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StarCrawlers

Bibliothèque

3.7/5

( 78 Avis )

3.7

78 Avis

English
L'offre prend fin le: 10/26/2025 09:59 EET
L'offre prend fin dans: j h m s
19.999.99
Prix ​​le plus bas depuis 30 jours avant réduction: 9.99
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
StarCrawlers
Description
Crawlers Wanted: high pay, certain risk. Plausible deniability a must. Build a crew of renegade adventurers on the fringes of space, taking jobs from megacorps to hunt bounties, sabotage rivals and conduct corporate espionage. If you can navigate the intricate politics of wealth and power, you migh...
Notes des utilisateurs

3.7/5

( 78 Avis )

3.7

78 Avis

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Détails du produit
2017, Juggernaut Games, ...
Configuration du système requise
Windows 7 or later, 2.2Ghz Dual Core, 512 MB Dedicated VRAM, Version 9.0c, 2 GB available space...
Time to beat
35 hMain
60.5 h Main + Sides
70 h Completionist
49 h All Styles
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Description
Crawlers Wanted: high pay, certain risk. Plausible deniability a must.

Build a crew of renegade adventurers on the fringes of space, taking jobs from megacorps to hunt bounties, sabotage rivals and conduct corporate espionage. If you can navigate the intricate politics of wealth and power, you might just survive long enough to spend your hard-won credits.

You’re a Crawler, and that means you work for those that can pay. Asset recovery, commercial espionage, and mayhem for hire are just a few of your crew’s specialized services. If something shady needs doing, chances are a Crawler will be involved. Succeed and you’ll be rewarded with better pay then any corp drone can dream of. Plus, you'll earn the respect of the eclectic assortment of merchants, opportunists and adventurers who make their home in the fringes of space.
  • Wage strategic battles against futuristic enemies with an innovative time unit turn-based combat system.
  • Procedurally-generated dungeons and events create endless replayability.
  • Choose your allies and your foes wisely. Your choices will change how the story unfolds.
  • Eight player classes each with unique abilities, both in combat and when exploring.
  • Randomly generated weapons, armor and gear with upgradeable enhancements.
  • Easy to Hardcore difficulty modes and optional permadeath.

Copyright 2015 Juggernaut Games, LLC. All rights reserved.

Contenus bonus
avatars fond d'écran
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
35 hMain
60.5 h Main + Sides
70 h Completionist
49 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9.0+)
Sorti le :
{{'2017-05-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
888 MB
Liens :


Langues
English
audio
texte
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Notes des utilisateurs

Posted on: May 9, 2018

Interesting, but confusing

I liked a lot of what I saw, but I think my biggest problem with the game was confusion about how to play. There's no manual explaining what all the talk of combos, and blue blobs of different types over heads actually mean. I wasn't sure if I was making the best choices or not. Worst was the save system. I was in a mission I couldn't complete, because I was too weak. There was no way to give up and board my ship again, even though I went back to the hangar where it dropped me off. So I went back to the title screen. The only option there was "Continue" - which took me back into the mission, wounded and unable to complete it. If I died it also took me back to that point in the mission. There was no way forward and I had to start a whole new game. That was incredibly frustrating, enough to put me off playing. Up until that point I had been having fun, without fully knowing what I was doing. It seems more complex than Dungeon Master and Legend of Grimrock. I also wish it could reset the view when you move forwards like Legend of Grimrock does (without having to press a key).


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Posted on: February 6, 2018

athineos

Jeux: 181 Avis: 38

Crush Bug is still present

I was going to buy it but people are still having issue with frequent random crashes. I will wait until I hear from the Devs that the problem is fixed


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Posted on: July 28, 2020

Repetitive

Fight the same enemies over and over again until you reach a high enough level to beat each plot mission. Each plot mission has the same enemies as the randomly generated missions. Boring. I only finished it by putting netflix on while I played. The game is very unbalanced with the Void Psyker being able to put out 10,000+ damage with ease in a single turn while other classes struggle to do 1,000.


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Posted on: May 27, 2017

bladex

Jeux: 12 Avis: 12

bland and boring

a very boring uninspiring game that gives you very little incentive to keep playing. battles are bland you practically just spam abilities don't even bother equipping a gun! level design is bland and boring and hardly ever strays from several pre designed levels. story is unappealing no matter what character you choose or path you take. no healers except for medi pack items practically don't even need money except just to upgrade your armor and shields! quests always end up being the same shite over and over. black market continuously rips you off and very herd to find good gear later levels. becomes pointless to loot anything later on since you don't need guns or money and your abilities become so powerful you just need to keep spamming them and they are unlimited you never run out during a a battle...that's boring! only played for a week than got tired of it NEXT GAME.


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Posted on: December 24, 2017

Glitchy and obsolete.

Glitchy. If I have to choose one word, it is 'glitchy'. constant crashes that wipe out as much as an hours progress. And in a game with randomly generated levels this means that getting back to where you were is even more time consuming because you'll do it all again(with no familiarity to know where to go) but for rewards you already earned! If I could choose a second word, 'obsolete'. This is a genre that was semi common in the late eighties/early nineties. And is should have stayed there. Unless you are a massive fan of Legend of Grimrock, stay away from this. It feels limiting and lacking in gameplay. Technology has progressed past this point a long time ago and to return to it creates repetitive gaming. After about an hour of play, you've seen all Star Crawlers has to offer. Move on, let this genre's resurgence finally end.


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