détails du produit
2015, Paul Cuisset, Microids, ...
Configuration du système requise
Windows XP / Vista / 7 / 8 / 10, Intel dual core 2 duo 2.2 Ghz or AMD equivalent, 2 GB RAM, 3D Graph...
Time to beat
4.5 hMain
5 h Main + Sides
5.5 h Completionist
5 h All Styles
Description
Subject 13 est le nouveau jeu d’aventure développé par Paul Cuisset ("Flashback", "Les Voyageurs du Temps" ou encore "Moto Racer") en partenariat avec Microïds.

Dans Subject 13, Vous incarnerez Franklin Fargo, discret professeur de physique. Franklin mène une vie solitaire et amère depuis le décès de sa fiancée, Sophie, tuée lors d’un braquage dont il aurait dû être victime. Un matin, il se réveille au cœur d’une installation scientifique souterraine abandonnée avec comme seul lien extérieur une voix qui le surnomme « Subject 13 ».

Subject 13 vous fera voyager d’une base secrète abandonnée à une île inconnue et d’autres lieux à explorer pour découvrir le fin mot de l’histoire. Il met l’accent sur les manipulations d’items à la souris pour les versions PC et Mac. Toute votre perspicacité et votre astuce devront être mises à contribution car le challenge s’annonce relevé.
  • Un scénario original
  • Un rendu visuel 3D saisissant
  • Une interface intuitive
  • Une difficulté progressive
  • Un doublage de qualité

© 2015 Anuman Interactive. All rights reserved. Microids is a trademark of Anuman Interactive SA. Created and developed by Paul Cuisset.

Contenus bonus
soundtrack sample (MP3)
Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
4.5 hMain
5 h Main + Sides
5.5 h Completionist
5 h All Styles
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (7, 8, 10, 11), Mac OS X (10.7.5+)
Sorti le :
{{'2015-05-28T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
898 MB
Liens :

Fonctionnalités

Langues
English
audio
texte
français
audio
texte
Deutsch
audio
texte
español
audio
texte
italiano
audio
texte
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Notes des utilisateurs
Avis les plus utiles

Posted on: May 28, 2015

mediocre puzzle game

Subject 13 is a nice little game, but certainly not a very good one. After a short intro, you are thrown into the game without much knowledge of what is going on. Motivated by a mysterious voice, you start to solve the puzzles scattered around the screens to progress further. The puzzles themselves are clearly on the easy side, posing little challenge to the experienced adventure gamer. Most are logic puzzles like sliding tiles, pressing buttons in a specific order or the like. Inventory puzzles are few and there are no dialogue puzzles at all. While the presentation is quite nice, some textures could have been at a higher resolution. The way it is, some objects just clearly stand out looking a bit muddy. You control your character in a third person perspective, switching to a zoomed in first person view whenever you investigate parts of the scene or objects from the inventory. Also the controls are not very well implemented. Most the time, moving the camera feels to slow, but in some scenes it reacts twitchy. The backstory of the island you're on is told through voice recordings you find along the way. But the "science experiment gone wrong" plot is so cliché, that i could not bring myself to hunt for the few recordings i missed on the way. The voice acting itself is not bad, but not great either, and only main dialogs and voice recordings are actually audible. Many bits of inner dialog of the protagonist are presented as text only. This is also a short game. It took me just under four hours for my first play through. Even with the low price tag, i can only recommend this game to puzzle-adventure fans with nothing better to play. Sure, Subject 13 isn't really bad, but there is plenty of better titles available.


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Posted on: June 1, 2015

Short, Enjoyable but also frustrating

3 stars for this game. It is good in places, the story and the overall mystery was good. I enjoyed finding the recordings although the "twist in the tale" is easy to figure out. It is more than just a science experiment gone wrong as a previous reviewer suggests. However, the controls are fiddly, sometimes you select the magnifying glass or hand and you find the actual item is not selected, it feels less like the controls are designed with a mouse and more like a controller. The puzzles are often straight forward bar a couple. The final puzzle is very frustrating in the way it is set up and the objects used to reset. However the main issue I have with the game is a puzzle involving monkeys. Without giving anything away there is an issue seeing the transparent red, the graphics do not stand out and it made the puzzle so frustrating and difficult that I had to look it up! Yes it is short, I don;t feel it is too short, it is long enough that it doesn't outstay its welcome. Would an extra area to explore have made it better? Maybe.


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Posted on: June 12, 2016

ewhac

Possesseur vérifié

Jeux: 272 Avis: 4

Small Puzzler Wrecked by Poor Controls

Man, this was disappointing... Looking at the screenshots and videos, one might get the idea this is a first-person puzzle/adventure game in the style of [i]Myst[/i] or [i]The Witness[/i], promising rich, lush landscapes and underground complexes to explore. But, no. This is largely a third-person point-and-click adventure game in the style of [i]Syberia[/i] -- developer Microids' other, far better puzzle/adventure. Even so, puzzle/adventures can be quite good -- even small ones like this. Unfortunately, [i]Subject 13[/i] is let down by the terrible controls. The game was clearly designed for use with a gamepad, and keyboard/mouse users (such as I) were given short shrift. Navigating through the environment is a chore. Finding areas of interest is the standard wave-the-mouse-around-until-the-pointer-changes affair -- except that sometimes a changed pointer means nothing. But it's examining areas and items of interest where the game face-plants. Entering examine mode changes you to a first-person(-ish) view, then you start waving the mouse around again. Sometimes a crucial area is out of direct view [i]and can't be brought in to view except by noticing the pointer's changed and selecting 'examine' again.[/i] I often found myself clicking the wrong button, as I couldn't tune in to which button did what and when. The puzzles themselves hardly bear mentioning, as they are either too simple, tedious (sliding block puzzles), or absurdly obtuse (finding which way is north). I can't seem to shake the notion that [i]Subject 13[/i] was an experiment -- an attempt to use a full 3D engine to create a old style point-and-click adventure. Sadly, it just does not work -- not with the current UI, at least. The gimmick of being able to pan around each scene and shift perspective slightly added very little to the experience. All in all, I regret to say this is well below the mark Microids' past work has established. Unless it's on sale, I'd say skip it.


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Posted on: December 27, 2015

Short collection of puzzles

About 3 hours of gameplay which already includes a long and poorly visible minesweeper session. The story could have made this game great, but it's just a collection of (sometimes quite senseless) puzzles with mediocre controls. What I don't understand is why new adventure games are so short with the feeling of hasty production.


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Posted on: November 10, 2015

luke18

Possesseur vérifié

Jeux: 119 Avis: 14

Could have been a masterpiece...

Don't get me wrong, it's a good game. But I believe it could be much more than simply a good game. As the game begins you wake up in a metal sphere by listening a silicon voice. The last thing you remember, you had just tried to commit suicide. Now as the protagonist you have to learn to whom this voice belongs, how you survived and why *it* rescued you. When you finally get outside the sphere, you find yourself in a scientific facility which is in turn located on a remote island. As the game goes on, an interesting (and emotional in some point) story unfolds. You learn most of the story by listening to some tapes you find on the island you're located, by the voice talking to you and by interacting with someone else. The graphics are quite nice (and playing smoothly at max settings even at my Core2Duo E6600 2.4 GHz, 3GB RAM, Nvidia 9800GT) and the soundtrack accompanying the whole game created a feeling of suspense and sadness to me. To sum up the good parts: Nice Sci-Fi and emotional story, nice graphics, good soundtrack. Then why the 4/5 stars? First of all because the game is a bit short. It took me less than 9 hours without using even a hint and more than that I was playing at late hours, tired, which means I was reacting slowly =). I'd say the difficulty level is from average to easy. Although there are more than just a couple of screens/backgrounds, the fact that you're located on an island and all the story takes place there, is a minus. I'd like some more locations. Also, since I think the game should be longer, then the story should be a bit more developed. Gameplay. It's a mix of first and third person. All these new stuff (for me at least) like moving the camera or using the mouse to turn a key are just not my style. I'd prefer a more classic gameplay. Or at least a bit better mouse sensitivity. In overall it's a quite good game for a p-n-c or Sci-Fi fan but I wouldn't call it a must-play. It's a real pity 'cause it had the potential to be a masterpiece.


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