Posted on: October 13, 2021

Akkianu
Possesseur vérifiéJeux: 49 Avis: 5
Good classic RPG
Great and rare setting. Non-linear plot. Good and unique RPG system.
Trouvez-vous ce commentaire utile ?
© 2018 Fulqrum Publishing Ltd. Developed by Cultic Games. All rights reserved.
Game length provided by HowLongToBeat
Posted on: October 13, 2021
Akkianu
Possesseur vérifiéJeux: 49 Avis: 5
Good classic RPG
Great and rare setting. Non-linear plot. Good and unique RPG system.
Trouvez-vous ce commentaire utile ?
Posted on: December 6, 2020
CremeBrutal
Possesseur vérifiéJeux: 93 Avis: 58
Would not crave for a sequel...
Sadly, I thought this game would be more like how Lovecraft reads rather than how Arkham Horror board game plays. Thankfully it's short, otherwise I would have been tempted not to finish it. I was initially drawn in because of the art style, if you are a die hard fan of the setting then check it out. Otherwise, investigate before you commit.
Trouvez-vous ce commentaire utile ?
Posted on: June 5, 2025
Babiel93
Possesseur vérifiéJeux: 46 Avis: 4
Awesome Fhtagn !
Half of the game if there but it is worth it !
Trouvez-vous ce commentaire utile ?
Posted on: August 20, 2025
sorrowofwind
Possesseur vérifiéJeux: 180 Avis: 12
Was a backer for this
It gives a major puzzle but end abruptly half way. Also got quest that leads to infinite human enemies to force bad end route....
Trouvez-vous ce commentaire utile ?
Posted on: September 22, 2025
Morrowindnostalgia
Possesseur vérifiéJeux: 201 Avis: 6
Flawed but enjoyable
An absolutely brilliant turn-based cRPG heavily based on various H.P Lovecraft stories, Stygian has you take on the role of a character thrown into the city of Arkham - a city that, many years ago, mysteriously found itself transported to an other-worldly dimension. The artistic direction is breathtaking, the characters and plot are riveting, and the mechanics of the game are deeply thought out and interesting (and too extensive to sum up in a quick review). Personal Highlights: the sanity, combat and angst mechanic is pretty cool. Basically, your character has a sanity meter that is affected by various events, ranging from witnessing lovecraftian horrors to casting spells. If your sanity gets too low, you suffer a permanent "madness" condition that affects your actions/dialogue. Run out of sanity completely, and you die. Combat also encourages a "fleeing" mechanic to preserve sanity and gain all XP/loot you would gain from a normal victory, but at the cost of angst (too much angst nets you a negative perk). Criticism: the game is not without bugs, occasionally even some game-breaking ones (I had to reload one boss-fight multiple times because the plot-item they were supposed to give wasn't showing up in my inventory). And the main story is ended very abruptly (according to the developers they had to make a tough decision and cut the game short with plans to introduce the missing segments in future titles). Also, the endgame is awfully frustrating and confusing (albeit visually stunning).
Trouvez-vous ce commentaire utile ?
Quelque chose n'a pas fonctionné correctement. Essayez de rafraichir la page.
Il n’y a aucun avis correspondant à vos critères