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STASIS

Bibliothèque

3.9/5

( 206 Avis )

3.9

206 Avis

français, English & 5 de plus
L'offre prend fin le: 10/28/2025 15:59 EET
L'offre prend fin dans: j h m s
7.993.99
Prix ​​le plus bas depuis 30 jours avant réduction: 3.99
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
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STASIS
Description
STASIS est un jeu d'aventure-horreur et de science-fiction en point-and-click, bénéficiant d'une perspective isométrique unique. STASIS mêle un scénario terrifiant à un gameplay d'aventure un brin rétro. Associez des objets, interagissez avec des ordinateurs et résolvez des énigmes dans une atmosphè...
Avis des critiques
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Notes des utilisateurs

3.9/5

( 206 Avis )

3.9

206 Avis

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Détails du produit
2015, The Brotherhood, Classement ESRB : Mature 17+...
Configuration du système requise
Windows XP / Vista / 7 / 8 / 10, 2 GHz - Dual Core, 2 GB RAM, Nvidia GeForce 205, AMD Radeon HD 3400...
DLCs
STASIS: Deluxe Edition Upgrade
Time to beat
6.5 hMain
7.5 h Main + Sides
8 h Completionist
7.5 h All Styles
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Description
STASIS est un jeu d'aventure-horreur et de science-fiction en point-and-click, bénéficiant d'une perspective isométrique unique. STASIS mêle un scénario terrifiant à un gameplay d'aventure un brin rétro. Associez des objets, interagissez avec des ordinateurs et résolvez des énigmes dans une atmosphère réaliste.

Dans un futur proche, John Maracheck se réveille d'une stase dans un vaisseau spatial visiblement abandonné. Il doit repousser ses limites physiques et émotionnelles pour résoudre les mystères qui l'entourent.

La femme et la fille de John ont disparu alors que le Groomlake s'enfonce de plus en plus dans le méthane bleuté nimbant Neptune. John souffre et son temps est compté.
  • Casse-tête complexes et réalistes
  • Musique d'envergure cinématographique composée par Mark Morgan
  • Graphismes en 2D isométrique très réalistes
  • Interaction classique en point-and-click
  • Nombreux personnages avec qui interagir et collaborer
  • Mort - John peut (et va) mourir de différentes manières totalement horribles
  • Suicide - John peut utiliser des objets spéciaux pour mettre fin à sa vie

© Copyright 2015 THE BROTHERHOOD. STASIS® is a registered trademark. The STASIS® logo is a trademark. 
All rights reserved.

Contenus bonus
Contenus
Standard Edition
Deluxe Edition
avatars
concept arts
affiche
fonds d'écran
Early Stasis Test Footage
additional wallpapers
artbook
bande son (FLAC)
deluxe wallpapers
screenplay
in-game text document
additional music
poems
radio adverts
Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
6.5 hMain
7.5 h Main + Sides
8 h Completionist
7.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Mac OS X (10.7.0)
Sorti le :
{{'2015-08-31T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
2.8 GB
Liens :
Classement :
Classement ESRB : Mature 17+ (Violence, Blood and Gore, Suggestive Themes, Strong Language)

Fonctionnalités

Langues
English
audio
texte
français
audio
texte
Deutsch
audio
texte
español
audio
texte
italiano
audio
texte
polski
audio
texte
русский
audio
texte
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Notes des utilisateurs

Posted on: June 16, 2016

A decent debut.

I backed this on Kickstarter and have it on Steam. But is it good? From a technical standpoint, yes and no - Stasis is sort of an ugly baby; it's going to get lots of love and its ugliness won't take away from its identity, but it's still gonna be ugly. I'm exaggerating, of course - the game features absolutely beautiful pre-rendered backgrounds with an occasional perspective problem (depth of field effects would greatly reduce this), but some elements are a bit clunky. Most importantly, pathfinding is a little off sometimes - while generally pretty good from most angles, there are odd times where you click somewhere and John, our hero, gets stuck or decides to take the most scenic route possible. Animations are a little jarring sometimes, as well. Some of the action sequences are oddly animated or off-pace. Unless the animation is baked into the background (which typically looks great - fans, creatures, etc), character models often remind me of gummi bears. Other than that, this is a roots-style game - no button to highlight hotspots, lots of adventure game logic, etc. Storywise, Stasis is interesting. At its base, you wake up from cryosleep and this isn't the ship you remember being aboard. Everything is chaotic and bloody and your family is nowhere to be found. Start clicking to unravel the mystery. My issue here is the game has a huge dependency on "finding logs" and getting the story that way. When you strip away all the substantial log entries, you realize you've only talked to two people and actually 'played' for half an hour of your hour-long session. I don't regret backing Stais; I would have played it eventually. For what it is, it does its job admirably and nothing mentioned above breaks the game. A little more time in the oven would have been nice, but in the end, it's worth playing and worth supporting these gents so they can knock one out of the park. Nobody does it their first time out, but these chaps came pretty close. Good job!


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Posted on: August 6, 2016

mintee

Possesseur vérifié

Jeux: 799 Avis: 122

brilliantly immersive adventure

I was so impressed by this game, from the haunting grotesque environments to the excellently acted voice overs. The slow reveal of the story was perfect, most captured via 'found' diaries in such a way that was not obtrusive. I found myself bonding to the main character as he worked his way thru the horror with only a lonely contact on a radio for company. There were many times I would balk at proceeding as it just was such a vile landscape. Gameplay was pretty seamless, point and click. There is no tutorial so it took some fumbling around to find the inventory, menu etc. In fact, the save game function was so obscure that I played halfway thru the game before finding the save slots, this was not too severe as the game auto saves thruout, but I find it always useful to have hard saves of my own choosing, which I used a few times in the game when the auto save was not beneficial. Complaints: hard to read small text, very dark atmospheres to the point where I could not find the character on the screen. Small screen size, objects and items were hard to find. Unskippable dialogue trees with timed actions, death would start the process all over again and one scene had at least a minute of dialogue before you could attempt again, also irritating while exploring , having to wait out repeated text/dialogue. Those complaints fade when compared to such an immersive tale. I was totally involved in it. I loved the style of the inventory, loved the spinning helix used for the loading icon, loved all the pdas personally adorned specific for each user. The art work was pretty good, you felt like it was a real working spaceship. The soundscape for this game was spectacular, from fading music as you left a room, to hollow clangs, bumps, grinds, screams, drips, mechanical beeps, talking robotics and advertisements. Reminiscent of System Shock. probably the best game i have played in 2016, will replay again to find clues to the shocking ending. well done devs!


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Posted on: April 14, 2019

Bitter and Disturbing

To me there's two kinds of horror. Number 1 is the classic scare jump, lot's of violence and gore, strobe effects and what-not. Number 2 however is more subtle, there isn't that much action it's more the atmosphere, the ancitipation that something might happen at every turn. For me, this game clearly falls in the second category, but it isn't able to keep the tension up all the time. But I think that's because it delivers more than just the fear of the unknown, it also delivers very, very shocking scenes. Not shocking because you're creeping through some corridor and some alien is stalking you, or because something is able to control minds or a powerful AI taking control of everything. No this one is more sinister, while many horror settings focus on things we don't know or can't or fight and are therefore scared off, this one has it's focus on something we totally can understand and relate to, humans. Humans are capable of great things, so is the human mind. And history has shown that humans are able for experiments and methods that really ask the question, when is something/someone violating humanity? It's difficult to draw a clear line, but this game crossed it anyway. There are some very sick minds in this game and learning about their doings and trying to understand why they're doing it left me feeling very uneasy and ill. In conclusion, it's a great game, the characters seem a little bland and sometimes I hated the controls but all in all it's a great game. Not a fun game though.


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Posted on: April 30, 2019

a morbid and grotesque tale

Stasis is a really solid point and click adventure game. It's done in the same gameplay style as the 1999 game Sanitarium. This makes it stand out, in my opinion, since there really weren't a whole lot of games like it ever since. The story is about a father who wakes up in a mystery compound from the titular Stasis, unaware as to where his family went. The gameplay is mostly reading posthumous diary entries, and manipulating item puzzles with the environment. The atmosphere is astoundingly morose, where you stumble upon scene after scene of violence after the fact. The environments are especially impressive, considering as how this was made by a very small team of devs. I liked the interpersonal and personal drama of the diary entries. There's a few characters in the game you interact with directly, and they're pretty loathsome experiences. The secrets of the compound unfold as you advance the plot, which raise more questions than answers. It's got a satisfying but open ended and absolutely ****ing miserable conclusion. However, please note that the game is actually easier than you'd think, since the danger presented is almost entirely scripted to startle and disgust, without really being a true threat to your safety. It's more likely that you'll die at your own hand, in secret Easter Egg cutscenes. If the themes of suicide bother you, then avoid this game. If the themes of body horror and personal horror appeal to you, then definitely buy this game, (and I think you'll especially dig the surgery scene.) So, all in all, this game isn't fun or relaxing but it's moody and compelling horror and dread. If you like your narrative games dark and hopeless, this one is a fine choice. 4/5.


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Posted on: March 5, 2020

garcia2109

Jeux: 64 Avis: 1

An Isometric graphic novel

This "game" is absolutely fantastic. I felt like i was reading a graphic novel. It's story is captivating, the atmosphere is dense but realistic, voice acting is superb, puzzles are not frustrating ( i never had to check a walkthrough and im not a hardcore adventure gamer). The universe of the game is rich and credible. It's the kind of game that you play AND you remember. This will be a classic for sure in the future, but for now it's a masterfully narrated isometric graphic novel. A must play for sure!


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